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Skills[1] are game mechanics that appear in the Sonic the Hedgehog series. They are customizable abilities for the playable characters. They can be used to improve the characters' actions and/or abilities in gameplay.

Game appearances[]

Sonic Storybook series[]

Sonic and the Secret Rings[]

Skills first appeared in Sonic and the Secret Rings, where they are unlocked by increasing the power of Shahra's Ring. Skills can be obtained by increasing Sonic's Level to a certain number by gaining Experience Points, collecting a specific number of different Medals, or by obtaining a certain Medal from a single mission.

Most Skills featured in this game fall under categories that identifies their attributes and effects, such as Action type, EXP type and so forth. These categories are marked by the Skill Icon next to them. These categories include:

Name Icon Description
Ground Action Skill
Arrow icon
Increases Sonic's speed and ground maneuvering.
Aerial Action Skill
Wing Icon
Improves Sonic's airborne maneuvering, such as when performing attacks.
Hidden Skill
Skull Icon
Improves one of Sonic's abilities at the cost of creating a drawback. Are awarded after unlocking something.
Assist Skill
Pot Icon
Augments Sonic's attributes or another Skill to make a more powerful version of it.
Damage Skill
Shield Icon
Helps protecting or aiding Sonic when taking damage.
Experience Skill
Ring Icon
Usually adds Experience Points to the total for completing a task that normally yields less or no Experience.
Special Skill
Starburst Icon
Exclusive for Crest Skills. Increases the power of the skills of the same element, with an additional effect.

Besides the categories above, most Skills are further classified under three Element Groups, which is signified by the color of the Skill Icons. These categories separate the Skills into more general concepts:

Element Icon Description
Fire Flame Icon Focuses on attack power.
Wind Wind Icon Focuses on speed and maneuverability.
Dark Dark Icon Focuses on miscellaneous abilities.

The Skills available at the beginning of the game do not belong to any category or element. The number of Skill Points Sonic starts out with is a set amount and increases the more his level rises.

Sonic and the Black Knight[]

In Sonic and the Black Knight, Skills are used by Sonic the Hedgehog and later by Sir Lancelot, Sir Percival and Sir Gawain during the second half of the game.

For Sonic, Skills are unlocked (expect for Soul Surge) by increasing the Proficiency Level of his combat styles (Knight Style, Cavalier Style and Paladin Style). For each level the combat style increases by, one or more new Skills becomes available. Also, if Sonic acquires an upgraded version of an old Skill (which is signified by the sign "+" followed by its rank), the former Skill will be replaced by the upgraded Skill. Some Skills, however, requires that the player has achieved a certain title before it can be used, even after the player has unlocked it.

For Lancelot, Percival and Gawain, the Skills they acquire are determined by the weapon they wield: each equipable weapon in Sonic and the Black Knight has a certain set of Skills tied to them, and by equipping them to a user, they acquire the Skills tied to the weapon.

Unlike in most games, the Skill tied to the specific combat styles and weapons are not customizable. That means that the Skill sets for each combat style and weapon are permanent and cannot be changed.

Sonic Generations[]

In the console/PC version of Sonic Generations, Skills can be purchased from the Skill Shop using Shop Points the player has earned after clearing each act. Additional Skills can be unlocked by collecting all five Red Star Rings in each Act, and some will be made available for purchase after completing certain Challenge Acts. Some Skills can only be used by Classic Sonic or Modern Sonic, while others are usable by either. Both Classic and Modern Sonic are given one hundred Skill Points at the beginning of the game to distribute, the number of which will neither increase nor decrease. These Skills can only be used in Stages, as they do not work during boss battles or Challenge Acts.

Sonic Forces[]

In Sonic Forces, Skills are attached to different Wispons, which the player can unlock by completing Challenge Missions and unlocking Gold Medals. Due to being exclusive to Wispons, the Skills can only be utilized by the Avatar.

In this game, a Wispon can have up to three Skills equipped to it. While a Wispon's Skills are not interchangeable, the Wispons feature an overall widespread combination of different Skills. To make use of a Wispon's Skills, the player just has to select said Wispon as their weapon for the stage they want to play in.

List of Skills[]

Sonic and the Secret Rings[]

Sonic and the Secret Rings skills
Nr. Name Description Category Element Skill Points
required
001 Charge Jump When sliding, your speed will drop, but you will jump higher. N/A N/A 10
002 Short Jump You can jump without losing acceleration. N/A N/A 10
003 Homing Attack Quickly move the Wii Remote forward to do a Homing Attack when lock-on. N/A N/A 10
004 Homing Dash

After hitting with the Homing Attack you can jump and attack again!

