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The Penguin[1][2] (ペンギン[3][4] Pengin?) is a creature that appears in the Sonic the Hedgehog series. It is a race of penguin Animals used for raising Chao.

Game appearances[]

Sonic Adventure/Sonic Adventure DX: Director's Cut[]

SADXPenguin

A Penguin, from Sonic Adventure DX: Director's Cut.

The Penguin made its debut in Sonic Adventure and Sonic Adventure DX: Director's Cut. In gameplay, Penguins can alter the stats, appearance and personality of a Chao. These animals are found inside Badniks. Simply destroy the Badnik to release the Penguin inside, and then touch it to pick it up. When released, the Penguins have a green sphere around them, which disappears shortly afterwards. They are found in the following Action Stages:

Upon entering a Chao Garden with a Penguin, it will leave the playable character and run around the garden. The Penguin will sparkle if it has not given them to a Chao in the garden. Should the player give a Penguin to a Chao, the Chao will embrace it, attaining its appearance and behavior and raising its stats according to the Penguin's. The Penguin will then lose its sparkle and disappear shortly after.

Sonic Adventure 2/Sonic Adventure 2: Battle[]

In Sonic Adventure 2 and Sonic Adventure 2: Battle, the Penguins appear again as Animals used for raising Chao. The way the player acquires the Penguins, releases them into the Chao Garden, and uses them to alter Chao, is the same as in Sonic Adventure and Sonic Adventure DX: Director's Cut. The Penguins similarly disappear after being used and possess a temporary green sphere around them when released from robots. However, they do not sparkle in Chao Gardens like in the previous title

In gameplay, the Penguins are either found inside Badnik enemies or the second Chao Container opened in an Action Stage, or hiding somewhere in the Action Stages, usually inside Cages or Pipes. They are found in the following Action Stages:

Hero Story Dark Story Misc.
Action
Stage
Metal Harbor
Aquatic Mine
Hidden Base
Meteor Herd
Final Rush
Dry Lagoon
Final Chase
Green Hill

Sonic Advance series[]

Sonic Advance[]

Advance1penguin

In Sonic Advance, the Penguins appear as victims of Dr. Eggman, who used them as organic batteries for his Badniks. The Penguins can be found in Ice Mountain Zone where they pop out of destroyed Badniks. Also, in the second Act of Ice Mountain Zone, the Penguins pop out of the Act's destroyed capsule.

Sonic Advance 2[]

Advance2penguin

In Sonic Advance 2, the Penguins appear as victims of Dr. Eggman, who used them as organic batteries for his Badniks. The Penguins can be found in Ice Paradise where they pop out of destroyed Badniks.

Sonic Pinball Party[]

SPinballPartyEnding

The Penguin in Sonic Pinball Party.

In Sonic Pinball Party, the Penguins play a role in the game's Story mode. In this game, the Penguins were among the Animals that came to Casinopolis, only to get kidnapped by Dr. Eggman and turned into robotic slaves. To save the Penguins and his other Animal friends, Sonic entered the Egg Cup Tournament. Once Sonic completes the game's Story mode, a shot of a Penguin leaving Casinopolis together with Sonic's friends and the other Animals is shown.

Sonic Rush[]

Penguinsprite

In Sonic Rush, the Penguins appear as victims of Dr. Eggman and Eggman Nega, who used them as organic batteries for their Badniks. The Penguins can be found in Water Palace where they pop out of destroyed Badniks.

Stats[]

Sonic Adventure[]

Icon Group Color Parts Acquired Learned Behavior Stat Boosts
Sa1 penguin Swim Yellow Flippers, feet, eyebrows, tail Skating +1 Swim for every three Penguins given[5]

Sonic Adventure DX: Director's Cut[]

Icon Group Color Parts Acquired Learned Behavior Stat Boosts
Swim Fly Run Power Intelligence Luck
Sa1 penguin Swim Yellow Flippers, feet, eyebrows, tail Belly sliding +36%[6] +12%[6] +8%[6] -24%[6] +20%[6] +20%[6]

Sonic Adventure 2[]

Icon Group Color Parts Acquired Learned Behavior Stat Boosts
Swim Fly Run Power Intelligence Luck
Penguinface Swim Yellow Flippers, feet, eyebrows Belly sliding +18[2] +6[2] +4[2] -12[2] 0[7] 0[7]

Sonic Adventure 2: Battle[]

Icon Group Color Parts Acquired Learned Behavior Stat Boosts
Swim Fly Run Power Intelligence Luck
Penguinface Swim Yellow Flippers, feet, eyebrows Belly sliding +36[8] +12[8] +8[8] -24[8] +20[9] +20[9]

Gallery[]

See also[]

References[]

  1. Stratton, Bryan (17 June 2003). "Caring for Chao" (in English). Sonic Adventure DX: Director's Cut: Prima's Official Strategy Guide. Prima Games. p. 138. ISBN 978-0761542865.
  2. 2.0 2.1 2.2 2.3 2.4 Prima Development (20 June 2001). "The Chao Primer" (in English). Sonic Adventure 2: Prima's Official Strategy Guide. Prima Games. p. 171. ISBN 978-0761536147.
  3. Sonic Adventure Navigation Guide - Chao Secret Book. Softbank Creative. 16 March 1999. p. 10. ISBN 978-4797308624.
  4. (in Japanese) ソニックアドベンチャー2バトル最強攻略ガイド. Shogakukan. 2002. p. 201. ISBN 978-4091060457.
  5. Sonic Adventure - Animals. Chao Island. Retrieved on 26 May 2016.
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Sonic Adventure DX - Animals. Chao Island. Retrieved on 26 May 2016.
  7. 7.0 7.1 Sonic Adventure 2 - Animals. Chao Island. Retrieved on 26 May 2016.
  8. 8.0 8.1 8.2 8.3 (in English) Sonic Adventure 2: Battle: Prima's Official Strategy Guide. Prima Games. p. 109. ISBN 978-0761539292.
  9. 9.0 9.1 Sonic Adventure 2: Battle - Animals. Chao Island. Retrieved on 26 May 2016.

Main article · Scripts (Sonic, Tails, Knuckles, Amy, Big, Gamma, Super Sonic) · Story Screens (Sonic, Tails, Knuckles, Amy, Big, Gamma) · Credits · Glitches · Beta elements · Gallery · Pre-releases (Limited Edition, DX Demo Version) · Re-releases (DX, 2010)

Main article · Scripts (Hero, Dark, Last) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (The Trial, Preview, TRIAL Version) · Re-releases (Battle, 2012)

Main article · Staff · Glitches · Beta elements · Gallery · Re-releases (SonicN, Android)


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