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Guardian Units of Nations

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G.U.N. Logo
The Guardian Units of Nations[1] (often abbriviated G.U.N. or GUN) is an organization featured in the Sonic the Hedgehog video game series.

Its status within the Sonic the Hedgehog canon (aside from its Sonic X incarnation) is that of a worldwide military/emergency law enforcement organization, and its duty is to protect the world.

The origin of the name probably stems from the Japanese word for 'army' which is simply 'gun' or 'guntai'. It is similarly likely the full title of the organization - G.U.N., or Guardian Units of Nations - is a backronym. Though the name is pronounced "gun" in most games they are in, it was pronounced "G-U-N" in Sonic the Hedgehog.

Contents

[edit] GUN's appearances

[edit] Sonic Adventure 2

In Sonic Adventure 2, the GUN organization was introduced. As the plot is revealed, it is shown that GUN were responsible for the mistaken capture of Sonic the Hedgehog, the ending of Project Shadow, the invasion and subsequent deactivation of the Space Colony ARK and the death of its inhabitants - including Maria Robotnik. GUN's role in this game is simply to contain the threat posed by Shadow the Hedgehog and Doctor Eggman. However, they also attack Sonic and his friends (although many factors, such as GUN's mistaking of Sonic for Shadow, and Tails' attack on Prison Island, might have provoked this). In Rouge's first level, GUN is seen holding a turtle at gunpoint. It is unclear as to why they were doing this, and the reason was never explained, though it is likely that the instance was simply a rushed level design choice. The organization was never specifically called "GUN" by the characters, who instead referred to them as "the government" or "the millitary". The word "GUN" is instead just seen on GUN's technology and boxes that are spread around the game.

[edit] Shadow the Hedgehog

The role of GUN in Shadow the Hedgehog's' plot is to repel the invasion of Earth by the forces of the Black Arms by any means necessary - including the (presumingly unwanted) assistance from Sonic and his friends. During the opening FMV sequence, it is shown that Earth is being overrun, with GUN's forces almost helpless - hence the temporary alliance. It is also strongly hinted during the game and FMV sequences that GUN's mission is the investigation (and possible destruction) of Shadow himself, depending on the player's moral choices within the game. Their attempts at doing this are caused by the commander of GUN due to his personal hatred of Shadow, although in two endings he realizes Shadow isn't evil.

GUN's role in Sonic Adventure 2 was also expanded in Shadow the Hedgehog, where one of the levels takes Shadow and Maria through the colony during the GUN incursion and it also shows Shadow fighting one of their weapons after they try to harm Maria.

[edit] Sonic Rush

In the Huge Crisis Zone of Sonic Rush, the enemies look similar to GUN Hunter and Hawk robots, and they do not release animals when defeated. It is unknown why they attacked Sonic and Blaze but perhaps Doctor Eggman and Eggman Nega must've took over the G.U.N. Battleships and took control of its G.U.N. robots.

[edit] Sonic the Hedgehog (2006)

GUN has a small role in the 2006 Sonic the Hedgehog game. Shadow has now become an agent of GUN, whom they requisition to find Rouge the Bat as she has been kidnapped by Eggman. After Rouge is saved, GUN appears even less, and is just occasionally contacted by Shadow and Rouge for various reasons.

[edit] Sonic Rivals

Among the 150 collectable cards in Sonic Rivals, 7 are GUN-related pictures. These cards are "The Commander", "Big Foot", "Flying Dog", "Hot Shot", "Gun Wing", "Hornet-6" and "Shield Hunter".

[edit] Sonic Riders: Zero Gravity

GUN is mentoned in the opening cutscene on the radio saying that they are investigating the out of control robot problem.

[edit] Sonic Chronicles: The Dark Brotherhood

They appear to help Sonic and friends find Knuckles. They are first seen helping in destroying the Egg Carrier. They appear later fighting off the Marauders and have a headquarters in Central City as well as taking patrol in Mystic Ruins. They are investigating Knuckles' disappearance and hired Team Chaotix to learn more about the Marauders. Just before Sonic and friends traveled to the Twilight Cage they gave Rouge instructions to gather any Marauder technology for the scientists to research and possibly re-engineer.

