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Sonic Wiki Zone

The Boomering[1] is an object that appears in the Sonic the Hedgehog series. It is a weapon that Tails used during the Witchcart incident.

Description[]

The Boomering is extremely identical to a normal Ring, except this ring can be used utilized by Miles "Tails" Prower as a boomerang/hook. When thrown, it can be used as a long-ranged projectile to attack targets from afar. Alternatively, it can used as a hook, allowing it to latch onto targets. This lets the user either pull the tethered targets with the user or pull the user towards the target the Boomering is tethered to.

Overview[]

TailsSkypatrolTraining

Tails holding the Boomering, from Tails Skypatrol.

In the gameplay of Tails' Skypatrol, Tails is seen holding the Boomering, which is the only weapon to use against enemies due to Tails constantly flying in the game. The player can toss the Boomering towards a certain direction by pressing Game Gear I Button or Game Gear II Button. When the player does this against enemies, Tails is able to damage them easily and earn points. After tossing it, the Boomering then returns quickly and magnetically to Tails' hand, who is able to use it again whenever he wants. If the player holds Game Gear I Button or Game Gear II Button for while, Tails is able to toss the Boomering even further depending how long the player holds the button.

During the game, Tails can use the Boomering differently. The player can easily toss it into items to collect or grab onto Poles or other gimmicks. Tails can also break walls with tossing the ring into a switch to activate it. If Tails tosses the Ring on a boss character, he's able to grab it and throw him into the wall or ground. It can also be spun around Tails to avoid grabbing onto things to access different routes and paths through the level.

References[]

  1. Stratton, Bryan (17 June 2003). "Unlocking Minigames". Sonic Adventure DX: Director's Cut: Prima's Official Strategy Guide. Prima Games. p. 147. ISBN 978-0761542865.

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