Horizontal Bars (, or スプリングポール Supuringupōru , lit. "Spring Poles") ? Swing Bars, are gimmicks that first appeared in  . They are used to launch the player higher into the air in order to traverse distances or grossing gabs that otherwise cannot be spanned.
Sonic Adventure 2
Horizontal Bar are, as their name implies, normal and respectively thin, horizontal poles. They can either be placed between two walls and hang perpendicular from a lone wall or a vertical pole.
In gameplay, the Horizontal Bars are used by the player to bring the playable character to other locations. By having the playable character swing around on the Horizontal Bar and then releasing it, the playable character will be thrown through the air as a form of transporation. This can be used to either reach otherwise unreachable areas, cross
bottomless pits, take shortcuts or just get further down the path. Where the playable character is sent depends on when in the playable character's swing that the player releases the Horizontal Bar. Sonetimes, the player can grab onto multiple Horizontal Bars in succession. To grab a Horizontal Bar, the player usually has to either jump into it or use the Homing Attack, and to release it, the player always has to press the respective game's jump button.
In most cases, when grasping a Horizontal Bar, a circle with a densely colored front section will appear around it. The circle lights up according to the user alignment with the bar, similarly to a
Plan Position Indicator radar display. If the player presses the release button at the time the playable character is in the colored front section, the user will be launched forward with optimal speed and hight; otherwise, the playable character will be launched forward and downward with much less speed. In some games it will makes the player fall to the ground if the player presses the button early or too late.
Sonic Adventure 2
The Horizontal Bars first appeared in
and its remake, Sonic Adventure 2 , where they are only encountered in Sonic Adventure 2: Battle Sonic and Shadow's Stages, such as City Escape and Radical Highway. In this game, the Horizontal Bars have the ring indicators for an optimal jump, which are colored red, and they can be grabbed onto by touch.
Sonic the Hedgehog (2006)
, the Horizontal Bar's mechanics are exactly the same as in Sonic the Hedgehog (2006) with a red-colored ring indicators for an optimal jump. The Horizontal Bars are a rare gimmick in this game, meaning it can only be found in a few Sonic Adventure 2 Action Stages, like Wave Ocean and Shadow's version of Dusty Desert.
, Horizontal Bars, called Sonic Unleashed Horizontal Poles in the PlayStation 2/ Wii version, they usually appear in the nighttime Stages for Sonic the Werehog to use. In this game, there is no circle appearing around the Horizontal Bar to mark the ideal point to jump off it and Sonic only swings back and forth on it rather than all the way around it. However, the ideal point to jump off the Horizontal Bar is usually on the apex of Sonic's swing. To grab onto a Horizontal Bar in gameplay, the player has to press the following buttons:
Wii (Classic Controller)
Wii (GameCube Controller)
Once grabbed onto the horizontal bar, Sonic will automatically keep hanging onto it. Note that when using the Wii remote, the player has to shake the Wii remote to make Sonic swing on the bar while in the others version or with the other controls, Sonic will swing automatically. Additionally, on the PlayStation 2/Wii version of the game, if the player holds the Grab button after jumping off the Horizontal Bar, Sonic will automatically find and grab the next Horizontal Pole/Vertical Pole within his range.
In rare cases, there are also a few types of poles that appear in the daytime Stages which regular Sonic can use too.
In the console/PC version of
, Horizontal Bars are usually seen in 2D sections, held in place by a pole in the background. In this game, Horizontal Bars again have the ring indicators for an optimal jump, except that in this game they are colored cyan. Additionally, the player can target the Horizontal Bars with the Sonic Generations Homing Attack.
The only times Horizontal Bars appear in three-dimensional sections are in the
Challenge Act "Cream: Helping Hand" and the Seaside Hill Challenge act "Surf, Sea and Sand". They function exactly the same, but the circle that appears is slightly harder to read due to the camera angle. There are no poles holding the bars.
