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MeteorTech Sparkworks

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Sonic Riders: Zero Gravity
MeteorTech Sparkworks

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Quotation1 Kick up sparks to light the darkened halls of this defunct factory! Quotation2
In-game description
MeteorTech Sparkworks
MeteorTech Sparkworks
Amy Rose racing against Storm in MeteorTech Sparkworks
Appearances and overview
First appearance

Sonic Riders: Zero Gravity
(Only appearance)


A darkened MeteorTech factory owned by Dr. Eggman

Stage theme(s)

Industrial theme

Previous stage

Snowy Kingdom

Next stage

Tempest Waterway

Playable characters
(story mode)


Level number


Number of acts


MeteorTech Sparkworks is the fourth course of the Babylon Story in Sonic Riders: Zero Gravity. It is located inside the factory of MeteorTech in Monopole.


In the Babylon Story, Amy Rose encounters Storm the Albatross who is determined to pilfer the Ark of the Cosmos she has in her possession. In an attempt to escape from Storm, Amy unleashes a strong wallop from her Piko Piko Hammer onto Storm's head and makes her escape while the dazed Storm trudges slowly after her.


This level is characterized by blaring alarms, large gears and machinery, and the MeteorTech robots flying through and aligned throughout the stage. Contrary to its mirror stage, MeteorTech Premises, the lights in the factory are defunct and require "sparkworks" to become functional. These sparks are carried through electrical ramps that can be channeled through the racers, and after performing a trick off of these ramps, the current from the ramps will channel themselves into the lighting of factory.


Mission Objective Character Rank Requirements
1 Find the fastest route and reach the goal in under 1:13 minutes! Wave
  • Normal: 1:13-1:10
  • Super: 1:09-1:07
  • Extreme: <1:06
2 Reach the goal with at least 110 Rings! Jet
  • Normal: 110-129 Rings
  • Super: 130-149 Rings
  • Extreme: 150 or more Rings
3 Score at least 18 points by performing really slick tricks! Storm
  • Normal: 18-27 points
  • Super: 28-37 points
  • Extreme: 38 or more points
4 Perform at least 6 grinds before reaching the goal! Jet
  • Normal: 6-8 grinds
  • Super: 9-11 grinds
  • Extreme: 12 or more grinds
5 Earn 850 points performing gravity dives as you do one lap around the course! Wave
  • Normal: 850-999 points
  • Super: 1000-1199 points
  • Extreme: 1200 or more points
6 Take on 3 robots and come in at least 3rd place! Storm
  • Normal: 3rd place
  • Super: 2nd place
  • Extreme: 1st place
7 Land attacks on Sonic and his friends to reach the goal in under 1:10 minutes Jet
  • Normal: 3 attacks
  • Super: 4 attacks
  • Extreme: 5 or more attacks

Musical Themes

Sonic Riders Zero Gravity "Gadget Round" Music Request01:42

Sonic Riders Zero Gravity "Gadget Round" Music Request

The music that is played in this level is the same as MeteorTech Premises, "Gadget Round". The theme has a dance beat and a slightly heavy use of sound effects and synthesizers.


  • Although this is a stage played in the Babylon Story, Amy Rose is played in this stage, making this stage the only time you play as someone from Sonic's team during the Babylon story aside from Sonic at the last stage.
  • This is the only time in the game Amy is playable in her normal outfit, when at any other moment she will be in her racer outfit.
  • This stage is similar to MeteorTech Premises, by having the same music. It is also slightly harder than MeteorTech Premises, due to having to dodge flying robots in every part of each lap.
  • When playing as Amy in story mode, she retains her normal red dress and red boots, making that the only instance where a player can utilize an alternate costume for Amy.
  • If the player uses the Big Bang Extreme Gear and a close start dash to get GP and attack mode, then quickly goes to the attack mode shortcut, because the door has not yet opened, the player will keep diving from the track and eventually the entire map.
  • In this track and its counterpart, there is seen several robots that are only in the Crate-like obstacles(as are used for Meteor Burst)and in its counterpart on the ceilings there are parts of them, mostly these robots maybe the Prototypes of the Robots SCR-GP and SCR-HD, also they don't move and this is because they have been shut down due to them being useless as they will not do anything, however if they were used they would make sparks fly from their tails and wouldn't do as much.


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