Bouncing the player
A series of triangular-shaped plates set on surfaces.
Bumper walls are reoccurring gimmicks in the  . They are a loose variation of the Sonic the Hedgehog series Spring used to bounce through narrow passages.
The bumper walls are bouncy plates aligned in rows along the surfaces of narrow routes and gaps. The plates are shaped like isosceles triangles with their left/right side pointing downwards. They are most commonly featured in
amusement and factory-themed Zones.
In gameplay, the bumper walls make the player bounce in the direction they face when touching them. They are thus used for traversing narrow paths. When the player enters a narrow route or gap covered in bumper walls, the playable character moves down it by being bounced from one plate to another on the opposing surfaces of the route. This way, the player can move upwards, downwards or forward at high speed, depending on which direction the plates are pointing. Certain games enables the playable character to bounce faster by holding down a button.
Sonic the Hedgehog 2
Sonic and Tails using bumper walls in . Sonic the Hedgehog 2
Bumper walls were first featured in
Metropolis Zone in . In this game, they are yellow and align the walls of long horizontal pits. There are large amount of Sonic the Hedgehog 2 Rings found in these pits and Badniks usually wait at the top of these pits' edges to attack the player.
If the player jumps into the bumper wall and presses
/ / , the playable character will bounces up along the bumper wall-covered corridor much faster and without a problem.
Sonic the Hedgehog 3
Vertically placed bumper walls in
Carnival Night Zone of . Sonic the Hedgehog 3
, bumper walls covers the ceiling and ground of vertical hall sections in Sonic the Hedgehog 3 Carnival Night Zone. In this game, the are colored yellow and either bounce the player left or right (depending on the pathway).
In the Gumball Machine-type of the
Bonus Stages there are bumper walls with yellow plates, which will disappear after touching them once, to help the player reach the gumball machine above the corridor. Bumper walls with yellow plates are also featured in the Competition Mode's Chrome Gadget Zone where they e used to bounce the player forward at high speed.
Sonic Pocket Adventure
, yellow bumper walls are featured in Sonic the Hedgehog Pocket Adventure Gigantic Angel Zone. They function just like in .
Sonic the Hedgehog 2
Sonic Advance series
titles features different types of bumper walls in many of the Sonic Advance Zones. Casino Paradise Zone in Sonic Advance has vertically-aligned bumper walls which cover the ground and ceiling of vertical passages and flash in neo colors, and Egg Rocket Zone has dark green bumper walls, shaped like regular right triangles, set in long corridor sections.
, Sonic Advance 2 Music Plant has rows of vertically-aligned bumper walls, designed as black and white piano keys that play a shot piano jingle when touched, covering long tunnel sections, and Techno Base features neo-colored triangle plates in corridor sections that bounce the player upwards.
, the upper corner sections on the pinball tables of Sonic Heroes Casino Park have neon green- and white bumper walls covering the sides of the passages. These bumper walls bounce the player upwards and is usually essential to get out of the pinball section.
Sonic the Hedgehog 4
and Sonic the Hedgehog 4: Episode I , the bumper walls are featured in Episode Metal Mad Gear Zone. In this game, they are colored brown and are usually set in horizontal corridor sections to bounce the player upwards like in previous games. However like in , the shape of the bumper walls' plates is a regular triangle.
Sonic Advance 2
Certain Badniks like Slicers in are usually lurking at the top edge of bumper wall corridors. Normally the player would get hit by Badniks after reaching to the top and fall down. Pressing the jumping button down and choose the second plate above the first one will end up bouncing the player other direction and thus avoiding Badnik's attack. Sonic the Hedgehog 2 
Navigation Templates to Bumper wall
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*Exclusive to the prototype versions of
Sonic the Hedgehog 2. ** Exclusive to the 2013 re-release version.