Prima Development (20 May 2001). "Mission 5: Clear Hard Mode". . Prima Games. p. 25. Sonic Adventure 2: Prima's Official Strategy Guide ISBN 978-0761536147.
Sonic the Hedgehog (2006)
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English voice actors
Jason Griffith ( | Sonic, Shadow the Hedgehog) Pete Capella ( | Silver the Hedgehog) Lacey Chabert ( | Princess Elise) Mike Pollock ( | Dr. Eggman, Narrator) Amy Palant | ( | Tails, Ladies-in-waiting) Lisa Ortiz ( | Amy, Ladies-in-waiting) Bella Hudson ( | Blaze) Dan Green ( | Knuckles, Mephiles, Solaris Project scientists) Kathleen Delaney ( | Rouge) Maddie Blaustein ( | Omega) David Wills (
Duke, G.U.N communitcator)
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic) Kōji Yusa ( | Shadow) Daisuke Ono ( | Silver) Maaya Sakamoto ( | Princess Elise) Chikao Ōtsuka ( Dr. Eggman) Kenji Utsumi (Narrator, | Duke) Ryō Hirohashi ( | Tails) Hikari Yono ( | Ladies-in-waiting) Nao Takamori ( | Blaze) Nobutoshi Kanna ( | Knuckles) Takayuki Sakazume ( | Mephiles) Keiji Okuda (Solaris Project scientist, | G.U.N. communicator) Yoshikazu Kozuma (Solaris Project scientist) | Rumi Ochiai ( | Rouge) Taeko Kawata ( | Amy) Taiten Kusunoki (
Sonic Episode | Shadow Episode | Silver Episode | Last Episode
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attacks Donkey Kick Combo* | Double Axle Combo* | Double Kick Combo* | Feral Were-Hammer* | Knuckle Sandwich Combo* | Sho-Hog-Ken* | Unleashed Knuckle Sandwich* | Vertical Were-Hammer* | Were-Hammer* | Werewheel Rush*
attacks Earthshaker* | Egg Scrambler* | Feral Wild Whirl* | Rolling Kick Combo* | Sho-Claw-Ken* | Ultimate Wild Combo* | Unleashed Wild Combo* | Wereclap* | Wild Whirl* | Wild Whirl Were-Hammer*
attacks Aerial Claw Slash* | Aerial Claw Slash and Spin* | Aerial Piledriver* | Crescent Moon Strike* | Diving Bodypress* | Flying Double-Punch* | Flying Double-Punch Crush* | Hurricane Combo* | Shooting Star Combo* | Typhoon Combo*
attacks Air Boost | Crouch | Foot Sweep* | Grind Step | Grinding | Homing Attack | Hop | Light Speed Dash | Slide | Skydiving | Sonic Boost | Sonic Drift | Spin Jump | Stomp | Quick Step | Wall Jump
Beatdown** | Crescent Moon Strike** | Earthshaker** | Wereclap** | Were-Hammer** | Were-Claw** | Were-Wallop** | Wild Claw** | Wild Whirl**
Level up items Air Boost Shoes* | Light Speed Dash Shoes* | Stomping Shoes* | Wall Jump Shoes*
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English voice actors
Jason Griffith ( | Sonic, Sonic the Werehog, Prof. Pickle's Assistant) Amy Palant ( | Tails) Lisa Ortiz ( | Amy) Anthony Salerno ( | Chip) Mike Pollock ( | Eggman, Zonshen) Christopher Collet ( | Orbot) Dan Green (
Ice Cream Vendor, Prof. Pickle)
Japanese voice actors
Jun'ichi Kanemaru ( | Sonic) Chikao Otsuka ( | Eggman) Chō ( | Prof. Pickle) Ryo Hirohashi ( | Tails) Taeko Kawata ( | Amy) Tomokazu Seki ( | Sonic the Werehog) Ryōko Shiraishi (
Planetary Pieces Endless Possibility | Dear My Friend
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"*" Exclusive to
PS3/ Xbox 360 version "**" Exclusive to PS2/ Wii version.