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As long as you have the power of friendship, the Sol Emeralds... will never lose their glow!


Sonic the Hedgehog, Sonic Rush

The Sol Emeralds (ソルエメラルド Soru Emerarudo?) are objects that appear in the Sonic the Hedgehog series. They are a set of seven emeralds of great power from earth in the Sol Dimension. They are, by custom, protected by the Sol Empire's imperial princess, with their current guardian being Blaze the Cat.[1][2]

Known as the greatest treasures of their world,[3] the Sol Emeralds are sought by heroes and villains alike due to their immense power.

Description[]

Appearance[]

The Sol Emeralds are seven emeralds in the following colors: red, blue, yellow, green, white, turquoise and purple. Also, as opposed to the brilliant cut Chaos Emeralds, the Sol Emeralds are emerald cut gems.

Powers and traits[]

The Sol Emeralds are not... chatty. If they directed me here, it was for a purpose.

Blaze the Cat, Sonic the Hedgehog #4

The Sol Emeralds share many of the Chaos Emeralds' traits. Possessing mystical properties, the Sol Emeralds contain immense amounts of power similar to the power possessed by the Chaos Emeralds.[4] Supposedly, they possess ultimate power,[5] not unlike the Chaos Emeralds. However, their power is not unmatched, as it cannot compare to forces like the Power of the Stars.[6]

The power of each Sol Emerald is able to seemingly convert thoughts into power; by "sensing" people's thoughts, such as thoughts of friendship, the Sol Emeralds can generate the power they contain which make them everlasting sources of energy.[7]

Bblazeadventure

Burning Blaze, the only known transformation achieved by the Sol Emeralds, from Sonic Rush Adventure.

The Sol Emeralds' power can be harnessed by different entities. When harnessed by living beings, they can energize the wielder's abilities.[7] When harnessed on their own, the Sol Emeralds can be used to travel through time and space, thereby enabling dimensional travel.[8][9] This power is namely applied for travel between the Sol Dimension and Sonic's universe. Harnessing all seven Sol Emeralds will bestow a person with a transformation not unlike the super transformation. This form grants flight, invulnerability, and increased innate talents. However, like the Super State, these transformations generally do not last long, and they consume tremendous amounts of Ring Energy which is needed to maintain them. The Sol Emeralds' power can also be harnessed by machinery, such as the Egg Salamander, for the purpose of powering them. If the Sol Emeralds are absent of all their energies however, they become inert stones and lose their lustre.[10] The only known way to restore them from this state is through people's thoughts,[7] much like the Chaos Emeralds. The Sol Emeralds can also be used to power up Chaos Emeralds which have lost their power.[11]

Like the Chaos Emeralds, the Sol Emeralds appear to possess some form of sentience. For example, the Sol Emeralds have been able to guide Blaze to Sonic's world on a number of occasions on their own.[12][13] Also, during the Jeweled Scepter incident, they remained stable in spite of the conditions in an attempt to help Sonic and Tails get home from Blaze's world.[14] The Sol Emeralds are also able to attract and repel the Chaos Emeralds, having been described as the North and South on a magnet.[14][15] Also, when in close proximity, the two sets of Emeralds call out to each other,[15] which will generate power of cataclysmic proportions unless those wielding the Emeralds knows how to use them or the Emeralds will themselves to remain stable.[14][15][16]

The Sol Emeralds share a deep and important connection to the Sol Dimension. It has been said that it will be lost without them,[17] and if they are removed from Blaze's world, then that dimension will be drawn to the Sol Emeralds' location.[18]

Game appearances[]

Sonic Rush series[]

Sonic Rush[]

In Sonic Rush, the Sol Emeralds were stolen from their guardian, Blaze the Cat, by Dr. Eggman, namely for the purpose of obtaining the ultimate power needed for his and Eggman Nega's plans of a dimension-encompassing Eggman Land, when he came to the Sol Dimension.[5][19][20] As Eggman escaped with the Sol Emeralds, the Emeralds would lead Blaze to Sonic's world to save both their dimensions.[12][19] When Blaze caught up to Eggman at Night Carnival, the doctor flaunted the purple Sol Emerald as he gloated. When Blaze soon after defeated Eggman and his Egg Libra, she forcelly made Eggman drop the red Sol Emerald, which she then retrieved.

