|Alignment and character traits|
|Skills, abilities and powers|
The Orange Wisp has a rocket-shaped body, with two green eyes lined up vertically, similar to Refreshinator. It is the only Wisp other than the Green Wisp not to have tentacles but three sphere-like structures on its underside. When Sonic absorbs it, he becomes a living rocket, not looking like Sonic at all, and has two mean-looking eyes and the Wisp's color.
It can transform Sonic into the Orange Rocket, which is the third Color Power encountered in the game. It can blast Sonic up to tremendous heights at high speeds, and once he is at maximum height, Sonic goes into a skydiving descent and can fall faster if he wants. It cannot be used in 3D.
The Orange Wisp also appears in the console/PC version of Sonic Generations. It is able to be used by Modern Sonic. The player can now charge up the Rocket Power, with the downside that charging for too long will make the power wear off. Unlike the original game, Sonic doesn't skydive when he descends, as the level is designed so that he cannot gain the height necessary to do so. It is also controllable, meaning the player can move left or right while in the Orange Rocket transformation.
Orange wisps are very sensitive and emotional. The get happy very easily, and are saddened when they make a mistake. They are angered easily as well.
- According to the Sonic Colors instructions manual, "Orange Wisps are very sensitive, emotional Wisps. They are easily elated when praised, but they can easily get depressed when they make a mistake. Be careful not to upset them, they can get angry very easily."
- The Orange Wisp can be used to deal extra damage against Frigate Skullian and, in the DS version, Frigate Orcan.
- Sonic first uses the Orange Wisp in Sweet Mountain Act 3.
- The Orange Wisp is often referred to as the Orange Rocket. The Orange Wisp is the name of the Wisp, but the Orange Rocket is Sonic using the color power of the Orange Wisp.