N/A N/A 10
005 Soul Gauge Soul is depleted in order to use Speed Break and Time Break. N/A N/A 10
006 Jump Cancel Press the 2 Button while in mid-jump to land. N/A N/A 10
007 Jump Dash Quickly move the Wii Remote forward while in mid-jump to launch forward. N/A N/A 10
008 Homing
Cancel
Allows Homing Attack to be cancelled by Jump Cancel. N/A N/A 5
009 Charger Forward acceleration increases. Assist Wind 12
010 All-Rounder Reduces speed loss caused by rugged terrain. Assist Wind 6
011 Quick Step Ground movement to the left and right becomes smoother. Ground Action Wind 4
012 Quick High
Step
Allows you to move more smoothly than with Quick Step. Ground Action Wind 12
013 Quick Mega
Step
Allows you to move more smoothly than with Quick High-Step. Ground Action Wind 20
014 Quick Air Aerial movement to the left and right becomes smoother. Aerial Action Wind 4
015 Super Quick
Air
Allows you to fly more smoothly than with Quick Air. Aerial Action Wind 12
016 Hyper Quick
Air
Aerial you to fly more smoothly than with Super Quick Air. Aerial Action Wind 20
017 Turbo Boost Acceleration rate to top speed increases. Ground Action Wind 3
018 Rocket Boost Acceleration increases more than with Turbo Boost. Ground Action Wind 15
019 Warp Boost Acceleration increases more than with Rocket Boost. Ground Action Wind 25
020 Sub W-Boost Acceleration to top speed increases but defense is greatly reduced. Hidden Wind 20
021 Speed-Up Maximum speed increases. Ground Action Wind 10
022 Super
Speed-Up
Increases your maximum more than with Speed-Up. Ground Action Wind 25
023 Hyper
Speed-Up
Increases your maximum more than with Super Speed-Up. Ground Action Wind 40
024 Sub HS-Up Maximum speed increases but defense is greatly reduced. Hidden Wind 30
025 Landing Dash Initial speed increases when landing. Ground Action Wind 8
026 Landing Turbo Initial speed increases more than with Landing Dash. Ground Action Wind 20
027 Landing Boost Initial speed increases more than with Landing Turbo. Ground Action Wind 38
028 Soul Absorber Gives a Soul Gauge boost when you land. Aerial Action Dark 4
029 Soul
Assimilator
Soul Gauge increases more than with Soul Absorber. Aerial Action Dark 12
030 Soul Devourer Improves your Gauge's rate of increase more than with Soul Assimilator. Aerial Action Dark 20
031 Sub S
Devourer
Soul Gauge increases when landing but Rings are consumed. Hidden Dark 15
032 Fire Tackle Increased attack power when performing a Short Jump. Aerial Action Fire 8
033 Sub-F Tackle Attack power increased during a Short Jump but defense is greatly reduced. Hidden Fire 5
034 Cancel Dash When landing off a Jump Cancel, your initial speed
increases.
Aerial Action Wind 6
035 Cancel Turbo Initial speed increases after landing more than with Cancel Dash. Aerial Action Wind 15
036 Cancel Burst Initial speed increases after landing more than with Cancel Turbo. Aerial Action Wind 25
037 Cancel
Absorber
When landing off a Jump Cancel, experience is gained. Experience Dark 3
038 Cancel
Assimilator
More experience is gained than with Cancel Absorber. Experience Dark 8
039 Cancel
Devourer
More experience is gained than with Cancel Assimilator. Experience Dark 18
040 Sub C
Devourer
When landing off a Jump Cancel, exp is gained but Rings are used. Hidden Dark 12
041 Fire Gaze Increased attack power when performing Jump Cancel. Aerial Action Fire 5
042 Sub F-Gaze Attack power increased during a Jump Cancel but defense is greatly reduced. Hidden Fire 3
043 Splash Jump Allows you to jump when you strike an obstacle in midair. Aerial Action Wind 20
044 Turbo Jump Increases flight speed while using Jump Dash. Aerial Action Fire 6
045 Boost Jump Jump distance improved over Turbo Jump. Aerial Action Fire 15
046 Rocket Jump Jump distance improved over Boost Jump. Aerial Action Fire 25
047 H-Expand Extends the range of Homing Attacks. Aerial Action Fire 5
048 H-High
Expand
Extends attack range further than H-Expand. Aerial Action Fire 18
049 H-Mega
Expand
Extends attack range further than H-High Expand. Aerial Action Fire 28
050 Fire Lock-On Allows Homing Attack when locked-on to Fire Soul. Aerial Action Fire 10
051 Homing
Stability
Decreases recovery time after performing Homing Attack. Aerial Action Fire 6
052 Homing
Balance
Decreases recovery time more than with Homing Stability. Aerial Action Fire 15
053 Homing
Recovery
Decreases recovery time more than with Homing Balance. Aerial Action Fire 25
054 Expert Attack Experience is gained with each Homing Attack. Experience Dark 10