Solesupert

Blaze harnessing the Sol Emeralds, from Sonic Rush.

From there on, Blaze continued her search for the Sol Emeralds, retrieving them one by one from Eggman. The first six were retrieved after defeating each of Eggman's mechs, while the last one was retrieved after she sent Eggman flying following a battle with Sonic. Meanwhile, due to the Sol Emeralds' presence in Sonic's world, Blaze's dimension began entering Sonic's, which spelled doom for both universes. After the disruptions of the dimensions were stopped however, the Sol Emeralds were drained of their power by Eggman and Eggman Nega, who used their power to energize their Egg Salamander mech, when they ambushed Blaze. However, the Sol Emerald were restored by Blaze's thoughts when Sonic and his friends helped Blaze realize the power of friendship. Feeling their power for the first time, Blaze used the Sol Emeralds to transform into Burning Blaze, and together, with Super Sonic, the two heroes defeated Eggman and Eggman Nega's Egg Salamander and restored their universes.

In gameplay, Blaze will obtain a Sol Emerald after the player defeats one of the first seven bosses in Blaze's scenario for the first time. The Emeralds are collected in the following order:

No. Sol Emerald Boss
1 Red Egg Libra
2 Blue Egg Hammer Mega
3 Yellow Egg Scarab
4 Green Egg Turtle
5 White Egg Eagle
6 Turquoise Egg Hammer Fortress
7 Purple Sonic

If the player collects all seven Sol Emeralds, along with all seven Chaos Emeralds, they will unlock the game's Extra scenario, which features Exception and the true epilogue of Sonic Rush.

Sonic Rush Adventure[]

SRASol2

The Sol Emeralds, from Sonic Rush Adventure.

In Sonic Rush Adventure, the Sol Emeralds were scattered across earth in the Sol Dimension under unknown circumstances, leaving it to the guards of the Sol Empire to track them down.[3] Whenever they pinpointed a Sol Emerald's location, Blaze would head out to retrieve it. After all seven Sol Emeralds and Chaos Emeralds had been collected, Tails began working on a device that would let him and Sonic use the Emeralds' power to get them back to their dimension. Suddenly, however, Dr. Eggman and Eggman Nega appeared to harness the Power of the Stars with the Jeweled Scepter and their Egg Wizard. To stop the Eggmen, Blaze used the Sol Emeralds to become Burning Blaze while Sonic used the Chaos Emeralds to become Super Sonic. Together, the two heroes defeated the Eggmen and destroyed their Egg Wizard. Afterward, Tails created the SS Tornado EX, a vehicle that used the power of both the Sol Emeralds and Chaos Emeralds to travel between dimensions, for him and Sonic to go home in. Curiously, both sets of Emeralds were extremely stable while Tails made it instead of causing cataclysmic effects. This made Tails conclude that the Emeralds seemingly wanted to help Sonic and Tails go home. As Sonic then prepared to head home, Blaze suggested that his and Tails' surprise arrival in her world was caused by the Emeralds.

In gameplay, the player will be awarded with a Sol Emerald after they complete a certain Mission with Blaze. These Missions are as follows:

