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Hypothetically speaking, but I do have SourceSDK and Hammer Editor, which zone or stage from Sonic game would you like for a TF2 map and what game mode would you say will be best for it?

For example, stages that involve looking for Emerald Shards usually have 3 or more areas so I think they're best for Attack/Defend, each area with a control point.--Mystic Monkey is at Pumpkin Hill this Halloween 16:32, October 27, 2012 (UTC)

Personally it'd be cool to see Death Chamber or Speed Highway (At Dawn) as a TF2 map. --  Splash the Otter   C  E  16:39, October 27, 2012 (UTC)

wild canyon for sure! Tails6000 (Feel the power, of TOASTY!) 17:53, October 27, 2012 (UTC)

Being the S3&K nerd that I am, I would love to see something like Flying Battery or the Death Egg in TF2, although I'd settle for Wing Fortress. Hell, I have SourceSDK as well, I could do it myself. Too bad that I suck at making maps. -- ALSigNew1ALSigNew2 18:26, October 27, 2012 (UTC)

I tried making a modern version of Casbah once.--Mystic Monkey is at Pumpkin Hill this Halloween 19:10, October 27, 2012 (UTC)

Would be cool to see Pumpkin Hill in TF2. Maybe as cp_pumpkin_hill since there can be control points on Pumpkin Mountain, Church Mountain and Ghost Train Mountain. Though it will have to be suitable for all TF2 classes to move around than just Knuckles and Rouge.--Mystic Monkey is at Pumpkin Hill this Halloween _ 21:03, October 31, 2012 (UTC)

Per Admiral. Will RoseScout /=\"+ THIS. SIGNATURE. IS. FALSE.

I tihnk a more reconisable map like koth_greenhill.--Mystic Monkey is at Pumpkin Hill this Halloween _ 19:34, November 1, 2012 (UTC)