055 Quick Jump Decreases charge time required for Charge Jump. Ground Action Wind 10
056 Sub Q-Jump Decreases time required for Charge Jump but defense is greatly reduced. Hidden Wind 6
057 Aegis Slider Increases defense power while sliding. Ground Action Wind 10
058 Volcano Slider Increases attack power while sliding. Ground Action Fire 5
059 Soul Slider Gradually gain experience points while sliding. Experience Dark 5
060 Ouick Slide Movement to the left and right during sliding is smoother. Ground Action Wind 4
061 Quick High
Slide
Makes right-left movement smoother than with Quick Slide. Ground Action Wind 12
062 Quick Mega
Slide
Makes right-left movement smoother than with Quick High Slide. Ground Action Wind 20
063 Skimmer Decreases drop in speed when sliding. Ground Action Wind 5
064 Super
Skimmer
Decreases your rate of deceleration more than with Skimmer. Ground Action Wind 15
065 Hyper
Skimmer
Decreases your rate of deceleration more than with Super Skimmer. Ground Action Wind 25
066 Slowed
Search
Enables lock-on to certain objects while in Time Break. Assist Dark 4
067 Sub S-Search Enabled lock-on to objects while in Time Break but
increases Soul use.
Hidden Dark 2
068 Surge Sonic's automatic acceleration during Time Break increases. Assist Wind 6
069 Super Surge Increases movement speed more than with Surge. Assist Wind 15
070 Hyper Surge Increases movement speed more than with Super Surge. Assist Wind 25
071 Sub H Surge Sonic's acceleration during Time Break increases but Soul use increases. Hidden Wind 20
072 Hard Break Allows for more effective braking. Ground Action Wind 4
073 Back Step Press the 2 Button while moving back to Back Step. Ground Action Wind 2
074 Fire Step Increased attack power granted to Back Step. Ground Action Fire 5
075 Ring Saver Reduces the number or Rings lost when damage is taken. Damage Dark 15
076 Balance Automatic recovery after taking damage. Damage Wind 8
077 Down Cancel Press the 2 Button when taking damage to negate knockdown. Damage Wind 10
078 Soul
Resurrection
Uses Soul Gauge to revive when defeated. Damage Dark 10
079 Soul Armor Reduces the Soul lost when damage is taken. Damage Dark 10
080 Sub S Armor Reduces soul amount lost when damaged but defense is greatly reduced. Hidden Dark 6
081 Soul Barrier Soul Gauge increases when you lose Rings. Damage Dark 25
082 Sub S-Barrier Increases Soul Gauge as Rings are used but greatly lowers defense. Hidden Dark 16
083 Pearl Collector Attracts nearby Pearls. Assist Dark 4
084 S-Pearl
Collector
Increases the area in which you can collect Pearls over Pearl Collector. Assist Dark 12
085 H-Pearl
Collector
Increases the area in which you can collect Pearls over S Pearl Collector. Assist Dark 28
086 Ring Bonus Adds addition Rings to counter at game start. Assist Dark 3
087 Rower Restart Gives additional Rings when restarting after defeat. Assist Dark 3
088 Mini-Turbo Quickly move the Wii Remote forward when countdown is at 1 for a boost. Assist Wind 3
089 Rocket Start Faster speed burst than Mini-Turbo. Assist Wind 15
090 Warp Dash Faster speed burst than Rocket Start. Assist Wind 25
091 Ring
Exchange
Each Ring collected counts as 2 Pearls. Assist Dark 25
092 Expert Drift Gain experience by drifting when approaching a corner. Experience Dark 10
093 Homing Bonus Bonus experience for defeating multiple enemies with Homing Attack. Experience Dark 20
094 Ring of Zero When Ring Count is 0, the amount of experience gained increases. Experience Dark 10
095 Chain Bonus Bonus experience is earned when collecting Rings in
succession.
Experience Dark 30
096 Collection
Present
Limits the total number of Rings. When Rings reaches
100, experience is gained.
Experience Dark 50
097 Sub C Present Limits total Rings. When Rings reach 100, Soul is used to gain experience. Hidden Dark 30
098 Quick Grind Using Grind increases Grind speed. Ground Action Wind 4
099 Fast Grind Increases acceleration more than with Quick Grind. Ground Action Wind 12
100 Mach Grind Increases acceleration more than with Fast Grind. Ground Action Wind 20
101 Sub M-Grind Maximum grind speed increases but gradually consumes Rings when in use. Hidden Wind 10
102 Crest of Fire Unlocks the power of fire if you equip 6 fire-based skills. Special Fire 25
103 Crest of Wind Unlocks the power of wind if you equip 10 wind-based skills. Special Wind 25
104 Crest of
Darkness
Unlocks the power of darkness if you equip 8 dark-based skills. Special Dark 25

