|This location exists primarily or exclusively within the Sonic Boom continuity.|
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.
Buddy Buddy Temple is a location that appears in the Sonic Boom television series. It was an ancient temple of unspecified origin on Seaside Island meant to foster life-long friendships between strangers by putting them through death traps which could only be escaped through collaboration.
Buddy Buddy Temple is a large stone temple whose purpose is to make close friends out of strangers using excessive trust exercises. Once entered, visitors will be trapped inside. The only way to escape is through a number of death traps which require teamwork and trust to overcome. These methods, while controversial, are quite effective; even if the participants have no interest in collaborating, they have to in order to survive, and should they escape, the participants will inevitably have gained appreciation for each other's assistance.
The temple uses the Buddy Beavers as examples to encourage its visitors to become friends. They are also depicted on the walls in each room to serve as instructions on how to clear the current trap.
Sonic and Dr. Eggman enteref Buddy Buddy Temple during one of their battles and fell through a floor, leaving Eggman's Eggmobile disabled and Sonic with a twisted ankle. Unable to escaped on their own, the two joined forces, only to fall deeper into the temple where they triggered a rising lava pit. Fortunately, Sonic found the Buddy Beavers' instructions and he and Eggman escaped.
Passing through the next trap-riiden rooms, during which Sonic saved Eggman, Eggman betrayed Sonic by faking an injury and locked him inside a room with enclosing walls. However, Eggman could not proceed without Sonic and thus freed him, only for the last trap to make the temple cave in. Fortunately, Sonic and Eggman found a mine shaft, which they used to escape the temple with the remainder of Team Sonic, Orbot and Cubot who accidentally fell into the temple, just before it was destroyed.
The entire Buddy Buddy Temple is built inside a mountain and its surrounding underground. The only entrance is through an door on a mountainside. Approaching it will unveil the path inside, but it will seal itself once someone enters. The temple itself houses several rooms:
From the entrance to Buddy Buddy Temple is a long hallway. Venturing further down this area will make more walls seal up the path behind the visitors,ensuring no one escapes.
In the bowels of Buddy Buddy Temple lies the temple's introduction room where its series of death traps along its escape route begin. It can be accessed through a thick lid in the roof. Along the room's walls are the temple's welcome message which is written in its lost language:
Congratulations. You are in the bowels of Buddy Buddy Temple. Enter as strangers, leave as best pals forever. Follow the example of the Buddy Beavers to become true bosom amigos.
— Introduction message
Stepping on a floor tile here will unveil a rising lava pit. To escape it, the participants have to switch between pulling levers to expose platforms for the other to reach an exit above. This exit can only be opened when its two levers are pulled in unison.
Darts and crusher room
In the room after the introduction room, there are two traps. The first is a wave of darts which are shot from holes in the walls. The second, which is triggered by stepping on a floor tile, makes the walls protrude spikes and slowly close in on each other. The only way out is through a door which can be opened by pressing a button on each side of the door at the same time. Alternatively, the door can be opened by pressing a button on the other side.
The room following the darts and enclosing walls rooms holds a lever on each of two opposing walls which must be pulled in unison to open the exit. Failing to complete that will make the Buddy Buddy Temple cave in.
Hidden mine shaft
- Buddy Buddy Temple already made a cameo in "Buster" where it is seen during one of Sticks' imaginary flashbacks.