Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Register
Advertisement
Sonic Wiki Zone
Main page Gallery
Not to be confused with Death Egg Robot (mass-produced).

I have surpassed Infinite to become the complete and ultimate form. You will be crushed by this Death Egg Robot powered by the Phantom Ruby and in the end everything will still be just as I planned!


Doctor Eggman, Sonic Forces

The Death Egg Robot (デスエッグロボ Desu Eggu Robo?) is an object that appears in the Sonic the Hedgehog series. It was a massive battle mech powered by the Phantom Ruby that was created by Doctor Eggman, who used it at the Eggman Empire Fortress during the climax of the War to Take Back the Planet.

Description[]

Appearance[]

Despite its name, the Death Egg Robot looks nothing like the original machine. It came in two forms. In the first, it was a massive gray mech with red lights and glowing red outlines all over its body. It had a small dome-shaped head that could open up like an eye. It also had three spike-like appendages on top of it similar to a crown, a rounded body with a red energy core in the middle, four tentacles with three-clawed hands at the end of each one on its back, large shoulder pads with silver on its upper and lower arms and large fist with four fingers on both arms, and a very serpent-like lower body. In its second form, the Death Egg Robot was a three-headed core module mech with a large head in the middle, two smaller heads on the sides and smaller cord-like appendages below it, each with a single eye. It looked very much like the Nega-Wisp Armor, the only differences being that it was white and that it had eight long tentacles, six of which ended with three small three-clawed hands, and two of which ended with large eight-clawed hands that could open up.

Powers and abilities[]

Thanks to the Phantom Ruby -which Eggman was recklessly overclocking the power of- being incorporated into it, the Death Egg Robot was able to create thousands of Phantom Copies at once. In terms of physical abilities, it was extremely tough, so much that no regular tool could damage it, and it had enough strength to throw giant metallic boulders with ease and strike with enough force to smash metal platforms. In its first form, it was as well capable of flight, firing optic lasers, shooting homing missiles from its fingertips, and emit harmful shockwaves into any surface. In its core module form, the Death Egg Robot was more agile while retaining its flight capabilities. In addition, it could create Null Space-like dimensions, emit lasers from the tip of its tentacles, unleash energy waves with but a slam with its tentacles, and fire its claws as spinning projectiles.

History[]

Sonic Forces[]

Death Egg Robot Triple Boost

The Death Egg Robot being destroyed by the Triple Boost, from Sonic Forces.

In Sonic Forces, Dr. Eggman created the Death Egg Robot as his final trump card against the Resistance as the ending of the War to Take Back the Planet was approaching. This robot had the Phantom Ruby incorporated into it, allowing the gem to stay safe while the heroes targeted what turned out to be a decoy. Shortly after this decoy was destroyed, this Death Egg Robot made its appearance. Eggman viewed the robot, as well as himself, as the ultimate successor to Infinite, retaining all his abilities. Overclocking the Phantom Ruby with it, the doctor conjured up thousands of Phantom Copies of Shadow, Metal Sonic, Zavok, Chaos and Infinite. With this massive army and his remaining fleet, Eggman resolves to take down the Resistance and perfect his rule over the world. Despite the odds however, Sonic, Classic Sonic, and the Avatar completely destroyed the Death Egg Robot, seemingly taking Eggman with it, ending the Phantom Copies' existence and the Eggman Empire's establishment once and for all.

Battle[]

The Death Egg Robot is the seventh and final boss of Sonic Forces. It is fought in the Eggman Empire Fortress's "VS. Death Egg Robot" stage, which is the thirtieth and final stage in the game. It is listed as the eighth and final stage in the game to be played as Classic Sonic but features all three non-DLC playable characters: Modern Sonic, Classic Sonic, and the Avatar.

Boss guide[]

First phase[]

The first phase of the boss has the player control Classic Sonic and is entirely from a 2.5D perspective. The player will be standing on a floating cluster of purple blocks, and one by one, the leftmost blocks will disappear, reappearing on the right. This process will eventually reverse, with the rightmost blocks disappearing and replacing themselves on the left side, so the player must be on their toes and move quickly to stay safe.

The Death Egg Robot will loom over the player from behind the platform and will use two kinds of attacks. The first attack is a laser that sweeps across the surface, clearing away the topmost layer. This is simple enough to jump over, but as the fight goes on there can be as many as two or three lasers as the Death Egg Robot maintains the beam longer for additional sweeps. The Death Egg Robot's second attack is to hurl solid rocks at Classic Sonic just like the battle against the Egg Dragoon. Unlike the aforementioned boss, these rocks will not stay sitting on the platform, but will clear away parts of it, so the player will have to jump as they are in the air to knock them back. When a rock hits the Death Egg Robot, it will rebound back so the player can hit it again for more damage.

It takes a total of six hits from solid rocks to drain the Health Gauge, destroy the shield protecting the robot's core, crack the core's casing itself, and move on to the next phase.

Second phase[]

The second phase sees the player take control of the Avatar in a free-roaming third-person perspective. The way this phase is set up is similar to the battle against the Zavok Phantom Copy earlier in the game. At first, the Death Egg Robot only has two attacks, the first of which is slamming its right main arm upon the platform, creating a series of red shockwaves that must be jumped over. The second attack is a barrage of missiles fired from the robot's fingers which are relatively easy to avoid, especially if the player is using a long-ranged Wispon. The boss will also summon Egg Pawns to get in the player's way.

