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By tapping jump, Sonic can perform a low-altitude "quick jump," perfect for going up shallow stairs at top speed when you want climb without losing your pace. — Secret Document 003, Sonic Unleashed (Wii/PlayStation 2)
Hop is a move used by Sonic the Hedgehog which first appeared in Sonic Unleashed. It is a small leap Sonic does while running to avoid small bumps during the courses, while allowing the player to preserve running momentum.
Hop involves Sonic jumping with a light leap while running without going into a full Spin Jump. It can be used to quickly cross small gaps and clear low obstacles that would otherwise make the user trip or negate the Sonic Boost, without losing speed and/or momentum, which is the downside to using a regular Spin Jump.
While Grinding, the player can leap greater than when he is running on the ground.
The Hop first appeared in Sonic Unleashed, where it can only be used Sonic in the daytime Stages. To perform the move in gameplay, the player must lightly tap /.
In the Wii version of Sonic Colors, the Hop is more used in Tropical Resort where there are several bumps encountered in several of it's acts. To perform the move in gameplay, the player must tap the following buttons:
Wii Remote Normal
Wii Remote Sideways
Wii (Classic Controller)
Wii (GameCube Controller)
In Sonic Generations, the Hop is only used by Modern Sonic, In the console/PC version of the game, the Hop is required more often. Special, brightly colored and long bumper-style objects can be found in several Stages, including Green Hill and Speed Highway, which mark where the Hop is best used. In the battle against Silver, if the player has not got enough energy in the Boost Gauge to knock away debris, the Hop is a good way to do so.
The 3DS version of Sonic Generations is the first portable game where Sonic can perform the Hop. However, like in Sonic Colors it is more of a novelty that can be entirely ignored.