It resembles a gray and mint green Masher from Sonic the Hedgehog. Unlike Masher, which simply moves up and down, it attacks Sonic in an arc-like motion. To destroy the badnik, the player would have had to simply roll or jump into it like its Sonic 1 counterpart. It may have been set to appear in Hidden Palace Zone, as it is a debug object in an early prototype but as the zone is ultimately scrapped, the badnik is not used in the game.
- Interestingly this badnik isn't listed in any instruction manual, however it is referred to as "bfish" in the game's source code.
- Due to its internal name, it's unknown if any connection to BBat is intended. Along with the other Badnik, it was also assigned as a Hidden Palace Debug object in the "Nick Arcade" prototype.