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The Hang Mobile (ハングモービル Hangu Mōbiru?) is a boss from Sonic & Knuckles, as well as its locked-on form, Sonic the Hedgehog 3 & Knuckles. It is fought in the second act of Flying Battery Zone, after the ship falls apart.

Description

Sprite

KHM

Knuckles fighting the Hang Mobile, with Robotnik's sprite instead of Eggrobo

The Hang Mobile uses slightly different sprites for Robotnik than the other bosses in the game. The sprite is smaller than usual, and faces the screen head-on rather than from the side. Furthermore, only the Robotnik sprites were adapted in this way for the boss battle - no Eggrobo sprites were adapted to fit the Hang Mobile model. Therefore, even in Knuckles' story, the pilot of the Hang Mobile is Robotnik, not Eggrobo. This is the only boss in the game in which Knuckles fights Dr. Robotnik without using a glitch/oversight.

Attack pattern

Sonic and/or Tails

Dr. Robotnik will move the Hang Mobile in the direction of the player. Occasionally, the mobile itself will swing vertically around a total of four times. The mobile can be hit once with each spin, with eight hits being required to destroy it. Jumping between the spiked clamps will cause Robotnik to fire the flamethrower on top of the mobile, but can be avoided by quickly jumping away.

Knuckles

As usual, this boss is harder for Knuckles. Dr. Robotnik will periodically fire the flamethrower, even when Knuckles is not standing above it. In addition, the mobile only spins around twice each time rather than four times, so the boss takes longer to be defeated. As with Sonic and Tails, eight hits are needed to destroy it.


Main articles (Sonic 3, Sonic & Knuckles, Sonic 3 & Knuckles, Sonic & Knuckles Collection) | Gallery (Sonic 3, Sonic & Knuckles, Sonic & Knuckles Collection) | Beta elements (Sonic 3, Sonic & Knuckles) | Staff (Sonic 3, Sonic & Knuckles, Sonic & Knuckles Collection) | Glitches (Sonic 3, Sonic 3 & Knuckles)