Sonic and the Black Knight[]

Sonic and the Black Knight skills
Name Description Combat Styles with Skill Weapons with Skill
Lancelot Gawain Percival
Quick Step Improves left/right movement while running. Cavalier Altachiara
Durendal
Hauteclaire
Gringolet
Balmung
Chrysaor
Laevatein
Corrougue
Colada
Quick Step+1 Improves left/right movement while running. Cavalier Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Almace
Caledfwlch
Flaming Kopis
Flamberge
Ktuga
Brinnig
Quick Step+2 Improves left/right movement while running. Cavalier N/A N/A Solais Rapier
Claiomh Solais
Curtana
Quick Step+3 Improves left/right movement while running. Cavalier N/A N/A Ignis Fleuret
Glorious
Joyeuse
Speed-Up Running speed increased. Knight Gastiga
Secace
N/A Corrougue
Colada
Speed-Up+1 Running speed increased. Knight
Cavalier
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
N/A Ktuga
Brinnig
Speed-Up+2 Running speed increased. Cavalier Precieuse
Espadon
Ddraig Goch
N/A Solais Rapier
Claiomh Solais
Fragarach
Speed-Up+3 Running speed increased. Cavalier N/A N/A Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Landing Dash Increases initial running speed after landing. Knight
Cavalier
Paladin
Arondight
Rubious
Hauteclaire
Gringolet
Balmung
Sanglamore
Colada
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Landing Dash+1 Increases initial running speed after landing. Knight
Cavalier
Paladin
Gastiga
Secace
Altachiara
Durendal
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Curtana
Ignis Fleuret
Glorious
Landing Dash+2 Increases initial running speed after landing. Cavalier Aduro Cutlass
Aduro Khopesh
Precieuse
N/A Joyeuse
Landing Dash+3 Increases initial running speed after landing. Cavalier Espadon
Ddraig Goch
N/A N/A
Quick Grind Increases Grind speed. Knight
Cavalier
Paladin
N/A N/A N/A
Quick Grind+1 Increases Grind speed. Knight
Cavalier
N/A N/A N/A
Quick Grind+2 Increases Grind speed. Cavalier N/A N/A N/A
Quick Air Improves left/right movement while jumping. Cavalier Gastiga
Altachiara
Durendal
Hauteclaire
Gringolet
Balmung
Chrysaor
Laevatein
Corrougue
Colada
Ktuga
Quick Air+1 Improves left/right movement while jumping. Cavalier Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Almace
Caledfwlch
Flaming Kopis
Flamberge
Brinnig
Solais Rapier
Quick Air+2 Improves left/right movement while jumping. Cavalier N/A N/A Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Quick Air+3 Improves left/right movement while jumping. Cavalier N/A N/A Glorious
Joyeuse
Splash Jump Able to jump after colliding with midair object. Cavalier N/A N/A N/A
Turbo Jump Increases speed of Jump Dash. Cavalier Gastiga
Secace
Altachiara
Durendal
N/A Colada
Ktuga
Brinnig
Solais Rapier
Turbo Jump+1 Increases speed of Jump Dash. Cavalier Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
N/A Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Turbo Jump+2 Increases speed of Jump Dash. Cavalier N/A N/A Glorious
Joyeuse
Charger Improves starting acceleration. Knight
Cavalier
Paladin
Arondight
Rubious
Morglay
Labrys
Hauteclaire
Corrougue
Colada
Solais Rapier
Charger+1 Improves starting acceleration. Knight
Cavalier
Paladin
Gastiga
Secace
Altachiara
Durendal
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Claiomh Solais
Fragarach
Curtana
Charger+2 Improves starting acceleration. Cavalier Aduro Cutlass
Aduro Khopesh
N/A Ignis Fleuret
Glorious
Joyeuse
Charger+3 Improves starting acceleration. Cavalier Precieuse
Espadon
Ddraig Goch
N/A N/A
Expand Surge
Attack
Increases Soul Surge's attack range. Paladin N/A Battleaxe
Labrys
Balmung
N/A
Expand Surge
Attack+1
Increases Soul Surge's attack range. Paladin N/A Hauteclaire
Gringolet
N/A
Expand Surge
Attack+2
Increases Soul Surge's attack range. Paladin N/A Chrysaor
Almace
Caledfwlch
N/A
Expand Surge
Attack+3
Increases Soul Surge's attack range. Paladin N/A Flaming Kopis
