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Armor

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This exists primarily or exclusively within the Post-Super Genesis Wave continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.

Armor is an ability that appears in the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics. It is the Dark Arm Power of Blurk, one of the four remaining Dark Arms.

Description

The Armor Dark Arm Power is an ability that can be utilized upon Blurk transferring itself into an individual. When using this ability, the user undergoes a mutation that turns their entire skin blue and makes it nearly indestructible unmovable, being both bulletproof and strong enough to punch through E-123 Omega's armor.[1]

History

Shattered World Crisis

Act One

Eclipse the Darkling had used the Armor Dark Arm Power ability when he ambushed E-123 Omega, Rouge the Bat, Dr. Snively (inside a Gun Beetle), Fixit, and Relic the Pika at Angel Island during the Shattered World Crisis. As Omega had prepared to fire at Eclipse, the darkling had called Blurk to him, and gaining the Armor ability. Omega's ammo was ineffective against Eclipse, who disabled Omega easily.[1] Later, when Eclipse and his Dark Arms stole the Master Emerald, Eclipse had used the Armor Dark Arm Power to defeat the Guardian. Eventually, Eclipse used the Armor power up to defeat Shadow the Hedgehog, but it was not successful at defeating the black hedgehog.[2]

References

  1. 1.0 1.1 Sonic Universe #69 - "Total Eclipse - Part Three: Shadowing Boxing"
  2. Sonic Universe #70 - "Total Eclipse - Finale: Last Resort"