This article is about the gimmick from numerous games. You may be looking for the
Eclipse Cannon or the Chaos Energy Cannon.
Shooting the player to different locations
Cannons with a number of exterior designs.
Cannons ( are gimmicks in the 大砲 Taihō ) ? . First introduced in Sonic the Hedgehog series , the Cannons can shoot the playable character(s) as if they were a cannonball to help them traverse the different Sonic the Hedgehog 2 Zones.
When the player is using the Cannons, they can help them reach higher areas, cross
bottomless pits or move over parts of the Zone quickly. When the playable characters enter the cannon, they curl into a ball and are launched from the cannon as living cannon balls to another location. Certain Cannons lead to alternate pathways as well, but these are not easy to locate. When using floating Cannons, they typically launch the player to another one, which is used similarly to launch the playable character to another location.
Since their debut in
, the functionality and appearance of Cannons have varied, though their purpose remain the same. Usually, Cannons are either placed on the ground or in-between walls, or floating in midair to shoot the player through a chain of Cannons.
Sonic the Hedgehog 2
Sonic the Hedgehog 2
First appearing in
, the Cannons are only found at Sonic the Hedgehog 2 Oil Ocean Zone. In this game, the Cannons are spherical with no footsets and a short barrel, and are colored in yellow and green check patterns.
To use Cannons, the player has to break a cork on top of certain furnaces. This will propel the player into a floating Cannon that will shoot the player across other Cannons to another area, much like the pipes in
Chemical Plant Zone. In some cases, the player will be launched upward by the last Cannon to collect Rings above. In Oil Ocean Zone Act 2, the player´can also enter floating Cannons by flying below the hatches of floating furnaces, which will then shoot the player to the nearest Cannon.
Sonic the Hedgehog 3
and the lock-on Sonic the Hedgehog 3 , Cannons are black circus cannons with red and white mouths. They are only found in Sonic the Hedgehog 3 & Knuckles Carnival Night Zone. Oddly, there is no sound effect when these Cannons fire.
When the player enters a Cannon, it will swivel 180 degrees. Once it is in the desired direction, the player has to then press the jump button to fire the Cannon. Also, after completing Carnival Night Zone Act 2,
Sonic or Tails uses a Cannon to shoot themselves to the next zone. During this event, this transition to the next zone is done automatically.
Sonic 3D Blast
One of hidden cannons that can be found at
Green Grove Zone Act 1 in . Sonic 3D Blast
, only two Cannons can be encountered, both of which are located in hidden places in the Sonic 3D Blast Green Grove Zone. They are similar to ones in Sonic the Hedgehog 3, except they are brown and their mouths are blue. They primarily serve as shortcuts in this game.
The first cannon is found in Act 1, where the player has to
Spin Dash through the breakable wall to enter the hidden place with the first Cannon. This Cannon in particular leads to Knuckles. The second Cannon can be found in Act 2, where the player first has to got to the second room with the Giant Ring and go through the breakable wall at the left side. The player will then find another hidden room with the second Cannon on top of a hill, which will launch the player back to the first room with the Giant Ring.
Egg Carrier cannon in . Sonic Adventure
, the Sonic Adventure Egg Carrier has Cannons resembling Eggman on the main engine deck and several other places. These Cannons have a small hatch of the top, which only Sonic can hop into. After getting in, these Cannon will instantly shoot the player out. Using the Cannons on the main engine deck will shoot the player into one of the nearby metal boxes, breaking them, one of which hide an emblem.
Sonic Advance series
Sonic Advance 2
, the Cannons appear several times in Sonic Advance 2 Egg Utopia. After getting in, the player must press to be launched out of the Cannon. While inside, the Cannon's aiming angle will constantly change, so the player will need to decide in what trajectory to be launched towards.
Sonic Advance 3
, the Cannon appears in Sonic Advance 3 Ocean Base. In this game, the Cannons use water pressure to fire the player. When entering them in gameplay, they automatically launch the player to higher areas.
Cannon blasting off
Team Sonic in . Sonic Heroes
, Cannons are major gimmicks which appear in most Sonic Heroes Stages and during a few boss battles. In this game, the Cannons are dark grey with red and yellow details.