Flamberge
N/A
All-Rounder Reduces the effect of tough terrain. Cavalier N/A N/A Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Hidden Fairy
Lock-On
Hidden Fairies become easier to find. Knight
Cavalier
Paladin
N/A N/A N/A
Down Cancel Imbalance due to damage cancelable with the A button. Paladin N/A Galatine
Battleaxe
Labrys
Hauteclaire
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
N/A
Soul Armor Decrease in Soul Gauge reduction when damaged. Paladin
Cavalier
N/A Almace
Caledfwlch
Flaming Kopis
Flamberge
N/A
Soul Assimilator Running fills your Soul Gauge. Knight Arondight
Rubious
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
N/A N/A
Soul
Resurrection
Soul Gauge energy used for health when Rings are gone. Knight N/A N/A Glorious
Joyeuse
Soul Barrier Soul Gauge increases whenever Rings decreased. Knight Espadon
Ddraig Goch
Almace
Caledfwlch
Flaming Kopis
Flamberge
N/A
Fairy Collector Pulls in nearby fairies. Knight N/A N/A Corrougue
Colada
Fairy
Collector+1
Pulls in nearby fairies. Knight N/A N/A Solais Rapier
Claiomh Solais
Fragarach
Curtana
Fairy
Collector+2
Pulls in nearby fairies. Knight N/A N/A Ignis Fleuret
Glorious
Joyeuse
Ring Bonus Start with 5 rings. Knight
Paladin
Cavalier
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Colada
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Gauge Bonus Start missions with energy in the Soul Gauge. Knight
Paladin
Cavalier
Rubious
Morglay
Battleaxe
Labrys
Corrougue
Colada
Gauge Bonus+1 Start missions with energy in the Soul Gauge. Knight
Paladin
Cavalier
Gastiga
Secace
Altachiara
Hauteclaire
Gringolet
Balmung
Ktuga
Brinnig
Solais Rapier
Gauge Bonus+2 Start missions with energy in the Soul Gauge. Knight
Paladin
Cavalier
Durendal
Aduro Cutlass
Aduro Khopesh
Sanglamore
Chrysaor
Almace
Claiomh Solais
Fragarach
Curtana
Gauge Bonus+3 Start missions with energy in the Soul Gauge. Knight
Paladin
Cavalier
Precieuse
Espadon
Caledfwlch
Flaming Kopis
Ignis Fleuret
Glorious
Gauge Bonus+4 Start missions with energy in the Soul Gauge. Knight
Paladin
Cavalier
Ddraig Goch Flamberge Joyeuse
Lunge Advance Increases the range of a Lunge Attack. Knight
Paladin
Cavalier
Arondight
Rubious
Morglay
Secace
Altachiara
Battleaxe
Labrys
Hauteclaire
N/A
Lunge
Advance+1
Increases the range of a Lunge Attack. Paladin
Cavalier
Durendal
Aduro Cutlass
Precieuse
Espadon
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
N/A
Lunge
Advance+2
Increases the range of a Lunge Attack. Paladin Aduro Khopesh
Ddraig Goch
Flaming Kopis
Flamberge
N/A
Aegis Lunge Longer invulnerability time when starting Lunge Attack. Knight
Paladin
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Khopesh
Precieuse
Battleaxe
Labrys
Hauteclaire
Gringolet
Corrougue
Colada
Ktuga
Brinnig
Aegis Lunge+1 Longer invulnerability time when starting Lunge Attack. Knight
Paladin
Espadon
Ddraig Goch
Balmung
Sanglamore
Chrysaor
Almace
Solais Rapier
Claiomh Solais
Fragarach
Aegis Lunge+2 Longer invulnerability time when starting Lunge Attack. Paladin N/A Caledfwlch
Flaming Kopis
Flamberge
Curtana
Ignis Fleuret
Glorious
Joyeuse
Aegis Aerial Longer invulnerability time when starting Aerial Attack. Knight
Paladin
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Khopesh
Precieuse
Labrys
Hauteclaire
Gringolet
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Aegis Aerial+1 Longer invulnerability time when starting Aerial Attack. Knight
Paladin
Espadon
Ddraig Goch
Balmung
Sanglamore
Chrysaor
Almace
Curtana
Ignis Fleuret
Glorious
Joyeuse
Aegis Aerial+2 Longer invulnerability time when starting Aerial Attack. Paladin N/A Caledfwlch
Flaming Kopis
Flamberge
N/A
Multiple Aerial Increases attacks during an Aerial Attack. Knight
Paladin
Cavalier
Rubious
Morglay
Secace
N/A N/A
Multiple Aerial+1 Increases attacks during an Aerial Attack. Knight
Paladin
Altachiara
Durendal
Aduro Cutlass
N/A N/A
