Sonic and Tails using the Copter Combo
|Statistics and overview|
A flying maneuver, similar to the flying in Sonic the Hedgehog 3.
In Sonic the Hedgehog 4: Episode II the player can cancel the move by pressing the Tag Action while flying, and doing this will make Sonic jump from Tails' hands. The player can also attack enemies by flying underneath the enemy.
In Multiplayer mode, like Submarine Combo, Tails' movement is controlled by Tails' player. If Sonic's player presses the Jump button he will jump off Tails' hands, both players can either can cancel the move by pressing the Tag Action button for Sonic to simply drop from Tails' hands.
- Using the Copter Combo Tag Action, or any other Tag Action, while you are Super Sonic will revert Sonic back to his normal state.
- Among the zones in Sonic the Hedgehog 4: Episode II, Oil Desert Zone and Sky Fortress Zone are the zones that use this move the most. Sylvania Castle Zone and White Park Zone focus more on the Rolling Combo and the Submarine Combo, respectively.