Fandom

Sonic News Network

Ener-Rail

12,259pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

This object exists primarily or exclusively within the Sonic Boom continuity.
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.

The Ener-Rail, also referred to as Zip-lines, is a recurring gimmick in the Sonic Boom video games. By using the Enerbeam on these rails, the player can ride them to different locations.

Description

Ener-Rails are basically extensive rails that float in midair. At the beginning of them, they have a metal cap covering the end.

In gameplay, the Ener-Rails serve as alternate ways to move through levels instead of running, or to cross otherwise impassable gabs. Using the Enerbeam on an Ener-Rail makes the player latch onto it and ride down its rail to its end at high speed. While riding an Ener-Rail, the user dangles from it via the Enerbeam, and can move left and right.

Game appearances

Sonic Boom: Rise of Lyric

Riding the Ener-Rails

Sonic riding an Ener-Rail in Sonic Boom: Rise of Lyric.

In Sonic Boom: Rise of Lyric, the Ener-Rails are depicted as glowing blue cords and can be found in all the game's regular levels. On an Ener-Rail, the player can encounter obstacles like pendulums with spiked balls (which sometimes swing) that are attached to the Ener-Rail, or environmental hazards like falling buildings and boulders. There are also one case where Lyric appears and shoots at the player.

To latch onto an Ener-Rail, the player has to press WiiDSA when near one. While riding an Ener-Rail, the player can briefly swing left or right by using the left analog stick.

There are times where the Ener-Rail ends over a bottomless pit. In such cases, there will be nearby Ener-Rails that they player can switch over to by pressing WiiDSA and still preserve their momentum.

Sonic Boom: Shattered Crystal

Sonic 3ds-6

Sonic riding an Ener-Rail in Sonic Boom: Shattered Crystal.

In Sonic Boom: Shattered Crystal, the Ener-Rails are depicted as metallic bars with purple lights on them and are only encountered in the Worm Tunnels. To latch onto an Ener-Rail, the player has to press WiiDSA (the game tells when to press when necessary). While riding an Ener-Rail, the player can swing left or right for as long as desired by using the left analog stick.

Sonic Dash 2: Sonic Boom

CVz4WRKWIAAdZ3n

Shadow on an Ener-Rail in Sonic Dash 2: Sonic Boom.

In Sonic Dash 2: Sonic Boom, the Ener-Rails have the same design they had in Sonic Boom: Rise of Lyric. Here, the player will automatically latch onto an Ener-Rail for a short while every time they obtain the "Enerbeam" powerup. While riding an Ener-Rail, the player can swing left or right for as long as desired by tilting their playing device. While riding the Ener-Rail, the player will find Rings, Orbs, and Hoops.

Sonic Boom: Fire & Ice

EnerRailFire&Ice

An Ener-Rail in Sonic Boom: Fire & Ice.

In Sonic Boom: Fire & Ice, the Ener-Rails have the same design they had in Sonic Boom: Shattered Crystal, except their coloration is slightly darker. Like in its predecessor, the Ener-Rails are in this game only encountered in the Fissure Tunnels. To latch onto an Ener-Rail, the player must press WiiDSA (the game tells when to press when necessary). While riding an Ener-Rail, the player can swing left or right for as long as desired by using the left analog stick.

See also

Sonic Boom: Rise of Lyric

Main article | Gallery | Script | Staff

Also on Fandom

Random Wiki