There is no description yet. Add a description.
Appears on these pages
Zavok is the sixth boss that appears in Sonic Lost World, and is fought in Sky Road in both the...
|published||January 6, 2014|
|description||(also known as Thundercloud Acropolis)
S-Rank Time: 5 minutes 40 seconds
This stage is like...Desert Ruins with a vengeance. Except that since this is in Sky Road, it also has to be up in the air. (Well, most of this game is up in the air anyway, so it all works out.)
Set in a cumulonimbus cloud, Sky Road Zome 4 has Sonic making his way up and down some ruins made of sandstone bricks and sand. It alternates between 2-D climbs and falls and 3-D slides of sand. Both are pretty tricky, this stage being the last normal stage in the game before the final boss. (Lava Mountain Zone 3 has some normal platforming too, but it is essentially a boss rush.) It also has an...interesting techno samba playing.
Pretty early on, you'll also encounter those ghosts Sonic first saw in Sonic Adventure 2 (though Knuckles mainly saw them in Pumpkin Hill), making this the designated haunted stage too. Just like how you'll occasionally find ghost houses in Mario games in the most random places wherever Mario goes. These guys just float horizontally across the screen minding their own business--they just happen to be really in Sonic's way. Particularly bothersome is the bunch highest up in the first section, who is directly taking up the entire pathway to the next section. The last part of this stage will also bring in some huge ghosts too, though those aren't much of an obstacle due to the wider layout there.
The second and fourth parts of this stage are about sliding down some chutes of sand, and those cacti from Desert Ruins Zone 1 are back. Also with a vengeance. There was a glitch one time I played this stage regarding the last group of cacti: You cannot dodge them. Instead, Sonic is supposed to be traveling fast enough to leave the area via the row of springs before they catch up to him. For some reason, Sonic was moving too slow to dodge them, he missed the springs, and he lost a life there.
The last part is definitely the toughest area of this stage, especially those collapsing sand structures you must reach by the moving trampolines. I will tell you that it's not worth it to go for the animal capsules. It's also extremely difficult to successfully chase the bell around these structures when you hunt for Red Star Rings.
The boss of this stage is Zavok, of course. This is one of the hardest bosses to figure out, especially the final blow. Zavok already has a bunch of quick fighting game type moves (including his own version of the Hadoken), and at least in this battle, has infinite HP. If you ever played to the end of New Super Mario Bros. 2, you'll know the deal: To defeat Zavok, you must knock him off the robot dragon.
Sometimes, after he attacks, Zavok will start blocking with his arms. Sonic must then kick him to confuse him, which leaves him open for attack. 3 hits causes him to retreat up the dragon, stomping away parts of it and causing lasers to fire from it. As the lasers fire, Zavok will try to block again. If Sonic kicks him and hits him 3 times, he will move further up the dragon, to the head, where the last portion of this boss fight takes place.
For the first and only time in this game, the charged Homing Attack is required. You may have noticed it and figured it out in several of my previous Sonic Lost World videos, but Sonic can now make multiple hits and target multiple enemies with one Homing Attack. To do so, simply let the Homing Attack reticule lock on to a target and continue facing that target as the reticule repeatedly locks on. It'll do it up to the maximum number of hits dictated by that moment in the game.
To knock Zavok off the dragon, let the Homing Attack reticule lock on seven times onto Zavok to push him to the edge. Then, have Sonic land, let the reticule lock on seven more times, and use a Homing Attack (not a kick--he'll block that) to shove him off. ANy less than that, or using a kick, will allow Zavok to recover and keep fighting.
You'll see that Zavok uses similar techniques to fight Sonic with in Lava Mountain Zone 3, but he has limited HP. I suppose once he knew he had limitations, he was no longer invulnerable.
Also, you might notice that in contrast to the other Deadly Six members' taunts and bizarre comments, Zavok is deathly serious in all of his threats. Still, the over-the-top way he says them makes him just as much of a ham as the others.Requested by Justin Kendrick
|title||Sonic Lost World - Wii U - Sky Road Zone 4|