Multiple Aerial+2 Increases attacks during an Aerial Attack. Paladin Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
N/A N/A
Easy Surge Perfect Hits becomes easier. Knight N/A N/A N/A
Easy Surge+1 Perfect Hits becomes easier. Knight N/A N/A N/A
Easy Surge+2 Perfect Hits becomes easier. Knight N/A N/A N/A
Ring Present Rings increase with each Soul Surge attack. Knight N/A N/A Laevatein
Corrougue
Colada
Fragarach
Ring Present+1 Rings increase with each Soul Surge attack. Knight N/A N/A Solais Rapier
Claiomh Solais
Curtana
Ignis Fleuret
Glorious
Ring Present+2 Rings increase with each Soul Surge attack. Knight N/A N/A Joyeuse
Surge Rescue Soul Gauge increased based upon 'hit count.' Knight
Paladin
Cavalier
Morglay
Gastiga
Secace
Altachiara
Durendal
Galatine
Labrys
Hauteclaire
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Surge Rescue+1 Soul Gauge increased based upon 'hit count.' Paladin
Cavalier
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Battleaxe
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Surge Rescue+2 Soul Gauge increased based upon 'hit count.' Paladin N/A Flaming Kopis
Flamberge
N/A
Ring Rescue Rings increase based upon 'hit count.' Knight
Paladin
Cavalier
Rubious
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Khopesh
Labrys
Gringolet
Balmung
Hauteclaire
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Colada
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Ignis Fleuret
Ring Rescue+1 Rings increase based upon 'hit count.' Knight
Cavalier
Aduro Cutlass
Precieuse
Espadon
Ddraig Goch
N/A Fragarach
Curtana
Glorious
Joyeuse
Ring Rescue+2 Rings increase based upon 'hit count.' Knight N/A N/A N/A
Aegis Guard Increases the duration of a guard. Knight
Paladin
N/A Galatine
Battleaxe
Labrys
Hauteclaire
Gringolet
N/A
Aegis Guard+1 Increases the duration of a guard. Knight
Paladin
N/A Balmung
Sanglamore
Chrysaor
Almace
N/A
Aegis Guard+2 Increases the duration of a guard. Knight N/A Caledfwlch
Flaming Kopis
Flamberge
N/A
Quick Return Improves reaction time after collisions. Knight
Cavalier
Arondight
Gastiga
Secace
Altachiara
N/A Ktuga
Brinnig
Quick Return+1 Improves reaction time after collisions. Knight
Cavalier
Durendal
Aduro Cutlass
Aduro Khopesh
N/A Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Quick Return+2 Improves reaction time after collisions. Cavalier Precieuse
Espadon
Ddraig Goch
N/A N/A
Lunge Attack Move forward and flick the Wii Remote to Lunge Attack. Knight
Paladin
Cavalier
Arondight
Rubious
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Galatine
Battleaxe
Labrys
Hauteclaire
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Laevatein
Corrougue
Colada
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Aerial Attack Move back and flick the Wii Remote to Aerial Attack. Knight
Paladin
Cavalier
Arondight
Rubious
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Galatine
Battleaxe
Labrys
Hauteclaire
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Laevatein
Corrougue
Colada
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Lunge Spread Increases the attack area of a Lunge Attack. Knight
Paladin
Rubious
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Hauteclaire
Gringolet
Balmung
Chrysaor
Almace
Caledfwlch
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Lunge Spread+1 Increases the attack area of a Lunge Attack. Paladin N/A Sanglamore
Flaming Kopis
Flamberge
N/A
Aerial Spread Increases the attack area of an Aerial Attack. Knight
Paladin
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Cutlass
Labrys
Hauteclaire
Gringolet
Balmung
Chrysaor
Almace
Glorious
N/A
Aerial Spread+1 Increases the attack area of an Aerial Attack. Paladin Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Sanglamore
Caledfwlch
Flaming Kopis
Flamberge
N/A
Attack Spread Increases the attack area of ground attacks. Knight
Paladin
