Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|This location exists primarily or exclusively within the Sonic Boom continuity.|
Information in this article may not be canonical to the storyline of the games or any other Sonic continuity.
Sonic Dash 2: Sonic Boom
The Jungle is a typical tropical forest on Seaside Island, similar to the East and West Forest. It has a clear blue sky and is surrounded by mountains covered in lush vegetation. Spread across the area's tan soil are small green hills and large gray boulders with plants. Growing in abundance are large regular trees and palm trees. Also dotting the landscape are small bushes and broad-leafed plants in green and violet. Cutting through the Jungle is a three-lane road carved out of trees.
For the holidays of 2015, the Jungle was remodeled with a thin layer of snow covering the landscape and the edges of the road.
In the Jungle, the playable characters are stuck running down the level's road and can only move left and right between the road's three lanes (akin to the Quick Step). While running, the player can pick up powerups like the Shield, Score Doubler, Magnet, Enerbeam and Super Ring, and utilize gimmicks like the Springs, Hoops, Rails and Boost Pads. There are also occasionally Junctions that the player can enter to switch characters, change level, and bank Rings.
The Jungle has many environmental obstacles which the player can either jump over, roll under or move around. Obstacles like mines and spikes will inflict damage upon touch without protection, and falling into a pit results in a game over. There are also jungle-themed blockades that cause a game over when hitting them without protection. All of these obstacles are otherwise rendered moot when Dashing.
The Jungle has no set goal to reach. The only objective is to keep running for as long as possible. As such, the level cannot be completed in the conventional sense; it only ends when the player switches level or gets a game over.
- The Jungle uses the same background music as the Village.
- The Jungle appears to be based on the Hoverboard areas seen in the episodes "The Sidekick" and "Guilt Tripping" from the Sonic Boom television series.
- ↑ Hardlight Studio on Twitter. Twitter (6 June 2016). Retrieved on 8 June 2016. “Alexander Soerensen: I would be ever so grateful if you would say what the first three levels (forest, village and lair) in Sonic Dash 2 are named. / Hardlight Studio: Hi there! Jungle, Village and Eggman’s Lair. We’ve also just added Mountain :) Thanks for playing our game!!!”