The usual Bomb has a simple red-and-grey round body with two mechanical legs. However, the details in its design have varied between games, even between their in-game sprites and official artwork.
Bombs in Sonic the Hedgehog (1991) are red with their upper hemisphere covered in a grey metal layer. They also have two sharp-pointed legs in artwork, but in gameplay they have simple blue legs. Official artwork shows them having yellow metal buttons on each side, but in gameplay they have two yellow and blue buttons instead. Also, in gameplay they have a low tube above the body, vents and an ignite wire, but in artwork the latter two are excluded. The Bomb's sprites and artwork in the 8-bit version of the game are identical though.
In the 8-bit version of Sonic the Hedgehog 2, the Bombs' design is slightly altered. They have cubic holes instead of buttons and have legs similar to those in the gameplay from the previous title. In the 2012 remake of Sonic Jump, Bombs look like their artwork from the first game, except they now have an antenna. In Sonic Lost World, they have a red and black color scheme and yellow eyes with no pupils.
Powers and abilities
Bombs walk very slowly and stop in their tracks when the player is in close proximity. When they stop, they automatically ignite their own fuse for few seconds, resulting in a kamikaze attack. When they explode, four black and red glowing projectiles fly into the air. In Sonic Lost World, Bombs can home in on their target once they see it walk by before they self-destruct.
Sonic the Hedgehog (1991)
Bombs first appeared in the 16-bit version of Sonic the Hedgehog, where they are found in Star Light Zone and Scrap Brain Zone. The player cannot destroy these enemies. Instead, Bombs explode into a shower of harmful projectiles when approached. The best action is thus to ignore them. Bombs can also walk on roofs and appear in large groups, especially in Star Light Zone.
Bombs also appear in the 8-bit version of the game with same name. Several appear in Sky Base Zone Act 1 and a single Bomb appear in Sky Base Zone Act 2. These Badniks are smaller than their 16-bit counterparts, but like before, it is better to skip them and move on.
Sonic the Hedgehog 2 (8-bit)
In the 8-bit version of Sonic the Hedgehog 2, Bombs appear in Gimmick Mt. Zone and Scrambled Egg Zone. The Bombs act like they did in the previous title, although they load and explode faster than before when approached. Bombs in this game also respond after the player comes back to the same place.
Unnamed, similar-looking Badniks resembling mines with legs appeared in Sonic Chaos. They can only be found in Electric Egg Zone. When the player comes across them, they shake for a second before then exploding immediately after when the player get next to them. Like Bombs though, they launch harmful projectiles when destroyed. They also do not contain any Animals.
Sonic Jump (2012)
In the 2012 remake of Sonic Jump, Bombs are featured in Mountain Zone. In this game, Bombs walk back and forth on the platforms and will self-destruct as the player jump close to them. For first time in the series, it is possible to destroy Bombs from below by jumping into them before they explode.
Sonic Lost World
In the Wii U version of Sonic Lost World, the Bomb returned with a new design. During the game, it turns out that the Badniks, including the Bombs, got hijacked by the Deadly Six. In this game, the Bombs will activate themselves when they see Sonic coming and will start following him for as long as they can.
Bombs can be found in Frozen FactoryZone 2, where Sonic is turned into a large snowball. Here, they move around in small groups on flat routes. The player can destroy them by jumping on them though. However, Bombs can stick to the snowball like other items in the Zone, which the player must quickly deal out before they explode.
Bombs also appear in Silent Forest Zone 3, where they work like they did in earlier games. After activating, the Bombs will explode when they touch Sonic or after having followed him for a while. When this happens, they release harmful projectiles around them. In The Legend of Zelda Zone, the player has to lead a Bomb to a rock which it must blow up so the player can progress with the Zone.
Bigboms are giant version of the Bomb which appear in Metallic Madness in Sonic the Hedgehog CD and Sonic Mania. These bigger variations have a similar attack pattern to the Bombs, while in Sonic Mania, they have different, unique attack pattern.
The Bomb was one of Badniks left out of the western instruction manuals of Sonic the Hedgehog (1991), as well they are not featured early on in Archie Comics, which featured most of the other first-generation Badniks (including Splats who was not actually in the game). The only other Badnik to not appear was Spikes.
The Bomb's legs are similar to the Roller's and Ball Hog's in artwork illustration.
There are enemies in the Mario franchise called Bob-ombs, which have a similar attack. However, Bombs are not as mobile and throw numerous projectiles around after exploding.
↑Pattenden, Mike (4 January 1993). "Robotnik's Badniks". Stay Sonic. Fantail. p. 36. ISBN 978-0140903904. "Robotnik's most fiendish creations, Bomb Bots are the only Badniks without an animal inside them — they have a kilo of explosive instead! They look friendly and dozy, but if Sonic gets too close, the antennae on their head will start flashing and then Sonic gets three seconds before they blow up."