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Chris Senn, or also known as Christian G. Senn or Christian Graham "Chris" Senn, is a video game designer that has worked on a number of Sega titles during his time at Sega Technical Institute. He worked on The Ooze, Comix Zone, Geist Force and most notably, Sonic X-treme. He has also worked as lead level implementer for Big Red Button Entertainment on the Wii U game Sonic Boom: Rise of Lyric.

Career

His career in the games industry started in 1992 and has focused on video game design with a strong background in art for console, mobile, desktop and arcade markets.

Senn has a personal website which includes forums and content related to concept art, designs, videos, and conceptual music for Sonic X-treme. He was active on the Senntient.com Gaming Forums under the username 'kurisu'.

Production History

  • Battle Cars (1993) — Art, Animation, Car Design
  • BattleTech: A Game of Armored Combat (1994) — Art, Animation, Character Design
  • Comix Zone (1995) — Backgrounds, Animation, FX
  • Sonic X-treme (1994-1996; unreleased) — Co-lead Design, Art Director, Character Design
  • Dynamite Cop! (1999) — Special Thanks
  • Zbrush (1999) — Art, Support, Documentation, Training
  • Cuboingo (2001) - Director, Art, Animation, Design, Audio
  • True Crime: Streets of LA (2003) — Additional City Designer
  • Shrek 2 (2004) — Designer
  • Call of Duty: Finest Hour (2004) — Designer (Ksar Tarsine)
  • True Crime: New York City (2005) — Designer
  • Spider-Man 3 (2007) — UI/UX Design
  • Spyborgs (prototype) — Design Director
  • iOki Lady Gaga/Jason Derulo/ — Contract UI/UX Art
  • Mah Jong Quest IV (unreleased) - Sr. Designer
  • EcoGoGo! (2011) - Game Director, Designer, Art Director, Animation, Audio
  • Carnival Island (2012) - Sr. Designer
  • Sonic Boom: Rise of Lyric/Sonic Boom: Shattered Crystal (2014) - Lead Level Implementer

External links