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Hover[1] (ホバー[2] Hobā?), also known as Hovering[3] (ホバーリング[4] Hobāringu?), is a move that appears in the Sonic the Hedgehog series. It is a technique that allows the user to hover above the ground while slowly descending.

Description[]

When performing the move, the character uses boosters to slow their descent. The move can be used to traverse large gaps and bottomless pits. The move can used multiple times as long the player is in the air, allowing the player to help regulate their descent if needed.

Game appearances[]

Sonic Adventure[]

Hover was first used by E-102 Gamma in Sonic Adventure and Sonic Adventure DX: Director's Cut after obtaining the Jet Booster. When equipped, the player can hover by pressing and holding the jump button while in the air.

Sonic Adventure 2[]

In Sonic Adventure 2 and its enhanced port Sonic Adventure 2: Battle, the Hover is used by Tails and Dr. Eggman after the player has collected the Booster and Jet Engine, respectively.

Shadow the Hedgehog[]

In Shadow the Hedgehog, the Hover is usable by the player when piloting the Jump Vehicle.

Sonic the Hedgehog (2006)[]

In Sonic the Hedgehog (2006), the Hover is used by E-123 Omega. In this game, it functions like E-102 Gamma's Hover, although it was performed using boosters built into Omega's back. In addition, the Hover briefly holds the player in the same vertical position before descent in gameplay. Players can exploit this by repeatedly pressing the jump button to freely move around in the air without descending. This move can be used to venture past boundaries in the game and explore new places.

Sonic Forces: Speed Battle[]

In Sonic Forces: Speed Battle, the Hover makes another appearance. In this game, it is yet again used by E-102 Gamma, allowing him to stay in the air a little longer than other characters while jumping.

Variants[]

Burst Hover[]

Main article: Burst Hover

The Burst Hover is a move exclusive to Blaze the Cat. The move is performed in the same manner as the Hover; however, the Burst Hover can only be used for about five seconds each time the player is in the air, after which the player will fall helplessly.

Trivia[]

  • In Sonic Adventure, all of the E-Series robots fought by Gamma (excluding Zeta) use a different version of Hover, in which they briefly fly as opposed to hovering.
  • In Sonic Heroes, when Team Dark perform their Triangle Dive, Omega appears to be using his hover abilities to assist with the glide.
  • In Sonic the Hedgehog (2006), there is a glitch where if the player continually uses the Hover and releases the jump button at the same time Omega touches the ground, Omega will then be launched into the air at an absurd height that is otherwise unattainable by other regular gameplay means; the longer the player uses the Hover, the greater the height the player will reach from this glitch. Depending on the stages, Omega may be launched high enough to reach past the upper boundary of the stage where he will die, causing the player to lose a life. This glitch can also be done with Knuckles' and Rouge's Glide.
    • Also in Sonic the Hedgehog (2006), Omega uses his falling animation when he Hovers, however an unused animation exists within the files specifically for Hovering, but no animation calls for it was created.

Gallery[]

Screenshots[]

References[]

  1. Sonic the Hedgehog (PlayStation 3) United States instruction booklet, pg. 19.
  2. Sonic the Hedgehog (PlayStation 3) Japanese instruction booklet, pg. 24.
  3. Sonic Adventure (Dreamcast) United States instruction booklet, pg. 27.
  4. Sonic Adventure (Dreamcast) Japanese instruction booklet, pg. 29.
Navigation templates to Hover


Main article · Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic) · Story Screens (Sonic, Tails, Knuckles, Amy, Big, Gamma) · Credits · Glitches · Beta elements · Gallery · Pre-releases (Limited Edition, DX Demo Version) · Re-releases (DX, 2010)

Main article | Script | Staff | Gallery

Main article · Scripts (Hero, Dark, Last) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (The Trial, Preview, TRIAL Version) · Re-releases (Battle, 2012)


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