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Quotation1 Change forms with a Green Wisp for the air-soaring Hover form! Quotation2
Miles "Tails" Prower, Sonic Colors (Wii)

The Green Hover (グリーン・ホバー Gurīn hobā?), also known as the Hover form, is a transformation for potentially multiple users which appears in the Sonic the Hedgehog series. It is the Color Power gained by absorbing a Green Wisp and its Hyper-go-on, which turns the user into a hovercraft.

Appearance

When using the Green Hover, the user turns into a green hovercraft. In Sonic's case, his entire body turns into a large version of his own head with no facial features except for his eyes, which have lost their pupils and have turned yellow, and his ears which have lost their ear canals. Also, his three lowers quills and the one on top have gained green-glowing rings around them on the ends.

Game appearances

Sonic Colors

The Green Hover made its first appearance in the Wii version of Sonic Colors. In this game, the Green Hover can first be used in Starlight Carnival Act 5. In gameplay, using the Green Hover allows the player to float around in midair, albeit slowly. However, to stay airborne and/or ascend as the Green Hover, the player has to keep pressing/holding down the hover button. As the Green Hover, the player is also able to perform the Ring Dash, which lets the player travel down midair trails of Rings at high speed. In addition, while transformed into the Green Hover, the player cannot lose a life due to damage, even if the player has no Rings at all, though the playable character can still lose Rings from damaging obstacles or long-ranged enemy attacks. Additionally, almost any enemy the Green Hover touches will be destroyed, except for the Steel Spinners.

To use the Green Hover in gameplay, the player must possess a Green Wisp. If the player is in an area not suited for the Green Hover however, the Green Wisp will go dormant (which is illustrated by its on-screen icon sleeping), thus preventing the player from becoming the Green Hover. Once transformed into the Green Hover, the player's Wisp Gauge starts to deplete, and once it runs out, the playable character will revert back to normal. To extend its duration, the player has to collect more Green Wisps.

When using the Green Hover in gameplay, the player has the following controls:

Standard Wii Remote Sideways Classic Style GameCube Controller
Activate Green Hover Shake Wii Remote Shake Wii Remote ButtonIcon-WCC-R Gamecube Z Button
Move Control Stick +Control Pad L Stick Control Stick
Hover WiiDSA Snnwii2buttondisco a Button A Button GameCube v2
Ring Dash WiiB Button1 b Button SNNBGAMECUBEDISCO

In the 2 Player mode in Eggman's Sonic Simulator, two players are able to combine the Green Hover transformation with other Color Powers, by activating the Green Hover and the other Color Power at the same time when they are within a certain distance, to create a new Color Power:

  • Green Hover + Green Hover: Creates a beam of white light between the two player which can be used it to knockout enemies when they come in contact with it.
  • Green Hover + Yellow Drill: A Yellow Drill that can drill through air as well as it can in water, while attracting nearby Rings.

Sonic Lost World

In the Wii U/PC version of Sonic Lost World, the Green Hover makes a return. In this game, it is first used in Lava Mountain Zone 3. In gameplay, using the Green Hover allows the player to float around in midair, albeit slowly. As the Green Hover, the player is also able to perform the Ring Dash, which lets the player travel down midair trails of Rings at high speed. In addition, while transformed into the Green Hover, the player cannot lose a life due to damage, even if the player has no Rings at all, though the playable character can still lose Rings from damaging obstacles or long-ranged enemy attacks. Additionally, any enemy the Green Hover touches will be destroyed.

To use the Green Hover in gameplay, the player must possess a Green Wisp. If the player is in an area not suited for the Green Hover however, the Green Wisp will go dormant (which is illustrated by its on-screen icon sleeping), thus preventing the player from becoming the Green Hover. Once transformed into the Green Hover, the player's Wisp Gauge starts to deplete, and once it runs out, the playable character will revert back to normal. To extend its duration, the player has to collect more Green Wisps.

When using the Green Hover in gameplay, the player has the following controls:

Wii U PC (keyboard) PC (Xbox 360 controller) PC (Xbox One controller)
Activate Green Hover Tap the Green Wisp icon in the top right corner of the GamePad screen. [C] RB Button RB Button
Move Left Stick
Hover WiiU-Button-ZR Left [Ctrl] RT Button RT Button
Ring Dash Right Stick Right [Ctrl] LT Button LT Button

Powers and abilities

As the Green Hover, the user gains the power of flight, allowing them to fly leisurely through midair. The user is also able to perform the Ring Dash that allows them to travel along trails of Rings. The Green Hover's main weakness is that it can only be used for a few seconds and requires more Hyper-go-on from Green Wisps to be maintained.

Trivia

Jingle

Song Name Music Track Length Composer/Performer
Green Hover
Green Hover
0:30 Tomoya Ohtani

Gallery

Sprites

Models

Screenshots

Sonic Colors

Gallery

Sonic Lost World

Gallery



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