When performing Rising Knuckles, Rouge and Knuckles moves up in front of the opponent. As Rouge then begins to ascend directly up into the air, Knuckles grabs onto her hands and is lifted up with her. When Rouge then reaches the appropriate height of her ascend, she and Knuckles flies down towards the opponent alongside each other (Rouge by using her wings and Knuckles by gliding) and strikes the opponent simultaneously, with Rouge using a kick and Knuckles using a punch. After landing the first strike, Knuckles performs an upward U-turn and flies back to the opponent and lands an additional strike on the opponent, before retreating with Rouge to their team positions.
In gameplay, Rising Knuckle deals attack damage to a single target with two strikes. When dealing damage, Rising Knuckle has a chance of inflicting stun on the target. The higher the level of Rising Knuckle is, the more attack damage it will deal and the greater the possibility that it will inflict stun on an opponent.
Quick time event
When performing Rising Knuckle in gameplay, the player has to complete a series of real-time events by performing certain actions on the Touch Screen, in order to execute Rising Knuckle optimally.
The player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it vertically across the middle of the screen, from the bottom of the screen to the top.
The player has to touch and stay inside the outer circle that appears when it overlaps the inner circle and follow it in a small curve on the left part of the screen from the top of the screen to the bottom.
The player has to touch the inside of two circles in succession when the outer circles overlap the inner circles.
Missing or not touching these circles correctly will either result in Rouge and/or knuckles missing a strike or the damage from the attack being reduced.
175% of Attack damage
Stun (20% chance)
200% of Attack damage
Stun (30% chance)
225% of Attack damage
Stun (50% chance)
If Rouge is equipped with Ferox, the player will still have perform a real-time event on the Touch Screen which only involves the player touching an outer circle when it overlaps the inside.