Dark Moray (ダーク・モーレイ,Dāku Mōrei?) is one of Dark Gaia's Minions, the second nighttime boss and the fourth boss overall to be fought in Sonic Unleashed (fifth if counting the Egg Cauldron from the Xbox 360/PS3 versions). After Dark Gaia broke apart in the beginning of the game, its energy fragments were scattered across the globe. In Holoska, these energies combined with the continent's cold climate to create Dark Moray, who became the guardian of Holoska's Gaia Temple. It is fought after completing Cool Edge Night Act III: The Temple of Ice in the Wii/PS2 version and Cool Edge Night Act I in the Xbox 360/PS3 version.
Dark Moray resembles a combination of an eel and a dragon. It has a very large mouth with thin, sharp teeth, though its jaw is a bit crooked. It has two sets of horns on his head; one set of more curved and split horns around his jaw joints and a set of more straight horns on his forehead. It also has a green abscess on its lower belly area, its upper back and on its forehead, which might act as central arteries. In the PS3/Xbox 360 version, it has blue skin, while in the PS2/Wii version, it has black skin with swirly red markings all over his body and cyan outlines.
In the PS3/Xbox 360 version, it has small extensions sticking out from the edge of the platform. These extensions look like miniature clones of Dark Moray itself, but without horns and abscesses, and they have flat teeth instead.
Powers and abilities
Dark Moray possesses the ability to control frost and ice. Rather than controlling these elements directly, however, he can take people's negative feelings such as grief and sorrow and mold them into ice and frost. It can either shoot out large, slow-moving orbs that will create a small explosion that freezes everything within its radius, or launch an icy breath that instantly creates large spiky ice pillars. When not using its ice-related abilities, it can also fall and spin his body around to throw and damage enemies, though his range is limited to his platform.
With the aid of the platform it is stuck to, Dark Moray can generate a icy force field around itself for protection that instantly freezes those that touch it. In the PS2/Wii version, this force field is generated using machinery on the platform (which might hint that Dark Moray has the ability to interact with machinery) while in the PS3/Xbox 360 version, it is generated by miniature extensions of itself that crawl out from the edge.
At the beginning of the fight, Dark Moray puts up a shield and the player's first task is to remove it. To do this, Sonic must destroy four pairs of shield generators while avoiding Red Nightmares and Deep Nightmares, and later on, Dark Moray's ice balls and Killer Bees. Once the shield goes down, Sonic can jump on it and attack Dark Moray itself. At this point, it will use several attacks, including ice breath, ice balls, and slamming its head down to whirl it around in circles. Its ice attack in particular can all freeze Sonic.
To defeat Dark Moray, the player must hit it several times, until it spits out three ice canisters. Sonic must then pick up a canister and throw it at the Dark Moray to freeze it. While Dark Moray is frozen, attack it until its Health Gauge is down by a third, upon where Sonic will get knocked off the platform. This process must be repeated three times to defeat it. The time needed to "S" Rank is 5:00; any time greater than 5:00 yields a "C" Rank and no Sun Medal.
At the beginning of the fight, Dark Moray puts up a shield to protect itself. If Sonic touches this shield, he will instantly get frozen. To remove it, Sonic must defeat smaller versions of Dark Moray using ice canisters while Dark Moray is firing balls of ice that can freeze Sonic. After the shield is down, Sonic must climb up on Dark Moray's the platform, break open one of the ice shells, grab a canister and freeze the beast.
While Dark Moray is frozen, the player has to hit one of its three glowing green abscesses to damage its. The first abscess (on its belly) is the easiest to hit. The second abscess (on its back) may require Sonic to attack from mid-air. The third abscess (on its forehead) is a little harder, as the player must wait for Dark Moray to slam its head down on the platform before freezing it so Sonic can hit the abscess. After destroying one of the abscesses, Sonic will be forced off the platform while the shield is put back up. Repeat the aforementioned process two more times after that and Dark Moray will be defeated.
The miniature eels that appear in this battle are very similar to the Dark Eels.
In a way, the Dark Moray is similar to Chaos 6 from Sonic Adventure in the sense that, in both boss battles, the player throws icy containers at the boss to freeze it.
It is possible to attack the miniature eels without using the canisters, but doing so is very difficult and the eels may damage the player and can quickly retreat into the circular platform base.