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Chaos Powers

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Chaos Powers are abilities to manipulate Chaos Energy in various ways. The Chaos Powers are used by multiple characters in the Sonic the Hedgehog series, and their use differs between the different canons. The most frequent user of Chaos Powers is Shadow the Hedgehog.

List of Chaos Energy Based Techniques

Name Appearances Description Users
Super Transformation Sonic the Hedgehog 2, Sonic the Hedgehog 3 & Knuckles, Sonic Adventure, Sonic Adventure 2, Sonic Advance, Sonic Advance 2 Sonic Heroes, Sonic Advance 3, Shadow the Hedgehog, Sonic Rush, Sonic Riders, Sonic the Hedgehog (2006), Sonic Rush Adventure, Sonic Riders: Zero Gravity, Sonic Unleashed, Sonic the Hedgehog 4: Episode I, Sonic Free Riders, Sonic Colors, Sonic Generations Grants the user a Super State which grants a massive surge of power to the user and grants them several new abilities including near invulnerability, increased strength, unlimited flight and control of Chaos energy. In most canons, this requires either all seven Chaos Emeralds or the Master Emerald to use. Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Mecha Sonic, Shadow the Hedgehog, Silver the Hedgehog.
Super Sonic Boost Sonic Adventure, Sonic Adventure 2, Sonic Advance, Sonic Advance 2, Sonic Advance 3, Sonic Rush, Sonic Riders, Sonic the Hedgehog (2006), Sonic Rush Adventure, Sonic Riders: Zero Gravity, Sonic Colors, Sonic Generations Only usable in Super State, the user surrounds themselves in a fiery aura and launches themselves forward at the enemy, doing enough damage to destroy most of Eggmans robots in a single dash. Super Sonic, Super Shadow.
Chaos Control Sonic Adventure 2 (Battle), Sonic Heroes, Shadow the Hedgehog, Sonic the Hedgehog (2006), Sonic Rivals, Sonic Rivals 2, Super Smash Bros. Brawl, Sonic Generations Used to warp time and space. It can be used to stop or slow down time temporarily. More often, it is used to instantaneously transport matter from one place in space to another or increase or slow the speed of time in specific areas. The warping power increases in correlation with greater number of Emeralds. Space and time can be fractured into a time-space rift by two opposing uses of Chaos Control, allowing for time travel. In most canons, Chaos Control requires at least one Chaos Emerald in the nearby vicinity to draw power from. Shadow the Hedgehog, Sonic the Hedgehog, Biolizard, Metal Sonic, Dr. Eggman (via machine), Black Doom, Silver the Hedgehog.
Chaos Spear Sonic Adventure 2, Shadow the Hedgehog, Sonic the Hedgehog (2006), Sonic Chronicles: The Dark Brotherhood, Sonic and the Black Knight, Sonic Generations A lightning bolt attack released while charged with Chaos Energy; in Sonic Adventure 2, it damages characters and destroys enemy robots. In Sonic the Hedgehog 2006, it stuns enemies. In Shadow the Hedgehog in the final battle as Super Shadow it can be charged for a much more powerful attack. Shadow the Hedgehog, Sir Lancelot, Metal Sonic.
Chaos Impact