Mission no. Name Sol Emerald Description Requested by Obtained by
4 Get all Sol Emeralds. Red The Ghost Pendulum has powered up and is out of control. Defeat it again! Gardon Talk to Gardon on Southern Island after clearing Coral Cave.
7 Get all Sol Emeralds. Blue Reach the Goal of Hidden Island 6. Gardon Talk to Gardon on Southern Island after finding Hidden Island 6.
10 Get all Sol Emeralds. Yellow The Ghost Kraken has powered up and is out of control. Defeat it again! Gardon Talk to Gardon on Southern Island after clearing Blizzard Peaks.
13 Get all Sol Emeralds. Green Reach the Goal of Hidden Island 12. Gardon Talk to Gardon on Southern Island after finding Hidden Island 12.
17 Get all Sol Emeralds. White Reach the Goal of Hidden Island 8. Gardon Talk to Gardon on Southern Island after finding Hidden Island 8.
86 Get all Sol Emeralds. Turquoise Captain Whisker and Johnny have powered up. Defeat them again! Gardon Talk to Gardon on Southern Island after clearing Pirates' Island.
88 Get all Sol Emeralds. Purple The Ghost Titan has powered up and is out of control. Defeat it again! Gardon Talk to Gardon on Southern Island after clearing Big Swell.

If the player collects all seven Sol Emeralds, along with all seven Chaos Emeralds, they will unlock the game's epilogue and final stage.

Sonic and the Black Knight[]

In Sonic and the Black Knight, the Sol Emeralds are mentioned in the description for Blaze the Cat's profile.

Sonic Free Riders[]

In Sonic Free Riders, the Sol Emeralds are mentioned in Blaze the Cat's in-game profile.

Sonic Colors[]

In the Nintendo DS version of Sonic Colors, one of the Sol Emeralds would send Blaze to Egg Planet Park where she met Sonic and Tails.[13]

Sonic Generations[]

In the console/PC version of Sonic Generations, the Sol Emeralds are mentioned in the Collection Room's profile for Blaze the Cat.

Other game appearances[]

Super Smash Bros. series[]

Super Smash Bros. Brawl[]

In Super Smash Bros. Brawl, the Sol Emeralds are mentioned in the description for Blaze the Cat's trophy in the game.

Super Smash Bros. for Nintendo 3DS and Wii U[]

In Super Smash Bros. for Nintendo 3DS and Wii U, the Sol Emeralds are mentioned in the description for Blaze the Cat's trophy in both the Nintendo 3DS version and Wii U version of the game.

Mario & Sonic series[]

Mario & Sonic at the Olympic Winter Games[]

In the Nintendo DS version of Mario & Sonic at the Olympic Winter Games, the Sol Emeralds are mentioned in a news brief found in Icepeak. In this brief, it is said Blaze used the Sol Emeralds to travel to the world of the Olympic Winter Games in order to participate in the games.

Mario & Sonic at the Rio 2016 Olympic Games[]

In the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games, the Sol Emeralds are mentioned in the game's profile for Blaze the Cat.

Mario & Sonic at the Olympic Games Tokyo 2020[]

In the Nintendo Switch version of Mario & Sonic at the Olympic Games Tokyo 2020, the Sol Emeralds are mentioned in the Tokyo 2020 trivia concerning Blaze the Cat.

Sonic Speed Simulator[]

In Sonic Speed Simulator, the Sol Emeralds make a cameo. They feature in 'Magical Girl' Blaze's pochette, which is based off her Otherworld Comedy February outfit, whereby, due to the Phantom Ruby prototype, the Sol Emeralds had mutated to become a pochette containing the seven gems.

In other media[]

Books and comics[]

Archie Comics[]

Blog Sol Emeralds

The Sol Emeralds, from the Archie Comics.

In the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics, the Sol Emeralds are the Sol Zone's equivalent to the Chaos Emeralds of the Prime Zone. They hold a very important role in maintaining the Sol Zone, and the Zone itself will grow unstable if they are missing from it. Just like in the games, they are guarded by Blaze the Cat, who can use their power to transform into Burning Blaze. At one point, they were scattered, leaving it to Blaze to track them down.

In the reality created by the Super Genesis Wave, the Sol Emeralds became virtually identical to their game counterparts.

IDW Publishing[]

SolEmeraldsIDWv2

The Sol Emeralds, from Sonic the Hedgehog #32.