The Cannon functions in three different ways, depending on the playable team's formation. Sometimes, using the right Team Formation can make the Cannons shoot the player to alternate pathways. When in
Speed Formation, the Cannon will launch the player forward at a high speed; when in Fly Formation, the Cannon aims upwards and launches the player to higher places; when in Power Formation, the Cannon can be aimed by the player, though it cannot be aimed upward. The third firing method is particularly useful for blowing up item box balloons from afar, attacking enemies or breaking down obstacles. With the exception of Power Formations, the Cannons fire automatically. While inside a Cannon, the leader is invulnerable so the player may use the Cannon as a shelter of protection against enemy attacks.
When in Power Formation, the player can fire the Speed type teammate and Fly type teammate on the team from the Cannons independently before the Power type teammate by pressing
/ . During this phase, the player can cancel out of the Cannon formation by pressing / / , causing the character(s) to be launched a short distance.
, Cannons are featured only in Sonic Rush Dead Line. In this game, they function like they did in Sonic Advance 2. While the player is spinning inside the cannon, they have to press to fire the Cannon.
Sonic Rivals 2
, the Cannon appears in Sonic Rivals 2 Sunset Forest Zone and Chaotic Inferno Zone, with different designs per zone. In this game, they works much like it did in , though more so for the Cannons in Sunset Forest Zone. In Chaotic Inferno Zone, the Cannons only toggle between two different firing angles to fire the characters in.
Sonic Advance 2
Sonic the Hedgehog 4: Episode I
, Cannons appear exclusively in Sonic the Hedgehog 4: Episode I Casino Street Zone Act 3 as the Act's main gimmick. In this game, they resemble circus cannons, like in , except that they are blue with a red-starred yellow ring around the cannon barrel and are set on round wooden plates.
Sonic the Hedgehog 3
The Cannons work much like the ones in
Carnival Night Zone in Sonic the Hedgehog 3, except they can be manually aimed by the player. To enter a cannon, the player has to either press down on the analog stick when standing on top of it, or use the Homing Attack on it. When shot from the Cannon, the player can spin through breakable blocks
The Cannon in
. Sonic Generations
In the console/PC versions of
, Cannons have the exact same design as in Sonic Generations . They can be found in Sonic Heroes Seaside Hill, Crisis City Act 1, Rooftop Run Act 1, and Planet Wisp. They are also used in numerous Challenge Acts.
Both Classic Sonic and Modern Sonic can use the Cannons to reach sections of the Acts that the player is unable reach by other means but generally cannot be backtracked against. After entering the Cannon by touching it, the player has to press
/ to fire it.
Sonic Lost World
A golden Cannon in the
Wii U version of . Sonic Lost World
Wii U/ PC version of , Cannons are one of main gimmicks throughout the game. Their appearances are similar to that of Sonic Lost World , but are now colored red and blue. There are also hidden, golden variations of the Cannons, which can shoot the player to special alternate pathways.
Sonic the Hedgehog 2
, Cannons have the same basic look from Sonic Runners . They are found floating in midair and when the playable character enters in, the Cannon's direction tilts up and down. To fire the character from the Cannon, the player has to tap the screen when in the desired direction.
Sonic Lost World
Sonic Runners Adventure
Navigation Templates to Cannon
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English voice actors
Ryan Drummond ( | Sonic) Corey Bringas ( | Tails) Michael McGaharn ( | Knuckles) Deem Bristow ( | Eggman) Jennifer Douillard ( | Amy) Jon St. John ( | Big) Elara Distler ( | Tikal, Station Square Train Voice, Default Menu Voice) Steve Broadie ( | Gamma, Pachacamac, Mystic Ruins Train Voice) Tomoko Sasaki (
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic) Kazuki Hayashi ( | Tails) Nobutoshi Kanna ( | Knuckles) Chikao Ōtsuka ( | Eggman) Taeko Kawata ( | Amy) Shun Yashiro ( | Big) Kaori Asō ( | Tikal) Jōji Nakata ( | Gamma) Tōru Ōkawa ( | Pachacamac) Kaho Kōda (Station Square Train Voice) | Nobutoshi Kanna (Mystic Ruins Train Voice) | Elara Distler (Default Menu Voice) | Tomoko Sasaki (
/ Original Soundtrack / Remix / Vocal Mini Album / 20th Anniversary Passion & Pride
Believe In Myself | It Doesn't Matter | Lazy Days | My Sweet Passion | Open Your Heart | Unknown from M.E.
