Sonic as the Green Hover.
|Cause of |
|Skills, powers and abilities|
|Moves and techniques|
The Green Hover (グリーン・ホバー Gurīn hobā?), also known as the Hover form, is a transformation for potentially multiple users which first appeared in the Wii version of Sonic Colors. It is a Color Power gained by absorbing a Green Wisp and its Hyper-go-on, which turns the user into a hovercraft.
When using the Green Hover, the user turns into a green hovercraft. In Sonic's case, his entire body turns into a large version of his own head with no facial features except for his eyes, which have lost their pupils and have turned yellow, and his ears which have lost their ear canals. Also, his three lowers quills and the one on top have gained green-glowing rings around them on the ends.
Powers and abilities
As the Green Hover, the user gains the power of flight, allowing them to fly leisurely through midair. The user is also able to perform the Ring Dash that allows them to travel along trails of Rings. The Green Hover's main weakness is that it can only be used for a few seconds and requires more Hyper-go-on from Green Wisps to be maintained.
In gameplay, the player can only use the Green Hover while in possession of a Green Wisp. Transforming into the Green Hover will cause the games' respective Wisp Gauge to start depleting, and once it runs out, the user will revert back to normal. To extend its duration, the player has to collect more Green Wisps.
If the player is in an area not suited for the Green Hover, the Green Wisp will go dormant (which is illustrated by its icon sleeping), thus preventing the player from becoming the Green Hover.
Using the Green Hover allows the player to levitate and float through the levels, albeit slowly. To stay airborne and/or ascend as the Green Hover, the player has to keep pressing/holding down the hover button. As the Green Hover, the player is also able to perform the Ring Dash, which lets the player travel down a midair trail of Rings to either make shortcuts through the levels or get down paths faster.
In the Wii version of Sonic Colors, the Green Hover can first be used in Starlight Carnival Act 5. While as the Green Hover, the player cannot lose a life due to damage, even if the player has no Rings at all, though Sonic can still lose Rings from damaging obstacles or long-range enemy attacks. Additionally, almost any enemy the Green Hover touches is destroyed, except Steel Spinners. To use the Green Hover in gameplay, the player has the following controls:
|Standard||Wii Remote Sideways||Classic Style||GameCube Controller|
|Activate Green Hover||Shake Wii Remote||Shake Wii Remote||R Button||Button|
|Move||Control Stick||+Control Pad||L Stick||Control Stick|
|Ring Dash||b Button|
In the 2 Player mode in Eggman's Sonic Simulator, two players are able to combine the Green Hover transformation with other Color Powers, by activating the Green Hover and the other Color Power at the same time when they are within a certain distance, to create a new Color Power:
- Green Hover + Green Hover: Creates a beam of white light between the two player which can be used it to knockout enemies when they come in contact with it.
- Green Hover + Yellow Drill: A Yellow Drill that can drill through air as well as it can in water, while attracting nearby Rings.
Sonic Lost World
The player can transform into the Green Hover by tapping the icon of the Green Wisp on the top right corner of the Wii U GamePad screen. As the Green Hover, the player must use the Left Stick to move around, press the Right Stick to use the Ring Dash, and hold down the button to float.
- The Purple Frenzy, Green Hover, and Blue Cube powers are the only powers not to be used in a boss fight, (actually he can be used in a battle boss, against Zor and/or Zavok if you keep a green wisp on the Lava Mountain Act 3).
Sonic Lost World