Fallout![]

Eventually, the Sol Emeralds instructed Blaze to come to Sonic's world to help prevent a "terrible event" that would befall it.[21] Using the Sol Emeralds, Blaze was able to transport herself to Sonic's world. There, Blaze informed Sonic that the Sol Emeralds had instructed her to do, believed to be Eggman's total takeover, which Blaze ended up being about seven months late for. Nonetheless, Blaze decided to remain on Sonic's world until her services were indeed required.[22]

Battle For Angel Island[]
IDWBlazeTransform

Blaze using the Sol Emeralds to transform, from Sonic the Hedgehog #9.

This wait would pay off when Neo Metal Sonic rose up after the Eggman War to take over Angel Island. In Resistance HQ, Blaze showed the Sol Emeralds while offering to confront Neo as Burning Blaze. However, Tails discouraged that idea, suspecting that Neo Metal Sonic could take advantage of the Sol Emeralds by copying Blaze's powers. Instead, Blaze was assigned to help breaking the Egg Fleet's control over Angel Island. When the time came, Blaze used the Sol Emeralds to turn into Burning Blaze.[22] Once Blaze was done and de-transformed, the Sol Emeralds' power was rendered diminished, meaning they could not power Blaze up again for the battle against Master Overlord.[23]

Out of the Blue[]

When Sonic ended up on Blaze's world with amnesia, Blaze had Gardon bring her the Sol Emeralds. Using the Emeralds' power, Blaze restored Sonic's memories before sending him home.[24]

Guardians[]

The Sol Emeralds were put into safe keeping in the Shrine of the Jeweled Scepter on Coral Cave Island. Gardon reports that patrol ships will surround the island at all times and that the guard has been tripled, with only Blaze and Marine being allowed access to the chamber. Marine says she will use the Jeweled Scepter to call Blaze home if trouble arises. Blaze then leaves her world to go on vacation in Sonic's world.[25]

2021 Calendar Stories[]

The Sol Emeralds make an apperance in the 2021 Cover Stories by Sonic Channel. In the November story, Blaze the Cat is intrigued by the Emeralds making noise in the night. The next day, Sonic the Hedgehog appears in her dimension, having been bought there by the seven Chaos Emeralds. Once the pair fight to protect the Jeweled Scepter, the Sol Emeralds lend the Chaos Emeralds their power so they can be restored. When Sonic is curious over the feat, Blaze muses over the guidence of the Emeralds and how it must be the work of fate.[26]

Later, Once Sonic has returned to his world and has defeated Dr. Eggman as Super Sonic, the Sol Emeralds begin to glow and 'sing', notifying Blaze of Sonic's success.[27]

Otherworld Comedy[]

SC2023AandB

The Sol Emeralds as a pochette, from Otherworld Comedy.

The Sol Emeralds make an apperance alongside Blaze the Cat in Otherworld Comedy. Like the Chaos Emeralds, which had been mutated to become accessories, the Sol Emeralds had become a pochette at Blaze's hip.

Like outside the Otherworlds, Blaze uses their power as a magical princess to help save the world.[28][29]

When going undercover as a maid in a hotel, she comes across Silver the Hedgehog, who is dressed as a butler, and the pair eventually team up to defeat a monster attacking the hotel. Blaze uses Silver's defence as a moment to charge the seven Sol Emeralds to deal a large, devastating attack to their foe.

When Blaze regains her memories, she mentions how she was bought to Sonic's World by the guidance of the Emeralds.[30][31]

Trivia[]

  • The word Sol translates to "sun" in a variety of languages and is the origin of the word "solar". This means that the Sol Emeralds' name translates to "Solar Emeralds".
  • The Sol Emeralds have the same colors as the Chaos Emeralds.
  • Despite being implied in Sonic Rush and Sonic Rush Adventure,[4][14][15] Ian Flynn has claimed that the Sol Emeralds are not inter-dimensional counterparts to the Chaos Emeralds, nor do the two correlate to one another.[32]

References[]

