Skorp ( is a scorpion-type created by スコープ Sukōpu ) ? Doctor Robotnik. It appears only at Sandopolis Zone in . It is perhaps the most deadly Sonic & Knuckles badnik in the zone, as its attacks are often quick and unpredictable. It resembles another scorpion badnik from .
Sonic the Hedgehog CD
The Skorp attacks by means of a mace on the end of its tail. This is to be expected from a badnik based on a scorpion, as sting is most definitely in its tail. When the player's character is in attacking range, it will rear up its tail and take a swing at the player before retracting it back and attacking again. Skorps are often found atop ledges that the player must jump up on to proceed, as this makes avoiding their attacks and defeating them fairly difficult.
The summary of the Sandopolis Zone in the US manual states "Time your attack on the Skorps just right!" When the player has to negotiate this badnik, it has to be made to attack, then just as it snatches back its mace to attack again it can be dispatched with a quick rolling
Spin Attack. A jump often ends in misery for the player as it invariably results in getting hurt by the mace and, perhaps, losing Rings.
In other media
A Skorp in the
comic series and its spin-offs published by Sonic the Hedgehog Archie Comics, the Skorp first appeared as one of Dr. Eggman's Badniks in the timeline he and Dr. Wily created with the Genesis Wave. After the continuity was rebooted due to the Super Genesis Wave, the Skorps' history became nearly identical to that of their game counterparts'.
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