Sonic Adventure 2

A powerful chaos energy-enhanced ground punch that creates a small earthquake. Chaos zero
Chaos Strike Sonic Adventure 2 A blue energy pulse that harms and confuses enemies. Chaos zero
Chaos Bind Sonic Adventure 2 A move which freezes the air around the enemy for 30-40 seconds, or creates a ring of energy around them, immobilizing them. Chaos zero
Chaos Inferno Sonic Heroes Team Dark's Team Blast in Sonic Heroes. Shadow performs Chaos Control whilst Omega, lifted up Rouge, fires two powerful blasts whilst rotating 180 degrees. Team Dark
Super Sonic Power Sonic Heroes Team Super Sonic's Team Blast. Super Sonic, Tails and Knuckles stand in formation and channel their energy into a blitz of Homing Attacks. Super Sonic, Miles "Tails" Prower, Knuckles the Echidna.
C. Nightmare Sonic Battle The user creates small blasts of Chaos Energy with their hands and at the nexus, knocking back enemies, or knocking them into the air. However, the in-game description describes it differently: "The user grinds their fists, and creates a purple aura of distorted space-time that effectively damages enemies". Shadow the Hedgehog, Emerl.
Chaos Burst Sonic Battle A powerful blast of chaos energy with a small radius, the user can hide in space before appearing to activate the attack. Shadow the Hedgehog, Emerl.
Chaos Magic Sonic Battle The user concentrates their energy and snaps their fingers, creating a brief rip in the fabric of space-time, which blast the opponent backwards. Shadow the Hedgehog, Emerl.
Roaming Chaos Sonic Battle Creates a spot of distorted space with Chaos Control which follows the user until someone runs into it. Shadow the Hedgehog, Emerl.
Shadow Heal Sonic Battle A variation of Chaos Control, the user uses time/space regression to heal any wounds or injuries. Shadow the Hedgehog, Emerl.
Shadow Guard "Sonic Battle" A variation of Chaos Control, user uses time/space regression to create an energy shield and protect himself from projectiles. Shadow the Hedgehog, Emerl.
Chaos Shot Sonic Battle A sphere filled with watery chaos energy that is fired from his arm Chaos zero, Emerl.
Chaos Crush Sonic Battle Uses chaos energy to transform his arm and crush the opponent Chaos zero, Emerl.
Chaos Splash Sonic Battle "Fires a splash of watery chaos energy at the opponent Chaos zero, Emerl.
Chaos Heal Sonic Battle Uses watery chaos energy to heal himself Chaos zero, Emerl.
Chaos Guard " Sonic Battle" Uses watery chaos energy to guard and protect himself from attacks and projectiles Chaos zero, Emerl.
??? (Shadow) Sonic Battle A variation of Chaos Burst, where the user briefly appears on three spots at once. All three versions of the user will simultaneously use Chaos Burst and then emerge as one again. Shadow the Hedgehog, Emerl.
Chaos Snap Shadow the Hedgehog (intro movie only), Sonic the Hedgehog (2006) Possibly the closest variation of Chaos Control. The user is instantly teleported to nearby enemies and attacks with a Chaos Attack, up to five enemies in a chain of attacks. It was also supposed to the absent Chaos Smash. Shadow the Hedgehog
Chaos Blast Shadow the Hedgehog, Sonic the Hedgehog (2006), Sonic Chronicles: The Dark Brotherhood, Sonic and the Black Knight A very powerful shock wave that basically decimates all within a twenty yard radius. In Sonic Chronicles: The Dark Brotherhood, it is channeled into a focused beam of Chaos Energy shot from the users hands. Shadow the Hedgehog, Sir Lancelot.
Chaos Ball Sonic Riders The user creates a small orb of Chaos Energy that will instantly home in on any nearby opponent, making them lose their balance as well as temporarily stunning them. Shadow the Hedgehog
Chaos Control Sphere Sonic Riders The user will use Chaos Control in order to trap their opponent in a sphere of chaos energy. Shadow the Hedgehog
Chaos Attack Sonic the Hedgehog (2006). A move that, after a homing attack, levitates the user in front of the enemy, letting them do up to 5 chaos energy-enhanced punches and kicks, each a bit more powerful than the last. Shadow the Hedgehog
Chaos Boost Sonic the Hedgehog (2006), Mario & Sonic at the Olympic Winter Games, Sonic Generations The user temporarily charges up with Chaos Energy, giving them a red aura, which alternates to a red-whitish aura. allows invulnerability to average attacks, and allows use of more advanced techniques, such as Chaos Snap, Chaos Lance, and Chaos Blast. it can also reverse evil influence, such as forcing Mephiles out of Shadow's shadow, and forcing Mephiles' shadow creatures out of the floor. In Mario & Sonic at the Olympic Winter Games and Sonic Generations, this allowes the user to boost forwards at high speed. Shadow the Hedgehog

