The Cyan Wisps have two permanently narrowed orange eyes. They possess three tentacles stemming from the head, one of which is shaped like a lightning bolt. They also have a spike-shaped structure pointed backwards, sticking out from their head.
Infant Cyan Wisps have shorter and smoother tentacles and wider eyes. The spike on their heads is shorter and more stubby as well.
The Cyan Wisps made their first appearance on both versions of Sonic Colors. When their homeworld was moved to Earth by Dr. Eggman in order to create his interstellar amusement park, the Cyan Wisps and the rest of their race were threatened to be enslaved by Eggman, who wanted their Hyper-go-on to control the minds of everyone on Earth using a weapon. Fortunately, the Cyan Wisps and the rest of their race were all freed thanks to Sonic the Hedgehog. After Dr. Eggman's Incredible Interstellar Amusement Park imploded into a black hole, the Cyan Wisps worked together with the rest of their race in stopping the black hole and succeeded, before returning with their homeworlds to their original place in the universe.
The Cyan Wisps reappeared in the Nintendo 3DS version of Sonic Generations, where they only appear in Tropical Resort Act 2. They also appeared in the console/PC version of Sonic Generations, but only as a cameo during the ending credits.
Sonic Lost World
The Cyan Wisps reappeared in the both the Wii U and Nintendo 3DS version of Sonic Lost World. They appear in Windy Hill, Tropical Coast, Frozen Factory and Silent Forest on the Wii U version, and in Windy Hill, Frozen Factory, Silent Forest, Sky Road and Lava Mountain on the Nintendo 3DS version.
Mario & Sonic at the Sochi 2014 Olympic Winter Games
The Cyan Wisps made an appearance in Mario & Sonic at the Sochi 2014 Olympic Winter Games during the Dream Event, Sonic's Figure Skating Spectacular. Here, a Cyan Wisp is one of the Wisps that the four participating characters free from a Wisp Capsule as the player(s) proceed down the event's course. When the player then has to defeat the Rotatatron, the Cyan Wisp appears and joins the other Wisps that were freed during the event and later the four characters in perform the Final Color Blaster, which deals the final blow on the Rotatatron.
In Sonic Runners, the Cyan Wisps play supporting roles to the main cast. Here, it is revealed some Cyan Wisps chose to stay on earth after the events of Sonic Colors because they liked it there and that they have established their own small colonies on the planet. Over the course of the game, Team Sonic comes across the Cyan Wisps several times, who request the team's help for different situations. This include either stopping Dr. Eggman from capturing them or terrorizing their homes and friends, or aiding with more personal issues. Sometimes though, they will help Team Sonic as well, usually providing information or handling smaller tasks.
In gameplay, the Cyan Wisps appear a part of the Cyan Laser Equippable Item which the player can use during the stages to transform into the Cyan Laser.
Cyan Wisps are considered a "special breed" of Wisp. They are very fast and chatty and never seem to stop moving, and can as a result be a bit scatterbrained.
Powers and abilities
The Cyan Wisps are able to levitate in midair at will, which serves as their main method of transportation. They are also very fast, almost as fast as Sonic the Hedgehog.
The Cyan Wisps are able to generate and store their own unique variant of a powerful energy known as Hyper-go-on inside their own bodies, which is their life source. It is unclear to what extent they can use their own Hyper-go-on, through they have been shown being able to use it to revert Nega-Wisps back to normal, carry objects through levitation and teleport objects.
The Cyan Wisps are able to pass on a fraction of their Hyper-go-on to other beings by phasing into their body, which allows them to transform into the Cyan Laser which turns them into living laser beams.
In other media
In the comics, some Cyan Wisps and a few other Wisps were chased by Orbot, Cubot and a pack of Egg Pawns, but one Cyan Wisp was saved by Sonic. Briefly after the rescue, the Cyan Wisp went inside Sonic, granting its rescuer the Cyan Laser, and allowing Sonic to destroy the Egg Pawns in a flash and to send Orbot and Cubot running. After the usage of the Cyan Laser, the Cyan Wisp reemerged and was then praised by Sonic for its powers. A Cyan Wisp then joined Sonic, Tails, Yacker and some other Wisps, as Sonic ventured out to save its race from Eggman.
- In the Wii version of the game, the Cyan Laser is the first Color Power to be encountered in the game. It is first used by Sonic in Tropical Resort Act 1.
- The Cyan Wisp is the only Wisp other than the Green Wisp to have a fin-like structure on its head.
- The Cyan Wisp bears a striking resemblance to the White Wisps.
- Aside from Terminal Velocity, the Cyan Wisp appears in at least one Act in every location in the Wii version of Sonic Colors. It shares this trait with the Purple Wisp.
- This is one of the four Wisps to appear in Sonic Colors, Sonic Generations, and Sonic Lost World, the others being the White Wisp, the Orange Wisp, and the Red Wisp.
- The Cyan Wisp has a similar appearance to the Ivory Wisp from Sonic Lost World.