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. Sonic Adventure DX: Director's Cut
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techniques Regular moves
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Stages 1P stages
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Manoeuvres Homing Attack | Kick | Light Dash | Propeller Hammer | Rocket Accel | Shuriken | Spin | Swinging Hammer Attack | Tornado Jump ( Black Tornado, Blue Tornado, Leaf Swirl, Tornado Hammer) | Triangle Jump
Manoeuvres Auto Homing | Body Press | Bubblegum Descent | Fire Combination | Fire Dunk | Fire Launcher | Fireball Jump | Forward Power Attack | Hammer Down | Jump Fire Knock | Jump Fireball | Remote Power Attack ( Fireball, Fire Knock) | Triangle Dive | Umbrella Descent | Wide Power Attack ( Big Fishing, Omega Arm, Vector Breath, Volcanic Dunk)
Manoeuvres Ascending Flight | Cheese Attack | Dummy Ring Bomb | Sting Attack | Thunder Shoot | Quick Ascent
Team Blast Sonic Overdrive | Chaos Inferno | Flower Festival | Chaotix Recital | Super Sonic Power
Crouch | Crystal Attack | Grind Step | Grinding | Jump Dash | Lightspeed Attack | Spin Jump
English voice actors
Ryan Drummond ( | Sonic, Metal Sonic) Deem Bristow ( | Eggman) William Corkery ( | Tails) Scott Drier ( | Knuckles) David Humphrey ( | Shadow) Lani Minella ( | Rouge, Omochao) Jon St. John ( | Omega, Big) Jennifer Douillard ( | Amy) Sarah Wulfeck ( | Cream) Bill Corkery ( | Espio) Marc Biagi ( | Vector) Emily Corkery (
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic the Hedgehog, Metal Sonic) Chikao Ōtsuka ( | Eggman) Ryō Hirohashi ( | Tails) Nobutoshi Kanna ( | Knuckles) Kōji Yusa ( | Shadow) Rumi Ochiai ( | Rouge) Taiten Kusunoki ( | Omega) Taeko Kawata ( | Amy) Sayaka Aoki ( | Cream) Takashi Nagasako ( | Big) Yūki Masuda ( | Espio) Kenta Miyake ( | Vector) Yōko Teppōzuka ( | Charmy) Etsuko Kozakura (
/ OST / Vocal Trax / Official 20th Anniversary Sonic Heroes | We Can | This Machine | Follow Me | Team Chaotix | What I'm Made of...
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*Stage is also playable in 2P Battle mode.
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English voice actors
Jason Griffith ( | Sonic) Mike Pollock ( | Eggman, Eggman Nega) Amy Palant ( | Tails) Rebecca Honig ( | Cream) Bella Hudson (
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic) Chikao Ōtsuka ( | Eggman, Eggman Nega) Ryo Hirohashi ( | Tails) Sayaka Aoki ( | Cream) Nao Takamori (
Original Groove Rush A New Day | Right There, Ride On | Back 2 Back | Ethno Circus | Ska Cha Cha | Jeh Jeh Rocket | Get Edgy | What U Need | Metal Scratchin' | Vela Nova | Bomber Barbara | Wrapped in Black | Raisin' Me Up
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Sonic the Hedgehog **Exclusive to Blaze the Cat.
