Blaze using the Axel Tornado in Sonic Rush Adventure.
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A fiery spin that allows Blaze to gain air.
The Axel Tornado (アクセルトルネード Akuserutorunēdo?), also refered to as the Accelerator Tornado, is a move used by Blaze the Cat. It first appeared in Sonic Rush, and later in the sequel Sonic Rush Adventure and Sonic the Hedgehog (2006). It is the equivalent to Sonic the Hedgehog's Hop Jump. When using the Axel Tornado, Blaze shoots herself higher into the air.
When performing the Axel Tornado, Blaze sends herself into the air in a manner similar to an axel jump, while raising her right fist above her head. Once in midair, Blaze unleashes a burst of fire under her feet with her natural pyrokinetic abilities, while twirling around horizontally, allowing her to launch herself higher into the air and reach higher altitudes at variating velocities, ranging from quick dashes to slow and steady movements. Also, during her ascend, Blaze starts using her pyrokinetic abilities to emit fire from her fist, making the move more offensive by allowing her to deal damage to obstacles during her ascend.
The Axel Tornado made its first appearance in Sonic Rush as one of Blaze's Trick Actions. It is very similar to Sonic's Hop Jump, except that the Axel Tornado can go much higher into the air than the Hop Jump can, since Blaze can put much more force into the updraft with her pyrokinesis. While performing the Axel Tornado, the player can destroy any enemies that make contact with the player during the move's ascend and when coming back towards the ground.
To perform the Axel Tornado in gameplay, the player must press both the Control Pad Up () and the Button at the same time when launched into the air by gimmicks such as springs, ramps or trampolines etc.
Sonic the Hedgehog (2006)
The Axel Tornado later reappeared in Sonic the Hedgehog (2006), although in the English version of the game it was referred to as the "Accelerator Tornado". The main difference between the Accelerator Tornado's performance in this game and in Sonic Rush is the height, control and speed of the move's ascension. While in Sonic Rush, where the move focuses on launching Blaze directly and high into the air at extreme speeds with nearly no control over her movements, the move is in Sonic the Hedgehog (2006) much slower, does not reach nearly the same heights, and focuses more on refined control over Blaze's ascend rather than a reckless burst into the air. The Accelerator Tornado can also be triggered at any time, and does not require any gimmicks such as springs to be used.
When performing the Accelerator Tornado in gameplay, the player has to press and hold the jump button during a jump. The longer the player holds the jump button, the higher the player will go into the air, until the player reaches the move's maximum height. The player can also at any given time stop Blaze's ascend by releasing the jump button, and can as well control the direction she is ascending with the control stick.
Sonic Rush Adventure
The move returned again as one Blaze's Trick Actions in Sonic Rush Adventure, where it was once again referred to as the Axel Tornado. The move's mechanics, performance and controls are the same as they were in Sonic Rush although Blaze can only attack enemies while soaring upwards as touching enemies while coming down will damage her.