[edit] Sonic X

In Sonic X television show and Sonic X comic, GUN is a military branch of the United Federation. They took Eggman's technology and, with a few tweaks, created their own robots. They also took Eggman's Eggfort and turned it into their attack vehicle.

[edit] Sonic the Hedgehog (Archie)

The Archie-published Sonic the Hedgehog comic book features GUN as an elite military unit of humans. Sonic and the Freedom Fighters first encountered them when both teams went to Pyro Island, the lair of Zan the Dragon. Working together, they were able to seemingly kill the formidable beast.


[edit] Personnel

[edit] Commander

Main article: The Commander

GUN's Commander (also known as the General) is an efficient officer, never backing down in the face of danger. In his debut, he commands his forces against the Black Arms, serving as the counterpart to Dr. Eggman, Black Doom, and Shadow the Hedgehog. He also harbors a deep hatred towards the enigmatic hedgehog. His hatred of Shadow was so great in Shadow the Hedgehog he sent GUN forces after him even though the world at large considered Shadow a hero.

Commander claims he saw Black Doom with Gerald Robotnik releasing Shadow. When the government came to shut down the ARK and killed Maria, he blamed Shadow for her death, as well as the deaths of all other ARK inhabitants, when, ironically, it was the GUN army that killed most of them. It is unknown why he was on the ARK, but it can be assumed that he was related to one of the researchers connected to Project Shadow, since he said his family was killed along with Maria. It is unknown why he himself was evacuated instead of killed.

He controls the Diablon robot, GUN's most powerful creation despite it being unfinished. In three of the endings of the games, he teams up with Sonic to fight Shadow. It is unknown whether he controls it personally or via remote, as both are implied through dialogue/lack thereof.

Once he speaks to Shadow before Cosmic Fall, he realizes that Shadow isn't evil at all and regrets attempting to kill him. After Shadow defeats Devil Doom and destroys the Black Comet, the President states how ironic it was that people treated Gerald like he was evil, and he ended up saving them all in the end. The Commander and the President realize they were wrong about Gerald's intentions and that he was truly a good hearted person. They decide they will help create peace for the world in honor of Gerald. In the Expert Mode, it is revealed that Commander had become a grandfather one week before the events of the game.

Notably, the Commander appears to suffer from heterochromia, as he has one blue and one amber/yellow eye.

[edit] Rouge the Bat

Main article: Rouge the Bat

Rouge the Bat has been a GUN agent for a very long time, and seems to have been working for GUN at least since Sonic Adventure 2. She is one of the most valuable agents of the organization, and she is apparently highly ranked, as she often takes orders from the President himself. Her status seems to be that of a spy. She is also Topaz's partner in Sonic X.

[edit] Shadow the Hedgehog

Main article: Shadow the Hedgehog

Like Rouge, Shadow the Hedgehog has also become a GUN agent. In Sonic the Hedgehog, he was sent on a mission to rescue Rouge from Dr. Eggman's base. It is unknown what Shadow's status or ranking is.

[edit] E-123 Omega

Main article: E-123 Omega

Some speculate that he is a member of G.U.N. like his friends since Rouge asked them for his location in Sonic 06, but this has yet to be confirmed. Although he does join GUN in the Sonic the Hedgehog comics series.

[edit] Topaz

Main article: Topaz
Topaz from Sonic X

Topaz only appears in the Sonic X anime, in which she is a GUN agent and the human partner of Rouge the Bat. Though at first the regimental Topaz disapproves of the scheming Rouge, the two become friends fast. Their main assignments involve striking at Dr. Eggman and retrieving the Chaos Emeralds, as well as serving as envoys between Sonic and his friends and the government.

Topaz also seems to have romantic inclination towards Chris Thorndyke's butler, Mr. Tanaka. The two have worked together on several occasions, and when Topaz lost in a tournament over the red Chaos Emerald, Tanaka gave her a necklace, a sign of a growing relationship between them.

Topaz's last appearance was when Sonic and his friends were returning home. She said farewell to her partner Rouge, who gave her a ring as a goodbye gift. This is quite unusual, as Rouge usually covets any jewel she comes across.

