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This article pertains to the staff members behind of Sonic 3D Blast and its additional re-releases.

Mega Drive version[]

Program Design and implementation[]

Head artist[]

Head designer[]

  • Takao Miyoshi (Sega)

Producer[]

Senior producer[]

  • Yutaka Sugano (Sega)

Travellers Tales[]

Program design and implementation[]

Background artist[]

  • James Cunliffe

3D models and animation[]

  • James Cunliffe
  • Neil Allen
  • Dave Burton
  • Will Thompson
  • Jon Rashid

Sonic animation[]

  • Dave Burton

Bonus game implementation[]

  • David Dootson

Additional programs[]

  • David Dootson
  • Gary Vine
  • Neil Harding

Project management[]

Production support[]

  • Karen Roberts

Moral support[]

  • Helen Musk

Sega[]

Sega Enterprises, Ltd.[]

Sega Europe Limited[]

Sega of America, Inc.[]

Game concept design (SOJ)[]

Playfield design (SOJ)[]

3D modelling (SOJ)[]

  • Toshiyuki Mukaiyama

Music and sound effects (SOJ)[]

Document translations (SOA)[]

  • Osamu Shibamiya

Lead tester (SOE)[]

  • Jason Cumberbatch

Assistant lead testers (SOE)[]

  • John Murphy
  • Dave Thompson

Lead tester (SOA)[]

  • Nicole Tatem

Assistant lead testers (SOA)[]

  • Ian McGuinness
  • Fernando Valderrama
  • Michale McCollum
  • Jason Bartholomew

Testers[]

  • Lloyd Kinoshita[1]
  • Lou DiSimone[1]
  • Ben Rubright[1]
  • Dennis Lee[1]
  • Pedro Ponce[1]
  • Mike Dobbins[1]
  • Mark McCunney[1]
  • Marcus Montgomery[1]
  • Andrew Byrne[1]
  • Dennis Cheng[1]
  • Jesse Caceres[1]
  • Anthony Gomez[1]
  • Rodric Hong[1]
  • Karen Brown[1]

Technical support (SOE)[]

  • Colin Carter

Marketing (SOE)[]

  • Andy Mee
  • Jo Bladen
  • Mark Maslowicz

Marketing (SOA)[]

  • Chrissie Kremer
  • Eric Dunstan
  • Kristin McCloskey
  • Mark Subotnick

Package/manual design[]

  • Arvin Carlson[1]
  • Bob Schonfisch[1]
  • Eileen Sacman [1]

Package illustration[]

Advisors (SOJ)[]

Producers (SOJ)[]

Producers (SOE)[]

  • Kazutoshi Miyake
  • Kats Sato

Producers (SOA)[]

  • Manny Granillo
  • Mike Wallis

Executive producer[]

  • Shoichiro Irimajiri

Saturn version[]

Program design and implementation[]

Head artist[]

Program conversion[]

Head designer[]

Producer[]

Senior producer[]

Travellers Tales[]

Program design and implementation[]

Head artist[]

  • James Cunliffe

Code conversion[]

Graphic conversion + additional artwork[]

  • Neil Allen
  • Dave Burton
  • James Cunliffe
  • Jeremy Pardon
  • Jon Rashid
  • Alex Szeles
  • Barry Thompson
  • Will Thompson

Utility programming[]

  • Gary Ireland
  • Neil Harding
  • Gary Vine
  • David Dootson
  • Andy Holdroyd

Project management[]

Production support[]

  • Karen Roberts

Moral support[]

  • Helen Musk

Sega[]

Sega Enterprises, Ltd.[]

Sega Europe Limited.[]

Sega of America, Inc.[]

Game concept design (SOJ)[]

Playfield design (SOJ)[]

Saturn version enhancement design (SOJ)[]

3D modelling (SOJ)[]

  • Toshiyuki Mukaiyama

Special Stage development[]

Game designers (SOJ)[]

Programmer(s) (SOJ)[]

  • Tetsu Katano
  • Yasuhiro Takahashi
  • Atsutomo Nakagawa
  • Kazuhiko Hattori

Artists (SOJ)[]

Movie development[]

Movie creation (SOJ)[]

  • Norihiro Nishiyama

Movie processing (SOJ)[]

  • Yuji Sawairi

Music (SOE)[]

Sound effects (SOE)[]

Closing theme[]

Music by[]

Voice by[]

  • Debbie Morris

All Music Recorded and Produced at Sega Digital Studio (SOE)

Technical support[]

Additional programming (SOE)[]

  • Ed Hollingshead
  • Thomas Szirtes

Additional support (SOE)[]

  • Tamer Tahsin
  • Colin Carter

Document translations (SOA)[]

  • Osamu Shibamiya

Lead tester (SOE)[]

  • Jason Cumberbatch

Assistant lead testers (SOE)[]

  • Dave Thompson
  • Roberto Parraga

Lead tester (SOA)[]

  • David Wood

Assistant lead tester (SOA)[]

  • Mark McCunney
  • Ian McGuiness
  • Tony Borba

Testers[]

  • Anthony Borba[2]
  • Mark McCunney[2]
  • Ian McGuinness[2]
  • Fernando Valderrama[2]
  • Pedro Ponce[2]
  • Andrew Byrne[2]
  • Nicolas Azizian[2]
  • Jason Bartholomew[2]
  • Michael Sierra[2]
  • Howard Gipson[2]
  • Mo Berry[2]
  • Jeremy Caine[2]
  • John Jansen[2]
  • Joe Raposo[2]
  • Robert Davidson[2]
  • Anthony Chau[2]
  • Louis Disimone[2]

Marketing (SOE)[]

  • Andy Mee
  • Jo Bladen
  • Mark Maslowicz

Marketing (SOA)[]

  • Chrissie Kremer
  • Eric Dunstan
  • Kristin McCloskey
  • Mark Subotnick

Package/manual design[]

  • Arvin Carlson[2]
  • Bob Schonfisch[2]
  • Eileen Sacman [2]
  • Brian Kruse[2]

Package illustration[]

  • Moore & Price Design Group[2]
  • Brian Kruse[2]

Advisors (SOJ)[]

Special thanks to Mega Drive version music SFX composers[]

Producers (SOJ)[]

  • Yoji Ishii
  • Yutaka Sugano

Producers (SOE)[]

  • Kazutoshi Miyake
  • Kats Sato

Producers (SOA)[]

  • Manny Granillo
  • Mike Wallis

Executive producer[]

  • Shoichiro Irimajiri

Sega Enterprises Ltd. 1996

References[]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 Sonic 3D Blast (Sega Genesis) United States instruction booklet, pgs. 13-14.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 Sonic 3D Blast (Sega Saturn) United States instruction booklet, pgs. 13-14.
Video game staff
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