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Green Grove Zone Badniks

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This is a the list of each Badnik that appear in Green Grove Zone of Sonic 3D. Because of non-existing official names, all Badniks below the article are unnamed.

Unnamed Badnik 1

S3dggbadnik1

This unnamed Green Grove Badnik is one of the first enemies encountered in Green Grove, the first zone of Sonic 3D. Resembling a purple-and-yellow wasp (although it doesn't fly), the Badnik simply wanders around in an erratic motion. It can only harm Sonic by bumping directly into him; destroy it with a Spin Dash or jump to recover its organic battery power source, a Flicky.

Unnamed Badnik 2

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This unnamed Green Grove Badnik is an enemy encountered in Green Grove, the first zone of Sonic 3D. Possibly modeled after a hermit crab (but with eyes in its shell), this Badnik doesn't move from its position, though, it will swivel round towards Sonic's direction when the he is nearby. Its defense comes in the form of a levitating spike ball which orbits around it. Destroy the robot with a spin dash or jump to recover its organic battery power source, a Flicky.

Unnamed Badnik 3

S3dggbadnik3

This unnamed Green Grove Badnik is an enemy encountered in Green Grove, the first zone of Sonic 3D. This enemy is a leaping robotic worm. It spends much of its time underground, but the locations it will pop up are easily identified in the form of two dark pits which it jumps between. Attempting to defeat the Badnik with a spin jump while it's in the air may prove difficult, mis-time the leap and Sonic may end up losing his rings (and Flickies) by connecting with the spiked tail. A more cunning method is to charge up a Spin Dash right on top of the hole; the robot will dive right into the spinning hedgehog and be destroyed, releasing its organic battery power source, a Flicky. This Badnik is first encountered during the second act of the Green Grove Zone.

This unnamed Badnik resembles both Caterkiller from original Sonic the Hedgehog and having similar pattern comparing to Sandworm from Sonic & Knuckles.

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