[edit] Captain Westwood

Captain Westwood is Topaz's commanding officer in the Sonic X comic, but it's not known if he is the same person that she served under in the Anime. Captain Westwood hates Topaz and Rouge because they always get better assignments than him. He attempts on numerous occasions to make them look incompetent so that the President won't trust them again. He is sometimes referred to as Cowboy. He bears a strong resemblance to Albert Wesker from the Resident Evil series. Another similarity is that Albert Wesker was also a Captain at one point in the series that worked for his own agenda.

[edit] Commander Brass

Commander Hugo Brass appears in Archie's Sonic the Hedgehog, he is a member of Station Square's Corporate Military (GUN), and serves as the President's military advisior.

[edit] Trivia

In a scrapped story idea from Archie Comics dubbed "Fall of Empire" Commander Brass would have staged a military coup against the Station Square Congress and the President while King Max and Queen Alicia were in the city during their tour of Mobius.

[edit] GUN Troops

GUN's forces consist of both human soldiers and a large variety of robots that are just as complicated and powerful as those of Dr. Eggman. The GUN robots are powered by "Chaos Drives", power cores invented by Gerald Robotnik after researching Chaos Emeralds[2]. Also used for Chao raising and reapear in Sonic the Hedgehog (2006).

[edit] GUN Soldiers

Foot troops of GUN armed with combat knives or a variety of firearms. First appeared in a cutscene in Sonic Adventure 2, and reappered as common enemies in Shadow the Hedgehog. They mostly wear black and blue, but they also have brown camouflage clothes for jungle areas.

[edit] Beetle Series

These are saucer-shaped one-eyed floating robots that appear in Sonic Adventure 2 and Shadow the Hedgehog. They function as obstacles that block your path forward or serve as tiny attack platforms. There are several different types of beetles, which hover with a fan, but unlike the Wing that has turbines, they can't move. The Beetles in Shadow the Hedgehog also have the number "05" on them.

Name Appears in Description
Mono Beetle Sonic Adventure 2, Shadow the Hedgehog Basic unarmed Beetle that simply floats in place.
Gun Beetle Sonic Adventure 2, Shadow the Hedgehog, Sonic X Beetle armed with a projectile gun. In Shadow the Hedgehog, it uses various machineguns.
Rocket Beetle Shadow the Hedgehog Beetle armed with rocket launcher.
Bomb Beetle Sonic Adventure 2 Beetle that constantly drops bombs.
Spark Beetle Sonic Adventure 2, Shadow the Hedgehog Beetle with an electrical shield that it switches on and off.
Spring Beetle Sonic Adventure 2 Beetle with a spring on top of it. It can be destroyed using a Light Attack.
Gold Beetle Sonic Adventure 2, Shadow the Hedgehog, Sonic X A special Beetle that can teleport. If destroyed, it awards quite a lot points to the player.
Gun Wing Sonic Adventure 2, Shadow the Hedgehog Like a Gun Beetle, except it has wings that lets it move around.
Bomb Wing Sonic Adventure 2 Wing that generally flies in a circle while dropping bombs.

[edit] Hunter Series

Hunters are tall white humanoid robots. They have the number "02" on them. According to an eyecatcher information card from Sonic X, a Hunter is 3.5 meters tall, 2.5 meters wide, and weighs 2.5 tons[3].

Name Appears in Description
Gun Hunter Sonic Adventure 2 Hunter with some kind of projectile weapon. Some fire blue projectiles that trap enemies.
Laser Hunter Sonic Adventure 2, Sonic Rush, Sonic X Hunter with a powerful laser gun.
Shield Hunter Sonic Adventure 2, Sonic X Hunter equipped with a large powerful shield. It can use either a gun or a laser. Can only be destroyed at their feet when they lower their shield to open fire.

[edit] Rhino Series

Rhinos are blocky tank-like robots. They usually attack by attempting to ram into their target. They have the number "03" on them.

Name Appears in Description
Rhino Jet Sonic Adventure 2 Basic Rhino. It simply rolls around, trying to hit enemies.
Rhino Cannon Sonic Adventure 2, Sonic X Rhino armed with a cannon.
Rhino Spike Sonic Adventure 2 Rhino with dozens of spikes on top, protecting it from air attacks.
Rhino Metal Sonic Adventure 2 Rhino covered in thick armor. It is invulnerable.
Rhino Spring Sonic Rush Rhino with a jet-propelled spring on top.

