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This article pertains to the staff members behind of Sonic 3D Blast and its additional re-releases.

Mega Drive/Genesis version

Program Design and implementation

Head artist

Head designer

  • Takao Miyoshi (Sega)

Producer

Senior producer

  • Yutaka Sugano (Sega)

Travellers Tales

Program design and implementation

  • Jon Burton

Background artist

  • James Cunliffe

3D models and animation

  • James Cunliffe
  • Neil Allen
  • Dave Burton
  • Will Thompson
  • Jon Rashid

Sonic animation

  • Dave Burton

Bonus game implementation

  • David Dootson

Additional programs

  • David Dootson
  • Gary Vine
  • Neil Harding

Project management

  • Jon Burton

Production support

  • Karen Roberts

Moral support

  • Helen Musk

Sega

Sega Enterprises, Ltd.

Sega Europe Limited

Sega of America, Inc.

Game concept design (SOJ)

Playfield design (SOJ)

3D modelling (SOJ)

  • Toshiyuki Mukaiyama

Music and sound effects (SOJ)

Document translations (SOA)

  • Osamu Shibamiya

Lead tester (SOE)

  • Jason Cumberbatch

Assistant lead testers (SOE)

  • John Murphy
  • Dave Thompson

Lead tester (SOA)

  • Nicole Tatem

Assistant lead testers (SOA)

  • Ian McGuinness
  • Fernando Valderrama
  • Michale McCollum
  • Jason Bartholomew

Testers

  • Lloyd Kinoshita[1]
  • Lou DiSimone[1]
  • Ben Rubright[1]
  • Dennis Lee[1]
  • Pedro Ponce[1]
  • Mike Dobbins[1]
  • Mark McCunney[1]
  • Marcus Montgomery[1]
  • Andrew Byrne[1]
  • Dennis Cheng[1]
  • Jesse Caceres[1]
  • Anthony Gomez[1]
  • Rodric Hong[1]
  • Karen Brown[1]

Technical support (SOE)

  • Colin Carter

Marketing (SOE)

  • Andy Mee
  • Jo Bladen
  • Mark Maslowicz

Marketing (SOA)

  • Chrissie Kremer
  • Eric Dunstan
  • Kristin McCloskey
  • Mark Subotnick

Package/manual design

  • Arvin Carlson[1]
  • Bob Schonfisch[1]
  • Eileen Sacman [1]

Package illustration

  • Garret Honn[1]

Advisors (SOJ)

Producers (SOJ)

  • Yoji Ishii
  • Yutaka Sugano

Producers (SOE)

  • Kazutoshi Miyake
  • Kats Sato

Producers (SOA)

  • Manny Granillo
  • Mike Wallis

Executive producer

  • Shoichiro Irimajiri

Saturn version

Program design and implementation

Head artist

Program conversion

Head designer

Producer

Senior producer

Travellers Tales

Program design and implementation

  • Jon Burton

Head artist

  • James Cunliffe

Code conversion

  • Neil Harding
  • Steve Harding
  • Jon Burton

Graphic conversion + additional artwork

  • Neil Allen
  • Dave Burton
  • James Cunliffe
  • Jeremy Pardon
  • Jon Rashid
  • Alex Szeles
  • Barry Thompson
  • Will Thompson

Utility programming

  • Gary Ireland
  • Neil Harding
  • Gary Vine
  • David Dootson
  • Andy Holdroyd

Project management

  • Jon Burton

Production support

  • Karen Roberts

Moral support

  • Helen Musk

Sega

Sega Enterprises, Ltd.

Sega Europe Limited.

Sega of America, Inc.

Game concept design (SOJ)

Playfield design (SOJ)

Saturn version enhancement design (SOJ)

3D modelling (SOJ)

  • Toshiyuki Mukaiyama

Special Stage development

Game designers (SOJ)

  • Takashi Iizuka
  • Daisuke Mori

Programmers (SOJ)

  • Tetsu Katano
  • Yasuhiro Takahashi
  • Atsutomo Nakagawa
  • Kazuhiko Hattori

Artists (SOJ)

  • Kazuyuki Hoshino
  • Yuji Uekawa
  • Nobuhiko Honda
  • Shinichi Higashi
  • You Nishiyama
  • Sachiko Kawamura

Movie development

Movie creation (SOJ)

  • Norihiro Nishiyama

Movie processing (SOJ)

  • Yuji Sawairi

Music (SOE)

Sound effects (SOE)

Closing theme

Music by

Voice by

All Music Recorded and Produced at Sega Digital Studio (SOE)

Technical support

Additional programming (SOE)

  • Ed Hollingshead
  • Thomas Szirtes

Additional support (SOE)

  • Tamer Tahsin
  • Colin Carter

Document translations (SOA)

  • Osamu Shibamiya

Lead tester (SOE)

  • Jason Cumberbatch

Assistant lead testers (SOE)

  • Dave Thompson
  • Roberto Parraga

Lead tester (SOA)

  • David Wood

Assistant lead tester (SOA)

  • Mark McCunney
  • Ian McGuiness
  • Tony Borba

Testers

  • Anthony Borba[2]
  • Mark McCunney[2]
  • Ian McGuinness[2]
  • Fernando Valderrama[2]
  • Pedro Ponce[2]
  • Andrew Byrne[2]
  • Nicolas Azizian[2]
  • Jason Bartholomew[2]
  • Michael Sierra[2]
  • Howard Gipson[2]
  • Mo Berry[2]
  • Jeremy Caine[2]
  • John Jansen[2]
  • Joe Raposo[2]
  • Robert Davidson[2]
  • Anthony Chau[2]
  • Louis Disimone[2]

Marketing (SOE)

  • Andy Mee
  • Jo Bladen
  • Mark Maslowicz

Marketing (SOA)

  • Chrissie Kremer
  • Eric Dunstan
  • Kristin McCloskey
  • Mark Subotnick

Package/manual design

  • Arvin Carlson[2]
  • Bob Schonfisch[2]
  • Eileen Sacman [2]
  • Brian Kruse[2]

Package illustration

  • Moore & Price Design Group[2]
  • Brian Kruse[2]

Advisors (SOJ)

Special thanks to Mega Drive version music SFX composers

Producers (SOJ)

  • Yoji Ishii
  • Yutaka Sugano

Producers (SOE)

  • Kazutoshi Miyake
  • Kats Sato

Producers (SOA)

  • Manny Granillo
  • Mike Wallis

Executive producer

  • Shoichiro Irimajiri

Sega Enterprises Ltd. 1996

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 Sonic 3D Blast (Sega Genesis) United States instruction manual pgs. 13-14.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 Sonic 3D Blast (Sega Saturn) United States instruction manual pgs. 13-14.

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