Chaos Lance

Sonic the Hedgehog (2006) An upgraded version of Chaos Spear, stunning enemies and damaging them, doing more damage than normal by exploding, in essence a combination of the Sonic Adventure 2 and Sonic the Hedgehog 2006 Chaos Spear variations. Shadow the Hedgehog
Lightning Bolt Sonic Adventure Envelops a blue aura around the user and zips through the enemy Super Sonic
Arrow of Light Sonic the Hedgehog (2006) Only usable in Super State, the user charges forward to the enemy at high speed. A fully charged version allows the user to move at a faster speed and immerses them in a blue light. Similar to, if not the same, as the super sonic boost. Super Sonic
Spear of Light Sonic the Hedgehog (2006) An augmented version of Chaos Lance only usable whilst in Super State. The user fires red bolts of energy which home into the opponent. A fully powered Spear of Light can fire eight bolts simultaneously in a circular pattern, and does more damage. Super Shadow
Shield of Light Sonic the Hedgehog (2006) Only usable in Super State and to those with Psychokinesis. The user creates a large shield of green, psychokinetic/chaos-enhanced energy that captures anything caught in its radius. Anything caught in the radius can then be thrown at opponents. Super Silver
Deflect Sonic Rush Adventure Only usable in Super State. The user creates an arc of blue energy that deflects projectiles and sends towards an opponent, when fully charged, it creates a larger arc of energy. Super Sonic
Chaos Rift Sonic Chronicles: The Dark Brotherhood. The user creates a sphere that is thrown to the opponent. Upon touching someone, it immediately seems to send them into space, or if it fails, it makes them dizzy, instead. Shadow the Hedgehog
Focus Field Sonic Chronicles: The Dark Brotherhood A team attack performed by Shadow and Omega. Shadow hits a foe with a Chaos Blast as Omega simultaneously fires with his machine guns. Shadow the Hedgehog, E-123 Omega.
Metal Storm Sonic Chronicles: The Dark Brotherhood A team attack performed by Shadow, Rouge and Omega. Shadow lifts Omega using Chaos Control, and Rouge tornado-kicks the robot into a foe. Shadow the Hedgehog, Rouge the Bat, E-123 Omega.
Knuckles Express Sonic Chronicles: The Dark Brotherhood A team attack performed by Knuckles and Shadow. Shadow uses Chaos Control to propel Knuckles on a gliding arc. Knuckles the Echidna, Shadow the Hedgehog.
Hard Line Sonic Chronicles: The Dark Brotherhood. A team attack performed by Knuckles, Shadow and Shade. Knuckles hurls Shade up into the air; at the apex of her ascent, Shadow teleports above Shade, and throws her up even higher. Shade then comes cannoning down on top of the opponent fists-first. Knuckles the Echidna, Shade the Echidna, Shadow the Hedgehog.
Super Sonic Sonic Chronicles: The Dark Brotherhood Only usable in Super State. The user unleashes a series of attacks that give off energy with each hit, ending with a blast of fiery energy shot from the palms. Super Sonic
Chaos Punishment Sonic and the Black Knight A variation of Chaos Snap, it works the same way, but when attacking, time is stopped. Sir Lancelot was also seen combining this technique with a Chaos Blast when using Ddraig Goch. Sir Lancelot

Appearances in Other Media

Archie Comics

Various other Chaos Powers variations have appeared in the Archie Comics, where a wider array of characters possess the capacity to utilize Chaos energy. At their most basic, these techniques include lightning bolts, force fields and teleportation. More advanced wielders, such as Mammoth Mogul or Enerjak can achieve mind control and molecular dissection. The teleportation ability appears to be a subtly different form of Chaos Control.

All Chaos Powers in the Sonic the Hedgehog comic series come from the greatest power in the universe, the Chaos Force, a mystical energy field that serves as wellspring for all Chaos powers.

Sonic X

In Sonic X, a few well-known Chaos Powers made their appearances, such as Chaos Control and Chaos Spear. Such moves was mainly used by Sonic the Hedgehog, Shadow the Hedgehog and their super transformation forms (Super Sonic and Super Shadow respectively).

In episode 78, Super Sonic and Super Shadow displayed a unique technique called Chaos Regeneration (Japanese version only, the English version never mentioned the name) to save Cosmo, their plant-type anthropomorphic ally, from certain death. As demonstrated in the episode, it is not quite as effective as its title would suggest, because all they managed to produce from their efforts was a small seed. It is unlikely that this Chaos power will appear in a game due to the anime series' significant yet limited relevance to the games' overall storyline. The same power, though displayed at a more limited degree and unnamed, was possibly used by Sonic to cure Chris from injuries sustained during the battle with the Eggsternimator and from Shadow aboard Space Colony ARK.

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