Cavalier
Morglay
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Galatine
Battleaxe
Labrys
Balmung
Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Joyeuse
Attack Spread+1 Increases the attack area of ground attacks. Paladin N/A Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
N/A
Air Attack
Spread
Increases the attack area of midair attacks. Knight
Paladin
Cavalier
Morglay
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Gringolet
Balmung
Ktuga
Brinnig
Fragarach
Curtana
Air Attack
Spread+1
Increases the attack area of midair attacks. Paladin N/A Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Ignis Fleuret
Glorious
Joyeuse
Perfect Guard Guard with just the right timing. Knight
Paladin
Cavalier
Arondight
Rubious
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Galatine
Battleaxe
Labrys
Hauteclaire
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Laevatein
Corrougue
Colada
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Easy Perfect
Guard
Increases the time of Perfect Guard. Knight
Paladin
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Gringolet
Balmung
Sanglamore
Chrysaor
N/A
Easy Perfect
Guard+1
Increases the time of Perfect Guard. Knight
Paladin
Espadon
Ddraig Goch
Almace
Caledfwlch
Flaming Kopis
N/A
Easy Perfect
Guard+2
Increases the time of Perfect Guard. Paladin N/A Flamberge N/A
Dash Climb Increased wall-climbing speed after using Jump Dash. Knight
Paladin
Cavalier
N/A N/A N/A
Attack Step Attack becomes possible when using a short jump. Knight
Paladin
Cavalier
Arondight
Rubious
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Galatine
Battleaxe
Labrys
Hauteclaire
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Laevatein
Corrougue
Colada
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Shield Break Shields become easier to break. Paladin N/A Battleaxe
Labrys
Balmung
Sanglamore
Almace
Caledfwlch
N/A
Shield Break+1 Shields become easier to break. Paladin N/A Chrysaor
Flaming Kopis
Flamberge
N/A
Slow Gauge Soul Gauge consumption reduced. Paladin
Cavalier
Rubious
Morglay
Gastiga
Secace
Altachiara
Hauteclaire
Gringolet
Balmung
Sanglamore
Ignis Fleuret
Glorious
Joyeuse
Slow Gauge+1 Soul Gauge consumption
reduced.
Paladin
Cavalier
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
N/A
Slow Gauge+2 Soul Gauge consumption reduced. Cavalier N/A N/A N/A
Giant Killer The Giant Ones become easier to defeat. Knight
Paladin
Cavalier
N/A N/A N/A
Giant Killer+1 The Giant Ones become easier to defeat. Knight
Paladin
Cavalier
N/A N/A N/A
Dragon Killer The dragon becomes easier to defeat. Knight
Paladin
Cavalier
N/A N/A N/A
Dragon Killer+1 The dragon becomes easier to defeat. Knight
Paladin
Cavalier
N/A N/A N/A
Crest of the
King
Interact with townspeople by touching them. Knight N/A N/A N/A
Crest of Wind Increases running speed at a cost of 1 Ring per second. Cavalier N/A N/A N/A
Crest of Fire Attacks become possible while running. Paladin N/A N/A N/A
Crest of Heart Special move usable only by Percival. N/A N/A N/A Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse
Agility Special move usable only by Lancelot. N/A Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
N/A N/A
Knight of Chaos Special move usable only by Lancelot. N/A Ddraig Goch N/A N/A
Knight of Stone Special move usable only by Gawain. N/A N/A Flamberge N/A
Knight of Flame Special move usable only by Percival. N/A N/A N/A Joyeuse
Soul Surge Press the B button when there is energy in the Soul Gauge. Knight
Paladin
Cavalier
Arondight
Rubious
Morglay
Gastiga
Secace
Altachiara
Durendal
Aduro Cutlass
Aduro Khopesh
Precieuse
Espadon
Ddraig Goch
Galatine
Battleaxe
Labrys
Hauteclaire
Gringolet
Balmung
Sanglamore
Chrysaor
Almace
Caledfwlch
Flaming Kopis
Flamberge
Laevatein
Corrougue
Colada
Ktuga
Brinnig
Solais Rapier
Claiomh Solais
Fragarach
Curtana
Ignis Fleuret
Glorious
Joyeuse