[edit] Hawk Series

Hawks are large floating GUN robots that don't really look like anything else. They appear to have two cylinder-shaped engines that they use to hover and maneuver in the air. They have the number "04" on them.

Name Appears in Description
Mono Hawk Sonic Adventure 2 Basic unarmed Hawk that simply hovers around.
Gun Hawk Sonic Adventure 2, Sonic X Hawk that fires several projectles once it spots an enemy.
Laser Hawk Sonic Adventure 2 Hawk armed with a laser gun.
Sky Hawk Sonic Adventure 2 Hawks that fly around in the sky, only to swoop down to crush enemies.
Bomb Hawk Sonic Rush Hawk that hovers in the air while dropping bombs.

[edit] Hornet Series

Hornets are flying eye-like robots with several appendages that hold bombs. When they spot an enemy, they fire the bombs toward it. They have the number "05" on them.

Name Appears in Description
Hornet-3 Sonic Adventure 2 Hornet armed with three bombs.
Hornet-6 Sonic Adventure 2 Hornet armed with six bombs.
Hornet-9 Sonic Adventure 2 Hornet armed with nine bombs.
Phoenix Sonic Adventure 2 Red Hornet-3 that moves slightly faster and has faster bombs.
Laser Hornet Sonic Adventure 2 Hornet armed with three laser guns instead of bombs.

[edit] Artificial Chaos series

Artificial Chaos are robotic version of Chaos from Sonic Adventure that exists on the Space Colony ARK and all are prototypes of the Ultimate Life Form. See Gerald Robotnik for more information.

Name Appears in Description
P-1 Sonic Adventure 2 A standing Artificial Chaos that fires lasers from its eyes.
Guard Type Sonic Adventure 2, Shadow the Hedgehog A standing Artificial Chaos that uses it's long arms to stab enemies. Some can retract their heads into their bodies, protecting them from damage.
Float Type Sonic Adventure 2 Shadow The Hedgehog Exactly like the Guard Type except it floats in the air as an orb of water instead of standing.
P-100 Sonic Adventure 2, Shadow the Hedgehog A floating Artificial Chaos that splits into hundreds of small Cells which attack enemies. The ones in Shadow the Hedgehog can use their arms as well.
Cell Sonic Adventure 2, Shadow the Hedgehog A tiny cell of an Artificial Chaos. Many are created by the P-100.

[edit] Others

Name Appears in Description
R7 Shadow the Hedgehog A green robot with red markings. It can only use semi-automatic rifles.
LZ-1 Shadow the Hedgehog A robot very similar to R7, except it is heavily armored, camouflage-colored, and can use any weapon.

[edit] Vehicles

[edit] Airplanes

Name Appears in Description
Blue Eagle Sonic Adventure 2 Bomber jetplane that appears in several stages of Sonic Adventure 2. It drops bomb showers, and appears to be based on the Su-34 'Fullback'. It appears to have feet form the gun hunter robots rather than wheels for a landing gear.
Vulkan Fighter Sonic Adventure 2 A jetplane that hovers in place while firing powerful machineguns at enemies. It is referred to by Omochao as a Vulkan Fighter, though it may be same kind of plane as the Blue Eagle.
G.U.N. Fighter Jet Sonic Chronicles: The Dark Brotherhood Multpiple fighter jets were seen attacking Eggman's new Egg Carrier in the opening scene of Sonic Chronicles. They are mainly white with a red nose-cone and has a cock-pit with tinted glass. It has a single stabilizer at the back in white, yellow and red with a large flat section at the top of it. It can fire off what appear to be laser blasts and has four missiles that are separated in twos underneath each wing.

[edit] Helicopters

Name Appears in Description
GUN Transport Helicopter Sonic Adventure 2 A large helicopter that appears in the opening sequences of the Hero Side story. It bears a striking resemblance to the Russian Mil Mi-24 Hind. The helicopter in the opening has the identification code "Sigma Alpha 2", a reference to Sonic Adventure 2. According to writing on the helicopter, it may be that the machine or it's model were named "LONGBOY622_15A" or short "LONGBOY".
GUN Assault Helicopter Shadow the Hedgehog Military helicopter that flies around the city stages. It can be destroyed or held onto.

