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Information in this article is about real-life people, companies, and objects, and does not relate to the in-universe Sonic series.
After a good sales start in both the U.S. and Japan with 14 launch titles (a record at the time), subsequent low retail support in the U.S., lack of communication with third-party developers by SNK's American management, the craze about Nintendo's Pokémon franchise, anticipation of the upcoming 32-bit Game Boy Advance, as well as strong competition from Bandai's WonderSwan Japan, led to a sales decline in both regions.
Only one Sonic game was ever released on this console.
The system enjoyed a greater success than any Game Boy competitor since Sega's Game Gear. However, it was hurt by several factors, such as a lack of communication with third-party developers, the success of the Game Boy Color, and anticipation of the Game Boy Advance.
- The Neo Geo Pocket Color had no region lock chip inside the hardware. This means owners can play any games from any region.
- The Neo Geo Pocket Color does not have a D-Pad; instead it has a unique arcade-like microswitched stick.
- Sonic Pocket Adventure is the second official Sonic game to be released on a system not made by Sega. The first was Sonic Jam on the Game.com console.