The player has three options to damage the boss: they can wait for the boss to strike the floor with its right arm and either use their Wispon or a Wire Attack on the core, which does more damage but is dangerous to pull off. The second option is to attack its right arm directly as it slams down, which deals low damage, but is much safer. An Indigo Wisp is also provided if the player is using an Asteroid Wispon. Lightning Wispons, Hover Wispons, or Burst Wispons work to damage it but other Wispons do not. A Wispon should deal third of health damage to the Death Egg Robot. In the latter half of the fight, the Death Egg Robot will start destroying pieces of the arena by punching it with its left fist and firing lasers from its eye. These attacks will reduce how much space the player has to fight and could potentially result in death if they do not move quickly enough. Destroyed sections of the arena will regenerate after a while.

The amount of damage it takes to shut down the Death Egg Robot depends on how the player attacks it. If they use the Wire Attack on the core, it takes two hits on each phase for a total of six hits. If they attack the arms instead, it takes three hits per phase for a total of nine hits.

Third phase[]

For the third and final phase, a white three-headed mech with eight tentacles (and the real Phantom Ruby visible in the main head's mouth) will burst out of the core of the Death Egg Robot and suck both Sonics and the Avatar into a Null Space-like dimension. All three characters go up against it together.

To attack this mech, the player must dash through piles of blue cubes to collect Rings and White Wisps to fill the Boost Gauge and use the Boost to get within range, then use the Homing Attack to hit the main head seven times. Immediately after that, they must once again use the Homing Attack to hit all three heads on the mech, resulting in a successful hit point against the boss. Classic Sonic and the Avatar will do the Homing Attack automatically after Modern Sonic. They attack like this; Modern Sonic attacks seven times then Modern Sonic attacks again and Classic Sonic Spin Jumps at it, after which the Avatar will use the Wire Attack.

The mech has three kinds of attacks to use against the player: the first attack is a series of red lasers fired from its tentacles that the player simply has to jump over (1-2 hits), lest they take damage. After taking enough damage, the mech will start firing streams of crimson flames that are also easy to dodge, but they can be tricky as the streams can sometimes weave across each other in the shape of an "X", making them hard to predict (3-4 hits). After dealing even more damage, the mech will start shooting its clawed hand from one of its tentacles at the player. After that it will fire two quick lasers with a wider area of effect (5-6 hits).

After six full attacks against the mech, Sonic will call out to Classic Sonic and the Avatar, and the player is prompted to use the Triple Boost to land the finishing blow, destroying the mech through its core, leaving it to blow up on its own from the catastrophic damage. If the player fails the Triple Boost, they will have to boost towards the mech again for another shot.

Ranking[]

The following are the suggested clear points for achieving a high enough score to achieve each Rank:

S A B C
1,900,000 1,320,000 1,080,000 <1,080,000

Music[]

Name Artist(s) Length Music track
"Battle with Mega Death Egg Robot" Tomoya Ohtani 4:48

Video[]


Trivia[]

  • The Death Egg Robot has the greatest health value out of any boss in Sonic Forces, it has six hit-points in the first phase, nine more hit-points in the second phase (provided the core is not attacked), and sixty hit-points in the third phase, giving the Death Egg Robot seventy-five hit-points in total.
  • Unlike Classic Sonic and the Avatar, who confront the Death Egg Robot each by themselves during their respective phases, the player does not directly control Modern Sonic alone during the third and final part of the battle, and instead has the three characters team up to defeat it together.
    • Despite this, Knuckles and Amy will only cheer Sonic instead of the whole group.
  • The final phase, where the player controls Sonic, Avatar, and Classic Sonic all three at the same time, shares similarities to the team-based gameplay of Sonic Heroes, although in this case, the player cannot switch between the characters, and Sonic is always in the lead.
  • Unlike other stages, Classic Sonic uses the same animation during the Act Clear sequence regardless of what animation Modern Sonic and the Avatar are set to use (it is based on his C-Rank pose from Sonic Generations, but with the bowing at the beginning omitted).

In other media[]

Books and comics[]

IDW Publishing[]

DeathEggRobotIDW

The Death Egg Robot, from Sonic the Hedgehog #1.

In the Sonic the Hedgehog comic series and its spin-offs published by IDW Publishing, Sonic has a flashback of destroying the mech.[1]

Trivia[]

  • This boss is referred to as the "Mega Death Egg Robot" (メガデスエッグロボ Mega Desu Eggu Robo?) in the original soundtrack for Sonic Forces.[2]
  • This boss is referred to as the "Colossal Death Egg Robo" in an early script for Sonic Forces.[3]

References[]

  1. Sonic the Hedgehog #1, "Fallout, Part 1"
  2. Sonic Forces Original Soundtrack - A Hero Will Rise, Disc 3, Track 24 - "Battle with Mega Death Egg Robot"
  3. Unofficial English translation of early script (15 January 2016). Retrieved on 19 June 2018.

Advertisement