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Mecha Green Hill Zone is the fourth Zone of Sonic Chaos for the Master System and Game Gear, coming after Sleeping Egg Zone and preceding Aqua Planet Zone. The Zone is a mechanized Green Hill Zone, which was introduced in Sonic the Hedgehog. In keeping with the other Zones of this game, Mecha Green Hill Zone consists of two standard Acts followed by a shorter, third Act which contains the boss.
Description
Mecha Green Hill Zone is a tropical area, but everything from the ground to the trees is completely mechanized. Steel palm trees deploy explosive Coconut-Bots, and Boing-o-Bot Badniks trundle across bleak fields of synthetic grass. The ground is stark and metallic, and the skies are sickly, polluted green (or orange, on the Game Gear version). The level also incorporates the 'tilting bridges' from Gigalopolis Zone, that the player has to sprint across fast or fall off.
Boss
Mecha Green Hill Zone's boss appears to be a cross between a beetle, a sloth and a monkey. While shimmying up and down a robotic palm, the machine spits out energy bolts from a cannon hidden inside its back. Not nearly as problematic as its Sleeping Egg predecessor, the boss can be defeated through the standard tactic of dodging the attacks and jumping on its head. Another means of defeating it is for the player to jump above his head and stay there giving him repeated damage. This only works with Sonic because Tails just keeps bouncing around.
Trivia
- Both the Master System[1] and Japanese Game Gear[2] manuals state that this Zone used to be Green Hill Zone, but for unknown reasons, this was removed from the version for the English Game Gear.[3]
- The music in this Zone is a remix of "Sonic - You Can Do Anything", the main theme of Sonic the Hedgehog CD. Sonic the Hedgehog 2's Green Hills Zone uses the theme as well. Coincidentally, both Zones are based on Green Hill Zone from Sonic the Hedgehog and both are the fourth Zone of their respective games.
Music
References
- ↑ 1.0 1.1 Sonic Chaos (Master System) AU instruction manual.
- ↑ Sonic Chaos (Game Gear) Japanese instruction manual, pg. 23.
- ↑ Sonic Chaos (Game Gear) United States instruction manual, pg. 14.
External links
- Sonic Chaos page at The GHZ
Playable characters | Sonic · Tails | |
Non-playable characters | Eggman · Flicky | |
Zones | Turquoise Hill Zone · Gigalopolis Zone · Sleeping Egg Zone · Mecha Green Hill Zone · Aqua Planet Zone · Electric Egg Zone · Special Stages | |
Enemies | Boing-o-Bot · Bomblin · Buzz Bomber · Coconut-Bot · Frogger · Mecha Hiyoko · Metal-o-Turtle · Veg-o-Bot | |
Bosses | Lady Bug Boss · Bead Worm Boss · Bouncy Boss Robot · Tree Crawler Boss · Sphere-o-Bot Boss · Laser Walker | |
Moves/techniques | Crouch · Propeller Flying · Spin Attack · Spin Dash · Spin Jump · Super Peel Out | |
Gimmicks and obstacles | Dash Panel · Goal Plate · High-speed warp tube · Spikes · Spring · Switch | |
Items | Air bubble · Chaos Emerald · Continue · Giant Ring · Item Box (1-Up, Invincible, Super Ring, Pogo Spring, Power Sneakers, Rocket Shoes, Time Stop) · Ring | |
Other | Corkscrew · Life · Loop · Master Robots · North Cave · South Island · Water |