Sonic Generations[]

Classic Sonic[]

Classic Sonic skills
Name Icon Description Skill Points
required
Flame Shield Center Shield enables midair dashes. 70
Aqua Shield Center Enables a Bound Jump to help get some air. 70
Thunder Shield Center Enables double-jumping. 70
Twin Spin Attack Center Allows you to attack in mid-jump. 30
Invincible Start Center Start the stage with temporary invincibility. 40
Shield Center A Shield protects you from a single hit. 60
Power Sneakers Center Run faster, plain and simple. 60
Long Spin Dash Center Your Spin Dash will carry you further. 30
Treasure Scanner Center Allows you to see hidden items and Springs. 40
Homing Attack Center Enables the use of Homing Attack. 100
Hercules Muscles Center Push objects faster. 10
Breath Holder Center Stay underwater longer. 20
Boardmaster Center Hop on a skateboard whenever you want. 70
Ring Time Center Turn enemies into Rings for a short time. 60

Modern Sonic[]

Modern Sonic skills
Name Icon Description Skill Points
required
Blast Off Center Press XboxX/Square when "GO!" appears for a free Boost. 10
Speed Up Center Increase Sonic's speed. 20
Direct Jump Center Increase the speed of your Wall Jumps. 30
Power Stomp Center Create a shockwave when stomping on ground. 30
Quick Slide Center Enables Quick Step when on a skateboard. 30
Acceleration Center Increases speed when starting to run. 10
Smasher Bonus Center Breaking enemies, etc. fills Boost Gauge. 30
Ring Energy Bonus Center Collecting Rings fills the gauge faster. 40
Boost Gauge Up Center

Extend the length of your Boost Gauge

60
Serial Homing Center Perform sequential Homing Attacks faster. 40
Auto-Gauge Center Boost Gauge fills automatically over time. 30
Gauge Rebooter Center Begin with a full Boost Gauge upon restart. 30
Trick Mastery Center Perform tricks faster. 60
Endless Boost Center Boost Gauge stays full but can't get Rings. 70

Both[]

Classic and Modern Sonic skills
Name Icon Description Skill Points
required
Power Brake Center Stop on a dime, regardless of your speed. 10
Sure-Footed Center Land on your feet after getting damaged. 20
Safety Net Center Begin with 10 Rings after a restart. 40
Last Chance Center Get an extra life when you're out of lives. 50
10-Second Rings Center Dropped Rings take 10 seconds to disappear. 30
Athleticism Center Lose less speed moving uphill and in water. 20
Time Break Center Slows down time temporarily. 80
Super Sonic Center Collect 50 rings to become Super Sonic. 100

Sonic Forces[]

Sonic Forces skills
Icon Description
ShieldSkillSForces
Applies a protective shield.
Recovery2SkillSForces
Lets you get up quickly after taking damage.
RecoverySkillSForces
Enables you to perform sequential Wire Attacks faster.
IncreaseSpeedLandingSkillSForces
Gives a burst of speed when landing.
IncreaseWireAttackSkillSForces
Makes Wire Attacks faster.
IncreaseSpeedStompSkillSForces
Gives a burst of speed after landing a Stomp.
IncreaseSlidingSkillSForces
Extends sliding distance.
IncreaseSpeedGrindSkillSForces
Increases grinding speed.
IncreaseSpeedRingSkillSForces
Collecting Rings increases speed.
IncreaseRingCheckpointSkillSForces
Awards Rings for reaching a checkpoint.
IncreaseRingEnemySkillSForces
Awards Rings for defeating enemies.
IncreaseRingStartSkillSForces
Grants Rings when starting a stage.
IncreasePointRingChainSkillSForces
Awards bonus points when you collect a chain of Rings.
BonusPointsRingsSkillSForces
Awards bonus points for collecting 100 Rings.
IncreasePointEnemyChainSkillSForces
Awards bonus points when you defeat enemies in a chain.
Invincible100RingSkillSForces
Grants invincibility for a short time after collecting 100 Rings.
InvincibleBrakeSkillSForces
Blocks enemy attacks while braking.
BrakeSkillSForces
Lets you stop on a dime, regardless of speed.

Gallery[]

Sprites[]

Gallery


References[]

  1. Sonic Generations (Xbox 360) United Kingdom instruction booklet, pg. 16.



Main article · Script · Staff · Glitches · Beta elements · Gallery · Re-releases (Sonic X Shadow)

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