[edit] Ground vehicles

Name Appears in Description
GUN Truck Sonic Adventure 2 A huge trailer that chases Sonic in the City Escape stage, crushing anything in its way. It eventually crashes into a brick overpass.
GUN Vehicle Shadow the Hedgehog A basic military jeep that can be used by Shadow.
Armored Car Shadow the Hedgehog A large, strong Armored Personnel Carrier. It can be used by Shadow, and is usually found behind the special doors.
Armored Transport Vehicle Shadow the Hedgehog A huge van-looking vehicle seen in GUN Fortress. It cannot be used, and is just a destroyable object.
GUN Motorcycle Shadow the Hedgehog A military motorcycle that can be found and ridden by Shadow in Lethal Highway.
Tank Shadow the Hedgehog A green tank that can be seen in the cutscene where Black Doom threatens the Earth.

[edit] Ships

Name Appears in Description
Aircraft Carrier Sonic Adventure 2 A huge aircraft carrier seen outside Prison Island. There are several, and GUN keeps Blue Eagle planes on them.
Warship Shadow the Hedgehog An equally huge ship sporting large cannons. Two can be seen outside the GUN Fortress.

[edit] Walkers

[edit] F-6 series

The F-6 Big Foot walkers are large bipedal walkers. They can also hover in the air. In Sonic Adventure 2 and Shadow the Hedgehog, they are manned by a GUN pilot, but in Sonic X, they appear to be completely robotic or remote-controlled, somewhat weaker, and mass-produced.

F-6 Big Foot
A newer version of the Big Foot colored teal, yellow and red. It appears in Shadow the Hedgehog and usually guards later levels. They are the second strongest standard enemy belonging to G.U.N. In Shadow the Hedgehog, they carry gatling guns which Shadow can pick up after he has defeated them. It's much stronger than the Sonic Adventure 2 variant, and takes many more homing attacks to defeat.

F-6r Big Foot
The F-6r is similar to the F-6, except it is camouflage-colored and is armed with two quad missile launchers on its "shoulders". It appears in Shadow the Hedgehog as fairly uncommon enemy. It is also the strongest unit belonging to G.U.N. It never uses its gatling gun, but fires homing missiles very quickly. After being destroyed, it drops a lock-on missile launcher.

Spider Troops F-6t Big Foot
The F-6t is similar to the F-6r, but is teal, yellow and red instead of camouflage-colored. It attacks by flying above Sonic and firing its gatling gun, occasionally landing to fire its missiles. It appears as one of the first bosses in Sonic Adventure 2 and its Sonic X adaption, where it was fought and destroyed by Sonic. According to Sonic X, this Big Foot is 3.4 meters tall, 4.8 meters wide, and weighs 9.2 tons[4].

[edit] Others

Scorpion Troops B-3x Hot Shot
Nearly identical to an F-6t Big Foot, except for a particle beam cannon built into the torso. Appears only in Sonic Adventure 2 and its Sonic X adaption, where it was fought and defeated by Shadow the Hedgehog. It is very similar to the Big Foot fought by Sonic, but the main difference between the two is that Big Foot makes three overhead machine-gun passes before landing and firing missiles, while Hot Shot only passes overhead once, but is armed with a powerful laser cannon. According to Sonic X, the Hot Shot is 3.4 meters tall, 4.8 meters wide, and weighs 9.6 tons[5].

JII-G
A small walker that can jump to very high heights, and has some hovering capabilities. It appeared in Shadow the Hedgehog, where Shadow can use it for himself.

CV-4
A walker very similar to the JII-G, but armed with two machine gun turrets. It cannot jump nearly as high as the JII-G, but it has hovering capabilities. It appeared in Shadow the Hedgehog along with the JII-G.

[edit] Hovering mechs

R-1/A Flying Dog
A flying mech identical in equipment to Hot Shot, with the exception of not needing to land, completely lacking legs. It appears in Sonic Adventure 2 and Sonic X, where it traps Rouge the Bat on Prison Island, but is defeated. According to Sonic X, it is 3.6 meters in both tallness and wideness, and weighs 5.4 tons[6].

