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Description

This game splits the story into two halves, the Heroes Story (Team Sonic), and the Babylon Story (Babylon Rogues). all of the stories start differently, and eventually overlap. Both stories are only told from the point of view of the specified characters and Omochao. The Babylon Story also includes an epilogue.

While tracking a Chaos Emerald one night, Team Sonic realizes that the Emerald was stolen by a group of thieves called the Babylon Rogues. After Knuckles punches Storm off his board, Sonic takes it and chases Jet, but he escapes. The next day, Team Sonic sees Eggman on a digital billboard, adverising for the World Grand Prix. When Sonic realizes that the entrants are the Rogues, Team Sonic enters as well. Race after race, Team Sonic continues to defeat their opponents. However, during the final race, Wave activates a bomb she planted on Sonic's board, allowing Jet to win the World Grand Prix and the Chaos Emeralds. Using their power, Jet manages to make Babylon Garden appear. Eggman then takes the cube Jet used and flies to Babylon Garden, with Amy grabbing onto Eggman's ship at the last minute. Team Sonic heads to Babylon Garden as well, when Tails gives Sonic a new board to catch Eggman. Unfortunately, Jet wants to defeat Eggman first, and challenges Sonic to a race. After Sonic wins, both teams find Eggman, who is holding Amy hostage. Combining their powers, Jet and Sonic manage to retrieve the cube and Amy. After Team Babylon leaves, Amy gets mad at Sonic and chases him with her hammer.

In the Story Mode, players take part in consecutive races, one after the other, based on the storyline, in order to defeat the Babylon Rogues and win the Grand Prix.In the Story Mode, players take part in consecutive races, one after the other, based on the storyline, in order to defeat the Babylon Rogues and win the Grand Prix.

Gameplay

The game is played in its entirety using hover boards, which function largely like skateboards. Players must race seven other competitors on a total of 16 tracks, 9 of which must be unlocked through progress in the story mode, and two of which must be unlocked by winning Gold in each World Grand Prix (5 tracks per Grand Prix). Each individual character has different statistics, altering their performance slightly in races. 

Sonic Riders Zero Gravity Nintendo Wii Trailer - Wii Gameplay Footage00:00

Sonic Riders Zero Gravity Nintendo Wii Trailer - Wii Gameplay Footage

A key component of the game is the air tank, displayed in the lower right-hand corner of the screen. Air serves as the fuel for Extreme Gear, and is depleted gradually as the race goes on. and by certain maneuvers. These include cornering, allowing the player to round sharp turns with ease, and building tension before a jump, which involves using the air to propel the player higher off of ramps. If a player runs out of air, their character will start running, putting them at several disadvantages; they can't boost, attack, corner easily or use charged jumps. After going off ramps, players can perform various tricks, which refill the air gauge according to their rating.

In the Story Mode, players take part in consecutive races, one after the other, based on the storyline, in order to defeat the Babylon Rogues and win the Grand Prix.

Gameplay

The game is played in its entirety using hover boards, which function largely like skateboards. Players must race seven other competitors on a total of 16 tracks, 9 of which must be unlocked through progress in the story mode, and two of which must be unlocked by winning Gold in each World Grand Prix (5 tracks per Grand Prix). Each individual character has different statistics, altering their performance slightly in races.

A key component of the game is the air tank, displayed in the lower right-hand corner of the screen. Air serves as the fuel for Extreme Gear, and is depleted gradually as the race goes on. and by certain maneuvers. These include cornering, allowing the player to round sharp turns with ease, and building tension before a jump, which involves using the air to propel the player higher off of ramps. If a player runs out of air, their character will start running, putting them at several disadvantages; they can't boost, attack, corner easily or use charged jumps. After going off ramps, players can perform various tricks, which refill the air gauge according to their rating.

In the Story Mode, players take part in consecutive races, one after the other, based on the storyline, in order to defeat the Babylon Rogues and win the Grand Prix.

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Date/TimeThumbnailDimensionsUserComment
current22:09, June 18, 2009Thumbnail for version as of 22:09, June 18, 2009640 × 901 (177 KB)Sonictoast (wall | contribs)

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