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Quake (クエイク Kueiku?) is a POW move used by Shield Pawn-type enemies in Sonic Chronicles: The Dark Brotherhood. When performing this move, the user creates tremors.


When performing Quake, the user walks forward and begin moving their torso up and down while spinning (without moving their legs), using their massive weight to create tremors.

In gameplay, Quake deals attack damage to all playable characters present. This attack will (without player influence) always hit the opponents, regardless of their stats.[1] When dealing damage, Quake has a chance of inflicting stun on the targets.

Quick time event

When Quake is performed in gameplay, the player has to complete a series of real-time events by performing certain actions on the Touch Screen, in order to evade Quake optimally. If done correctly, the attack will be nullified. For these actions, the player has to touch the inside of eight circles in succession when the outer circles overlap the inner circles.

Missing or not touching these circles correctly will increase the chances of the attack connecting.


  1. Grossman, Howard; Taruc, Nelson (30 September 2008). "Enemy Chart". Sonic Chronicles: The Dark Brotherhood: Prima Official Game Guide. Prima Games. p. 187. ISBN 978-0761559986.
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