Mantis Platoon HD1 Heavy Dog
Appears in Shadow the Hedgehog in one of Shadow the Hedgehog's flashbacks. The Heavy Dog is a large, disc-like machine that tries to stop Shadow and Maria Robotnik from escaping the Space Colony ARK, but it is destroyed by Shadow. The Heavy Dog is armed with several homing missile launchers all around its body, and can drop floating mines that explode after some time. Its most dangerous armament is its Particle Beam Cannon, a weapon that fires blue energy waves in all directions. Interestingly, blueprints for the Heavy Dog can be seen on the walls of the level you fight it in. Presumably, the Heavy Dog was built aboard the ARK, corresponding with what Shadow said about "weapons of of mass destruction" being built on the ARK.

LZ-12R Blue Falcon
Also appearing in Shadow the Hedgehog, the Blue Falcon is a different version of the HD1 Heavy Dog, exchanging the bomb-launching en masse capabilities of its counterpart for enhanced speed and strength. It is assigned to guard the Eclipse Cannon from invaders. The Blue Falcon is armed with the same missile launchers and Particle Beam Cannon as the Heavy Dog, but has the ability to drop powerful bombs instead of floating mines.

  • The Blue Falcon is said to be named after Captain Falcon's car in F-Zero of the same name, possibly since Sega happened to help develop F-Zero GX and F-Zero AX.

U78-X/D Diablon
The mech U78-X/D Diablon appears in Shadow the Hedgehog as one of the possible final bosses. It is a humanoid robot, fully equipped with a powerful energy shield, a jetpack, a strong laser gun and its most powerful feature; the Antimatter Cannon, which after some necessary charging up creates an explosion of energy causing destruction within a large radius. Diablon is controlled by GUN's Commander (whether remotely or internally is unknown, as both ways are implied by dialogue/lack thereof), and is accompanied by Sonic when fought by Shadow. Its serial number and name are displayed on its wrists. It can be confronted in the GUN Fortress, Final Haunt and Black Comet stages. Many fans consider it the most powerful GUN robot there is, even though it was incomplete, speculating it may be stronger if it was completed.

[edit] Others

Name Appears in Description
GUN Battleship Shadow the Hedgehog Huge, heavily armed battleships that can be found in the skies over Earth. The "Air Fleet" stage in Shadow the Hedgehog takes place on (and inside) one of these. It bears resemblance to Dr. Eggman's Wing Fortress from Sonic the Hedgehog 2
GUN Fort Sonic X Overhauled Egg Fort 1, equipped with arsenal of missiles and lasers.
Mobile Rocket Sonic Adventure (although these might have been made by Eggman), Sonic Adventure 2, Shadow the Hedgehog A rocket that is held onto, and used to travel to high areas. In Shadow the Hedgehog, it comes with a parachute for controlled descent.
Gun Turret Shadow the Hedgehog A powerful gray machine gun turret. If one is destroyed, Shadow can pick up the gun part and use it. Eggman considers it a piece of junk.
Gun Lift Shadow the Hedgehog A kind of Gun Turret that runs on a rail in Lost Impact. It is usually used for transport, but can reveal the hidden turret in case of emergency.

[edit] Weapons

[edit] Sonic Adventure 2

Weapon Description
Gun A weapon that fires large yellow projectiles.
Laser A weapon that fires a thick green laser beam.
Gum Laser A weapon that fires blue projectiles that stick to enemies, trapping them.
Bomb A spherical bomb that explodes after a few seconds. It is either dropped by Beetles or fired by Rhinos.
Minigun A fast-firing machinegun used by Big Foot, Hot Shot and Flying Dog. Can be assumed to be the gatling gun from Shadow the Hedgehog.
Missile launcher A homing missile launcher with four missiles, also used by the three mechs. Can be assumed to be the 4-shot RPG from Shadow the Hedgehog.
Particle beam cannon An energy weapon that is used by Hot Shot and Flying Dog. It takes time to charge, but the blue energy shot fired creates a large explosion, and has some homing capabilities.

[edit] Shadow the Hedgehog

Shadow the Hedgehog revealed a much larger and more realistic arsenal of weapons for GUN (and Shadow) to use.

