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Sonic Advance 3 is rather buggy
December 1, 2012
If you think sonic '06 bugs are bad, try doing a "Logical playthrough". You'll realize there's nothing worse than this.
Basically; the leading character can clip through walls at certain frames while being carried by Tails/cream and, once the clipping ceases, you get pushed out the wall. However, it can also happen when you are TRYING TO AVOID CERTAIN DEATH. Thus making you lose a life because you were trying to push yourself to the ledge and the game thought you have landed on it.
In a logical playthrough, this is sure to screw up your chances of reaching a high place or avoiding death. You don't think this is bad enough? Think it is your first time playing this. Accostumed to doing this in Sonic 3, you try it here... And ends up losing lives over and over.
This is what "logical playing" is about. My first time playing this, I thought "Well, I'm sure I can reach it! I did it with partners in Sonic 3." And then suddenly the ledge goes "DENIED, MOTHERFUCKER!" and I lose all my three lives... Trying to avoid pits with this method.
This bug is taken to eleven in the Prototype/Beta version of this game, where it ALWAYS pukes you out.