  1. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Exception. "Burning Blaze: I understand now... My inherent power over fire... As princess, it is my duty to protect the Sol Emeralds."
  2. SONIC THE HEDGEHOG (Japanese). Characters: Blaze the Cat. Sega. Archived from the original on 17 December 2006. Retrieved on 8 January 2022. "「ソルエメラルド」(カオスエメラルドと対になるアイテム) を操り、 かつ守護する役目を担う。普段は沈着冷静だが、 実は秘めた熱い感情を持っている。 自分に厳しいところがあり、他人に対しても人見知りをするブレイズだが、行動を共にするシルバーには仲間として、また弟のような感情を抱いている。"
  3. 3.0 3.1 Sonic Team, Dimps (14 September 2007). Sonic Rush Adventure. Nintendo DS. Sega. Area/level: Southern Island. "Gardon: We guards have been ordered to seek out the Sol Emeralds, our world's greatest treasures."
  4. 4.0 4.1 Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Zone Map (Blaze). "Knuckles: Hmph! Why do you look so suspicious? What do you have in your hands? / Blaze: Hmm...! / Knuckles: I sense a familiar power... Do you have Chaos Emeralds? / Blaze: (Chaos Emeralds?) (Are there gems here akin to the Sol Emeralds?)"
  5. 5.0 5.1 Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Dead Line. "Eggman: Sonic! Get in line. I must beat this cat again. Then, when I have the emeralds, I'll have ultimate power... / Blaze: ... ... ... You stole the Sol Emeralds, and jeopardized my world... Just so you could get "ultimate power"?!"
  6. Sonic Team, Dimps (14 September 2007). Sonic Rush Adventure. Nintendo DS. Sega. Area/level: Deep Core. "Eggman: I never imagined that this sort of power was even possible! Even the Chaos Emeralds and Sol Emeralds can't compare to this! Mwa ha ha ha ha!"
  7. 7.0 7.1 7.2 Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Opening sequence (Extra). "Sonic: As long as you have the power of friendship, the Sol Emeralds... will never lose their glow! / Blaze: ! The Sol Emeralds...! / Sonic: Ready to do this together? Blaze should be able to use the Sol Emeralds now. / Blaze: It's so warm! I can feel the power energizing me!"
  8. Sonic Channel (Japanese). Characters: Blaze. Sega. Archived from the original on 26 May 2019. Retrieved on 3 July 2015.
  9. Sonic Team, Dimps (14 September 2007). Sonic Rush Adventure. Nintendo DS. Sega. Area/level: Southern Island. "Blaze: Sonic, you mentioned before that the Sol Emeralds' power allows dimensional travel. Perhaps you'd be able to use the Chaos Emeralds to get to your world."
  10. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Opening sequence (Extra). "Blaze: Sorry, Sonic. The Sol Emeralds have lost their power. Look, their lustre... they look like ordinary stones."
  11. Sonic Channel Wallpaper Cover Story: Sonic & Blaze (November 2021) (7 July 2022). Retrieved on 8 Janurary 2024.
  12. 12.0 12.1 Sonic Team, Dimps (14 September 2007). Sonic Rush Adventure. Nintendo DS. Sega. Area/level: Coral Cave. "Blaze: When I ended up in Sonic's world, it was because both our worlds needed to be saved. And I had been led there by the Sol Emeralds."
  13. 13.0 13.1 Sonic Team, Dimps (12 November 2010). Sonic Colors. Sega. Area/level: Sweet Mountain. "Blaze: Sonic, Tails, it's been too long. / Tails: Blaze?! / Sonic: Never thought we'd see you here. / Tails: Yeah! How'd you get here? / Blaze: The Sol Emerald suddenly started glowing, then here I was."
  14. 14.0 14.1 14.2 14.3 Sonic Team, Dimps (14 September 2007). Sonic Rush Adventure. Nintendo DS. Sega. Area/level: Ending sequence. "Blaze: Hmmm. So, the, the Chaos Emeralds and the Sol Emeralds are... / Sonic: ...sort of like North and South on a magnet. / Blaze: If they have the power to repel each other, they can attract each other, too. / Sonic: And if misused, the could potentially bring ruin to both worlds. / Blaze: Right. That's what the Eggmen were both saying. / Sonic: So, them, how do you prevent that from happening, Tails? / Tails: Well, I haven't done anything special in particular. They're both extremely stable. Because of that, I was able to put this ship together in such a short time. / Blaze: What do you mean? / Tails: Well, I got to thinking... Doesn't it seem like the Emeralds are trying to help us? / Sonic: Chaos Emeralds...? / Blaze: ...and the Sol Emeralds? / Tails: Yeah. If they weren't, I don't think they'd be nearly as stable as they are. It's almost as if they WANT to be used to do this."