Weapon Description
Knife A combat knife used by many GUN troopers on the Space Colony ARK in the "The Doom" stage.
GUN shield A large bulletproof shield used by some GUN troopers. Shadow can not use it.
Pistol A semiautomatic pistol resembling which is a USP Tactical or M1911A1 used by GUN troopers.
Sub-Machinegun A small, MP5-looking machinegun used by most GUN troopers and small robots.
Assault Rifle A large machinegun, which is a SIG SG551, used by GUN troopers and robots.
Gatling gun A fast-shooting powerful minigun used by the F-6 Big Foot series.
Heavy Machinegun A long powerful machinegun used as stationary cannons and robot weapons.
Bazooka A powerful weapon that shoots an explosive rocket straight forward. Used by GUN troopers and robots.
Tank cannon A large green cannon that can only be found behind the locked key doors in the Iron Jungle and Prison Island stages. Its shots are almost as powerful as a Chaos Blast. No enemies use this weapon, and it appears as if it was ripped off it's tank, possibly the same kind of tank seen when Black Doom threatens the Earth.
Grenade launcher A small, thick weapon that shoots explosive grenades that arch downward. Seems to be based on the Milkor MGL.
Missile launcher A bazooka-like weapon that uses lock-on technology to fire homing missiles.
4-shot RPG A larger, more powerful missile launcher that is used in the F-6r Big Foot as well as the Heavy Dog and Blue Falcon mechs, as well as most enemies. It can only lock onto 4, hence the name 4 Shot RPG. There are also 6, 8, and 12 shot RPG's
Laser Rifle A gun that fires green lasers that bounce against any surfaces.
Particle Beam Cannon A powerful energy weapon that after charging up, fires hundreds of blue energy waves in all directions. It is built into the Heavy Dog and Blue Falcon, and can not be used by Shadow.
Antimatter Cannon An even stronger weapon that takes even more time to charge. It creates a massive energy explosion around the Diablon, which is the only vehicle seen equipped with it. Shadow can not use it.
??? An absurdly powerful grenade launcher, found only in one of the multiplayer stages as well as the Prison Island stage. In the multiplayer, GUN Fortress inspired stage, it is located inside of a cage, which can only be unlocked by defeating all of the GUN-Soldiers in the starting area. On the Prison Island stage, it is located behind the door which requires 5 keys to open.

[edit] Bases

[edit] GUN Fortress

GUN's headquarters appears in Shadow the Hedgehog and is considered the most secure shelter on Earth. The President is taken there for safety when the Black Arms attack Central City. The underground fortress is heavily guarded by three mother computers, armed security cameras, and an inmeasurable number of GUN troops and mechs. It is located in a mountain near the sea, as seen on the platform where the goal ring is located.

[edit] Prison Island

A large jungle island used as a prison and research base by GUN. In Sonic Adventure 2, Dr. Eggman first came there to find GUN's secret weapon, which turned out to be Shadow the Hedgehog. Some time later, Sonic the Hedgehog was captured by GUN due to a misunderstanding and imprisoned deep inside the island, but he was quickly rescued by Miles "Tails" Prower and Amy Rose. At the same time Shadow, Eggman and Rouge the Bat attacked the island in order to take GUN's Chaos Emeralds. They succeeded and planted several explosives on the island, blowing it up as everyone escaped.

However, Shadow the Hedgehog revealed that the explosives had only destroyed GUN's main base and spilt toxic waste into the rivers. GUN still has some overgrown paths and prison cells in the jungle, and they use them to hold captured Black Arms soldiers. In the game, Charmy Bee goes to the island to look for some hidden data disks on behalf of Vector the Crocodile, and the player can choose to help him find them.


[edit] Voice acting

  • Topaz - Kayzie Rogers (US)
  • Commander - Marc Thompson (US)
  • GUN soldiers (including Blue Falcon and Heavy Dog) - Andrew Rannells (US)

[edit] References

In addition to information taken from the Sonic the Hedgehog games themselves, content from the instruction booklets of the U.S. and Japanese versions of the games were also used as references for this article.

  1. Official Shadow the Hedgehog website
  2. Rouge's report on the Ultimate Lifeform
  3. Laser Hunter information card from Sonic X
  4. Big Foot information card from Sonic X
  5. Hot Shot information card from Sonic X
  6. Flying Dog information card from Sonic X