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Sonic ( Super Sonic) | Tails | Dr. Eggman | Orbot | Cubot | Knuckles | Amy | Deadly Six ( Zavok, Zazz, Zomom, Master Zik, Zeena, Zor) | Yacker* | Animals ( Cucky, Flicky, Pecky, Picky, Pocky, Ricky, Rocky) | Omochao* | NiGHTS^ | Yoshi^
Stages Windy Hill | Desert Ruins | Tropical Coast | Frozen Factory | Silent Forest | Sky Road | Lava Mountain | Hidden World* | Special Stage** | Nightmare Zone^ | Yoshi's Island Zone^ | The Legend of Zelda Zone^ | Circus*
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Baku Baku* | Cactus | Sandworm | Sheep* | Surprise Crocodile* | Yeti*
Zazz | Zomom | Master Zik | Zeena | Zor | Zavok | Deadly Six | Eggrobo
Parkour Somersault Kick** | Wall Climb** | Wall Jump** | Wall Run | Vault Dash*
Bound Jump** | Charged Dash** | Double Jump | Flying Kick* | Grinding | Run | Sky Dive | Spin Dash | Spin Jump
Wisps White* | Cyan | Yellow | Indigo | Crimson* | Magenta* | Green* | Black*^ | Red** | Ivory** | Gray**
Color Powers Cyan Laser | Yellow Drill | Indigo Asteroid | Crimson Eagle* | Magenta Rhythm* | Green Hover* | Black Bomb*^ | Red Burst** | Ivory Lightning** | Gray Quake**
RC Vehicles Helicopter RC Vehicle | Fighter Jet RC Vehicle | Stealth Jet RC Vehicle | Hovercraft RC Vehicle | UFO RC Vehicle | Balloon RC Vehicle | Omochao RC Vehicle
** Materials Green Material** | Yellow Material** | Blue Material** | White Material** | Iron Material** | Black Material** | Red Material** | Bronze Material** | Silver Material** | Gold Material**
English voice actors
Roger Craig Smith ( | Sonic) Mike Pollock ( | Eggman) Kate Higgins ( | Tails) Travis Willingham ( | Knuckles, Zavok) Cindy Robinson ( | Amy) Kirk Thornton ( | Orbot, Master Zik) Wally Wingert ( | Cubot) Liam O'Brien ( | Zazz) Patrick Seitz ( | Zomom) Stephanie Sheh ( | Zeena) Sam Riegel (
Japanese voice actors
Junichi Kanemaru ( | Sonic) Chikao Ōtsuka ( | Eggman) Ryo Hirohashi ( | Tails) Nobutoshi Kanna ( | Knuckles) Taeko Kawata ( | Amy) Mitsuo Iwata ( | Orbot) Wataru Takagi ( | Cubot) Jōji Nakata ( | Zavok) Yutaka Aoyama ( | Zazz) Yumi Tōma ( | Zeena) Mugihito ( | Master Zik) Chafūrin ( | Zomom) Yūki Tai (
Air Bubbles** | Apple | Aqua Shield** | Archie Sonic Halloween Comic Fest 2013 | Asteroid Ring | Auto Running* | Balloon* | Bound bell* | Billiard Ball | Bingo | Bonus Point | Cacophonic Conch | Cage | Cannon* | Casino Token* | Chaos Emerald | Cloud | Coconut* | Conveyor Belt* | Countdown Number* | Dash Panel | Dash Rail | Dash Ring | Extractor | Flame Shield* | Flipper | Flower Cannon | Flywheel** | Freeze | Grind Rail | Havok | Health Gauge** | High-speed warp tube* | Hint Ring | Lost Hex | Metal nut* | Miles Electric | Minecart | Moon Mech | Music Note | Pinball Shooter* | Planetoid Spring* | Prism | Rank** | Ring | Roboticization | Seesaw | Slot Machine* | Snowball | Snowball Sonic* | Snowblower | Sphere** | Spring | Tails' Lab** | Thunder Shield* | Time Attack* | Time Stop | Tornado | Totem Pole | Truffle Cannon* | Virtual Hedgehog* | Windmill* | Wisp Away* | Wisp Gauge | | Without Boundaries: Sonic Lost World Original Soundtrack Zeti
"*" Exclusively to
Wii U version "**" Exclusive to Nintendo 3DS version "^" Exclusive to the Wii U version and downloadable content.