  15. 15.0 15.1 15.2 15.3 Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Opening sequence (Extra). "Eggman: And, the Chaos Emeralds / Eggman Nega: and the Sol Emeralds are / Eggman & Eggman Nega: in a manner, like the North and South magnetic poles. / Eggman: They can be used like a pair of magnets and be attracted to each other. / Eggman Nega: Or they can be used to repel the other! / Eggman: In close proximity, these emeralds call out to each other. / Eggman Nega: And the power this would generate... It could destroy the world!"
  16. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Ending sequence (Extra). "Sonic: Both Eggmen knew the secret of the emeralds, right? It's why the world didn't completely fall apart when the emeralds were together. Everything should be fine since I have the seven Chaos Emeralds. As long as the person holding the emeralds can control them... And knows how to use them, nothing can go wrong. And Blaze... Now you have the power. You understand what I mean, right?"
  17. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Zone Map (Blaze). "Blaze: (If the Sol Emeralds are lost, my world shall be as well.)"
  18. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Zone Map (Blaze). "Blaze: Led by the Sol Emeralds, my world has begun to enter yours."
  19. 19.0 19.1 Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Zone Map (Blaze). "Blaze: Uh oh! What's this? What's happened to me? (Gasp!) The Sol Emeralds! My world will be in trouble without them! That mustached old man... How did he obtain the Sol Emeralds?! I remember now. I followed him... Then I got engulfed by a pure white light. But, where am I? Am I in a different dimension?"
  20. Sonic Team, Dimps (15 November 2005). Sonic Rush. Nintendo DS. Sega. Area/level: Opening sequence (Extra). "Eggman: Hmm, I have the power of the Sol Emeralds. I think I'll first use their power to defeat you! / Eggman Nega: Yes, if you defeat him, the Sol and Chaos Emeralds' power will be... / Eggman: OURS! / Eggman Nega: Then we can create our own dream world. It'll be an Eggman Land beyond this dimension!"
  21. Sonic the Hedgehog #4, "Fallout, Part 4"
  22. 22.0 22.1 Sonic the Hedgehog #9, "The Battle for Angel Island, Part 1"
  23. Sonic the Hedgehog #11, "The Battle for Angel Island, Part 3"
  24. Sonic the Hedgehog #32, "Recovery, Part 2"
  25. Sonic the Hedgehog Annual 2022, "Guardians"
  26. Sonic Channel Wallpaper Cover Story: Sonic & Blaze (November 2021) (7 July 2022). Retrieved on 8 Janurary 2024.
  27. Sonic Channel Wallpaper Cover Story: Super Sonic & Dr. Eggman (December 2021) (18 July 2022). Retrieved on 8 Janurary 2024.
  28. Act2:「魔法皇女のゆううつ」 (27 Janurary 2023). Archived from the original on 7 November 2023. Retrieved on 8 Janurary 2024.
  29. Sonic Channel Calendar “Otherworld Comedy” Story Act 2: The Melancholy of a Magical Princess (February 2023) (27 Janurary 2023). Retrieved on 8 Janurary 2024.
  30. Act8:「再会の魔法皇女」 (24 July 2023). Archived from the original on 6 August 2023. Retrieved on 8 Janurary 2024.
  31. Sonic Channel Calendar “Otherworld Comedy” Story Act 8: Reunion With the Magical Princess (August 2023) (31 July 2023). Retrieved on 8 Janurary 2024.
  32. BumbleKast for September 18th, 2023 - Ian -AMES- to Please!?. YouTube. BumbleKing Videos (September 18, 2023). Retrieved on October 3, 2023.


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