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<< Previous Zone Sonic Chaos
Electric Egg Zone

We've finally arrived at Eggman's electric base! However, it's not so easy to get out of here, as the computers control everything. Don't give up until the end and do your best! The showdown with Eggman is coming!!


— Description, Sonic Chaos[1]

Electric Egg Zone (エレクトリックエッグ・ゾーン[1] Erekutorikku Eggu Zōn?) is the sixth and final Zone of Sonic Chaos. It is Dr. Robotnik's base, dominated by computers. In keeping with the other stages of this game, Electric Egg consists of two standard Acts followed by a shorter, third Act which contains the boss.

Description[]

Electric Egg is a sprawling techno-fortress and is Dr. Robotnik's base of operation in the game. Automatic laser cannons, bottomless pits, and spikes aplenty await Sonic and Tails as they close in on Dr. Robotnik himself. The Zone is crisscrossed by a network of winding vacuum tubes, reminiscent of Scrambled Egg Zone from the previous Master System/Game Gear adventure, Sonic the Hedgehog 2.

Boss[]

Main article: Laser Walker
LaserWalkerboss

The Laser Walker, from Sonic Chaos.

The first part of the boss is the Laser Walker, an Egg Mobile equipped with a pair of legs and a cannon that fires energy projectiles. These are actually quite difficult to dodge, as they persist for a considerable while, ricocheting all over the screen. After sixteen hits to the machine, Robotnik discards the leg attachment and flies to the right side of the area, where he attempted to ram Sonic or Tails to death once they followed him. However, if the heroes manage to hit him from behind or below, Robotnik is defeated.

SonicChaosLastBoss

Sonic fighting the Laser Walker in part two of the fight, from Sonic Chaos.

Sonic proceeds to pursue the escaping (and surprisingly nimble) Robotnik across Electric Egg's corridor. If Sonic has not collected the five available Chaos Emeralds from the game's Special Stages, Sonic will chase Robotnik but he will get away with the red Chaos Emerald. If he has been collecting the gems, Robotnik still escapes aboard a floating platform, but he drops the sixth red Emerald while doing so. Presumably, reuniting this Emerald with its counterparts stops South Island from sinking into the sea.

In Tails' case, the good ending still occurs, even though he cannot access the Special Stages.

Trivia[]

The music for Act 3 is a remix of the music from Scrambled Egg Zone.

Music[]

Name Artist(s) Length Music track
Electric Egg Zone Act 1 & 2 Mix, Nagao N.Gee 2:25
Game intro (Sega Master System version), Electric Egg Zone Act 3 Mix, Nagao N.Gee 1:29

References[]

  1. 1.0 1.1 Sonic & Tails (Sega Game Gear) Japanese instruction booklet, pg. 25.

External links[]

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