Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Register
Advertisement
Sonic Wiki Zone
Main page Gallery
<< Previous stage Sonic Adventure 2
Sand Ocean
Next stage >>

Sand Ocean (サンドオーシャン Sando Ōshan?) is the third stage of the Dark story in Sonic Adventure 2 and Sonic Adventure 2: Battle, and is playable as Dr. Eggman.

Description[]

Sand Ocean is desert-themed, with quicksand surrounding the entire area like a sea. It is Egyptian-themed as well with large murals, hieroglyphs in small square platforms, and giant statues with Eggman-like heads on top. For some strange reason, there are flags and gas tanks with G.U.N.'s logo marked on them.

Story[]

After returning from Prison Island where he released Shadow, Dr. Eggman sets off to his secret base, taking note that there’s an emerald sign on the area. Since Shadow had asked him to bring Chaos Emeralds the next time they met, Eggman takes off and finds Knuckles and Rouge fighting over the Master Emerald, which is not a Chaos Emerald like he initially thought. Still, he snags it, thinking he could use it for something, but Knuckles foils his plans by smashing the emerald into pieces. Eggman leaves the scene baffled at the echidna’s antics and continues his way back to his base.

Gameplay[]

Sand Ocean is filled with bottomless pits in the form of fields of quicksand that the Eggwalker will sink into immediately upon contact, causing the player to instantly lose a life.

The major gimmicks of this level are the pillars that can be knocked over by locking-on to the Dynamite packs attached to the base, forming new paths and accessing other platforms that make alternative paths easier to access.

Overview[]

1st Mission: Return to Hidden Base![]

2nd Mission: Collect 100 rings![]

If the player picks up every Ring along the main path and shoots the Balloons along the way, it is possible to collect 100 Rings in under two minutes.

3rd Mission: Find the lost Chao![]

The player should begin by jumping onto the small platform from the rotating one that otherwise leads to the second Point Marker, being careful not to hit the Spring. From there, they must wait for the moving platform ahead to come, then jump onto it. While riding the platform, the player will see two more platforms on the left: the closest one has fences on two sides, and the other is stacked with four Steel Containers. As the player moves toward the closest platform, they should jump and move around the fences, then blast the four Steel Containers before Hovering over to the other platform. They must Hover once more onto the bridge ahead and walk toward the altar where the lost Chao is waiting.

4th Mission: Reach the Goal within 4 minutes 0 seconds![]

If the player gets the Jet Engine in Lost Colony, they will not have to wait around for of the moving platforms in this stage. It is best to have that Level Up Item equipped before attempting this mission.

Last Mission: Clear Hard mode![]

Aside from the usual addition of more enemies with increased aggression, the only other major change here is the removal of some of the moving platforms. If the player practices their Hovering skills, this mission will be easy.

Level Up Item[]

The Level Up Item in Sand Ocean is the Mystic Melody for Dr. Eggman.

It can be reached by choosing the left platform on the first gyrator. The player must be careful of the bombs, which a Bomb Beetle throws, and must either dodge them or shoot at the Bomb Beetle to destroy it.

Chao Container locations[]

  1. Before crossing the third pillar that needs to be knocked down, the player should walk past it to see a pair of swinging iron balls. The first Chao Container can be found behind them.
  2. After the first Point Marker, a rotating platform, and a series of moving platforms, the player will arrive at a platform with some Dynamite on it. The second Chao Container can be found there.
  3. After the second Point Marker, the third Chao Container can be found atop a tall platform.

Animals[]

Big the Cat sighting[]

Sonic2app 2017-02-16 21-26-59-505

Big the Cat in Sand Ocean, from the 2012 remaster of Sonic Adventure 2.

The player should step close to the Goal Ring and rotate the camera to the left to see Big sitting on a platform out in the sea of sand.

Ranking[]

Score Rank
25,000 A Rank (Sonic Adventure 2)
23,000 B Rank (Sonic Adventure 2)
20,000 C Rank (Sonic Adventure 2)
18,000 D Rank (Sonic Adventure 2)
<18,000 E Rank (Sonic Adventure 2)

Time Rank
3:30 A Rank (Sonic Adventure 2)
4:00 B Rank (Sonic Adventure 2)
4:30 C Rank (Sonic Adventure 2)
5:00 D Rank (Sonic Adventure 2)
>5:00 E Rank (Sonic Adventure 2)

Time Rank
3:00 A Rank (Sonic Adventure 2)
3:30 B Rank (Sonic Adventure 2)
4:00 C Rank (Sonic Adventure 2)
4:30 D Rank (Sonic Adventure 2)
>4:30 E Rank (Sonic Adventure 2)

Score Rank
25,000 A Rank (Sonic Adventure 2)
23,000 B Rank (Sonic Adventure 2)
20,000 C Rank (Sonic Adventure 2)
18,000 D Rank (Sonic Adventure 2)
<18,000 E Rank (Sonic Adventure 2)

Score Rank
23,000 A Rank (Sonic Adventure 2)
20,000 B Rank (Sonic Adventure 2)
18,000 C Rank (Sonic Adventure 2)
13,000 D Rank (Sonic Adventure 2)
<13,000 E Rank (Sonic Adventure 2)

Trivia[]

  • In the third mission, the player is not required to use the Mystic Melody in order to obtain the Chao.
  • The quicksand in this level gives the player a slight window of time before they lose a life (much like in the Egg Golem boss battle). In other words, if there is a Spring near the player while they are sinking in the quicksand, they can slightly move toward it while sinking. When the stage's time stops, they should immediately use the Spring before it is over. This glitch allows for navigating the stage with a large time bonus, as the time counter has stopped increasing.

Console differences[]

  • Some robots were positioned differently from the Dreamcast version in this stage.
  • The ceramic jars were added in the room with the circle of Rings on the floor in the GameCube version.
  • Just before the last Point Marker, the player will need to lock-on and destroy two water containers blocking the way in the Dreamcast version. This was changed to three water containers in the GameCube version.

Music[]

Name Artist(s) Length Music track
"Way To The Base ...for Sand Ocean" Jun Senoue 2:52

Stage map[]

Videos[]



Main article · Scripts (Hero, Dark, Last) · Staff · Manuals · Glitches · Beta elements · Gallery · Pre-releases (The Trial, Preview, TRIAL Version) · Re-releases (Battle, 2012)
Advertisement