- This is the Sonic the Hedgehog 2 zone. You may be looking for the Sonic Adventure minigame stage, Sky Chase (Sonic Adventure).
Sonic the Hedgehog 2
Sonic the Hedgehog Pocket Adventure
|Sky Chase Zone|
Sonic on Tornado, piloted by Tails.
Sonic and Tails pursue Robotnik with the Tornado.
Above Westside Island
|Number of acts||
Sky Chase Zone is the ninth zone in Sonic the Hedgehog 2 for the Sega Genesis, succeeding Metropolis Zone and preceding Wing Fortress Zone. It is the first of three consecutive single-Act zones that conclude the game.
Sonic has managed to fight Dr. Robotnik through Westside Island and has driven him off the island. Robotnik flees his massive Metropolis base and takes to his airbase, while Sonic and Tails give chase in the Tornado. This level serves as a relaxing interlude for the next stage, Wing Fortress Zone. Alternatively, it could also be described as a break from the heavy action of the previous zones. It is generally viewed as much easier than the previous Metropolis Zone.
In this stage, the player that you are controlling (Sonic or Tails) will be standing on top of the wings of the Tornado bi-plane. The other character will be in the cockpit, flying the plane. The player will have to fight the airborne Badniks as they move towards the Wing Fortress. This is always the situation, regardless of whether you selected to play as Sonic and Tails at the beginning of the game, or one of the two alone.
This level scrolls to the right automatically, so it is possible for Sonic/Tails to get crushed between the left side of the screen and another enemy if the player isn't fast enough. This is the first Sonic level on the Sega Genesis to contain an automatic scroll, but not the first Sonic level overall to have an automatic scroll (that dubious honor going to Act 2 of Bridge Zone in Sonic the Hedgehog for the Game Gear).
The goal is to get to the end of the level, which flows right into Wing Fortress Zone (the aerial juggernaut flying past the bi-plane at around the midpoint of this stage). Since the level scrolls automatically, it takes at least 2 minutes and 6 seconds to complete the stage. There is no boss on the zone. Once the player reaches the end of the level, the next level (Wing Fortress Zone) begins with a bang when a huge cannon fires on the Tornado, grounding it and forcing the player to explore the warship on their own.
|Balkiry||This is the first enemy in the level that you encounter. It resembles a reddish military fighter jet with eyes and a beak. At the beginning of the level, Balkiry appears one at a time. As the level progresses, they appear in larger groups, and at much faster speeds. They can be vanquished with a Spin Jump to the head.|
|Nebula||The Nebula is the second type of badnik encountered in the level. It looks like a small egg with a propeller on its head. The first one of these robots attacks alone, but the rest attack in groups of three to seven. When Nebula first sees Sonic and Tails, it rises up slightly, and when the heroes are underneath it, it shoots spiked balls from its underside. They can be defeated by jumping on their heads, thus also avoiding the spiked balls.|
|Turtloid||This robot is the third type of enemy encountered in the level. The robot that sits on top of the shell does nothing besides control the large turtle. The turtle shoots a small projectile out of its mouth. This may not be an issue when there is one Turtloid, but it can be difficult when multiple ones are on-screen. To defeat Turtloid, jump on the head of the robot controlling the turtle. The shell cannot be destroyed, but is harmless. As a result of this, it can be used as a stepping stone.|
|Sky Chase Zone||1:38||Masato Nakamura|
- This zone is an inspiration to Sky Fortress Zone Act 1 from Sonic the Hedgehog 4: Episode II.
- In Sonic Pocket Adventure, the music is a remix of Azure Lake Zone, a stage from Sonic the Hedgehog 3 multiplayer.