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Sonic & Knuckles
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techniques Regular moves
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Team Sonic Sonic | Tails | Knuckles
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Eggman | Metal Sonic ( Neo Metal Sonic) | Chocola | Froggy | Shadow Android
Cameron | Egg Bishop | Egg Hammer | Egg Knight | Egg Magician | Egg Pawn | Egg Pawn (Casino version) | E-2000 | E-2000R | Falco | Flapper | Gold Cameron | Gold Klagen | Heavy-Egg Hammer | Klagen | Rhinoliner | Pumpkin ghost
Stages 1P stages
Sea Gate | Seaside Hill* | Ocean Palace | Grand Metropolis* | Power Plant | Casino Park | BINGO Highway* | Rail Canyon* | Bullet Station | Frog Forest* | Lost Jungle | Hang Castle | Mystic Mansion | Egg Fleet* | Final Fortress | Special Stage*
City Top | Casino Ring | Turtle Shell | Egg Treat | Pinball Match | Hot Elevator | Seaside Course | City Course | Casino Course | Road Rock | Mad Express | Terror Hall
2P Play Mode Action Race | Battle | Bobsled Race | Expert Race | Quick Race | Ring Race | Special Stage
Egg Albatross | Egg Emperor | Egg Hawk | Metal Madness | Metal Overlord | Robot Carnival | Robot Storm | Team Chaotix | Team Dark | Team Rose | Team Sonic
Manoeuvres Homing Attack | Kick | Light Dash | Propeller Hammer | Rocket Accel | Shuriken | Spin | Swinging Hammer Attack | Tornado Jump ( Black Tornado, Blue Tornado, Leaf Swirl, Tornado Hammer) | Triangle Jump
Manoeuvres Auto Homing | Body Press | Bubblegum Descent | Fire Combination | Fire Dunk | Fire Launcher | Fireball Jump | Forward Power Attack | Hammer Down | Jump Fire Knock | Jump Fireball | Remote Power Attack ( Fireball, Fire Knock) | Triangle Dive | Umbrella Descent | Wide Power Attack ( Big Fishing, Omega Arm, Vector Breath, Volcanic Dunk)
Manoeuvres Ascending Flight | Cheese Attack | Dummy Ring Bomb | Sting Attack | Thunder Shoot | Quick Ascent
Team Blast Sonic Overdrive | Chaos Inferno | Flower Festival | Chaotix Recital | Super Sonic Power
Crouch | Crystal Attack | Grind Step | Grinding | Jump Dash | Lightspeed Attack | Spin Jump
English voice actors
Ryan Drummond ( | Sonic, Metal Sonic) Deem Bristow ( | Eggman) William Corkery ( | Tails) Scott Drier ( | Knuckles) David Humphrey ( | Shadow) Lani Minella ( | Rouge, Omochao) Jon St. John ( | Omega, Big) Jennifer Douillard ( | Amy) Sarah Wulfeck ( | Cream) Bill Corkery ( | Espio) Marc Biagi ( | Vector) Emily Corkery (
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic the Hedgehog, Metal Sonic) Chikao Ōtsuka ( | Eggman) Ryō Hirohashi ( | Tails) Nobutoshi Kanna ( | Knuckles) Kōji Yusa ( | Shadow) Rumi Ochiai ( | Rouge) Taiten Kusunoki ( | Omega) Taeko Kawata ( | Amy) Sayaka Aoki ( | Cream) Takashi Nagasako ( | Big) Yūki Masuda ( | Espio) Kenta Miyake ( | Vector) Yōko Teppōzuka ( | Charmy) Etsuko Kozakura (
/ OST / Vocal Trax / Official 20th Anniversary Sonic Heroes | We Can | This Machine | Follow Me | Team Chaotix | What I'm Made of...
Armored train | Ball Switch | Bingo | Bobsled | Bomb | Bumper | Bumper wall | Cage | Cannon | Capsule | Casino chip | Castle Key | Cell Key | Chaos Emerald | Rival bosses | Container ( Cage) | Conveyor Belt | Dash Panel | Dash Rail | Dash Ring | Detonator Switch | Dummy Ring | Egg Bazooka | Egg Fleet | Egg Gun | Egg Spear | Emblem | Engine Core | Fan | Flipper | Flower | Fly Type | Formation Change Gate | Giant Frog | Giant Switch | Goal Ring | Grind Rail | Haunted Towers | Health Gauge | Hermit crab | HEXAeco | Hint Ring | Item Box ( Barrier, Fly Charge, High Speed, Invincible, Rings, Power Core, Team Blast Ring, 1-Up) | Kao | Laser Field Block | Light Spider Mark | Mushroom | Orb switch | Palm Plants | Pole | Power Gong | Power Type | Propeller | Pulley | Sonic Heroes Puzzle | Ramp | Rank | Ring | Shuttle loop | Slot Machine | Speed Type | Special Stage Key | Sphere | Super Hard Mode | Switch | Target Switch | Team Blast Gauge | Torch | Trolley | Vine | Warp Flower | Weight | Wide Spring
*Stage is also playable in 2P Battle mode.