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Carnival Night Zone

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Carnival Night Zone
File:Carnivalnight.png
First appearence

Sonic the Hedgehog 3

Other appearences

Sonic 3 & Knuckles

Description

A carnival full of contrations

Location

Floating Island

Nearby areas

Marble Garden Zone
Ice Cap Zone

Characters
(story mode)

Sonic Tails
Dr. Robotnik Knuckles

Level number

Fourth

Acts

2

Carnival Night Zone is the fourth level in Sonic the Hedgehog 3 (or Sonic 3 & Knuckles). It is very similar to Casino Night, but with a carnival theme. The zone is a playful carnival filled with balloons, pinball bumpers, and cannons to launch from, although unlike Casino Night Zone in Sonic 2 there are no slot machines.

Halfway through Act 2, there is an infamous area where Sonic must push a rotating cylinder down through a slot low enough for him to escape through. While it appears to be a traditional jumping puzzle, this is actually accomplished by pressing up and down on the D-Pad, which frustrated many players who didn't figure out the trick at first.

Carnival Night Zone is one of the longest zones available in the game.

[edit] Sonic the Comic

The Carnival Night Zone appeared in Sonic the Comic, in the Knuckles story "Carnival Night Conspiracy" from Sonic the Comic #39 to #44. In this continuity, the Carnival Night Zone (also occasionally referred to as the Carnival Night City) was a theme park that had been built on the Floating Island by the Marxio Brothers as a money-maker for Doctor Robotnik. They briefly tricked Knuckles the Echidna into thinking that Robotnik was not involved and, promising to give him revenue from the park to fix up the Floating Island's monuments, they made him the zone's "marketing consultant". However, when the truth of Robotnik's involvement was revealed, Knuckles literally excised the zone from the rest of the Floating Island: he struck a fault-line with his fist, breaking the zone off from the larger landmass. The zone then plumetted down to Mobius, where it crashed in the middle of the Emerald Hill Zone.