Sonic Forces (ソニックフォース Sonikku Fōsu?, lit. "Sonic Force") is a platform video game in the Sonic the Hedgehog series developed by Sonic Team and published by Sega. It was released on 7 November 2017 for PC, Nintendo Switch, PlayStation 4 and Xbox One. Sonic Forces follows Sonic the Hedgehog as he joins a resistance force to take back the planet after Dr. Eggman's Eggman Empire took over 99% of it with the help of Eggman's henchmen, the Phantom Ruby and a mysterious new villain known as Infinite. The storyline of the game also ties with Sonic Mania.
The game marks the return of the collaboration between both Classic Sonic and Modern Sonic, along with their associated gameplay styles, since the twentieth anniversary game Sonic Generations (although it is not a sequel to any previous games). In addition, Sonic Forces also introduces a third gameplay mode featuring the "Avatar", the player's own custom-created character. The game serves, along with Sonic Mania, as a “continuation” of Sonic’s 25th anniversary.
Sonic Forces has been in development since 2013, around the release of Sonic Lost World. The title was first mentioned at the Tokyo Joypolis Sonic 25th party on 25 June 2016 under the name "Project Sonic 2017". The game was developed by Sonic Team, the same team that had previously developed Sonic Colors and Sonic Generations, and was headed by Sonic series veteran Takashi Iizuka.
The idea for Sonic Forces was to bring back a modern 3D Sonic made by Sonic Team themselves, who had not engaged in such a project for a while. The goal was to give players the experience of a classic 3D Sonic game while also offering as much content as possible by including old fan-favorite characters and 2D gameplay experiences. Also, because Sonic Team had gotten a lot of feedback from people who wanted to create their own characters in the Sonic universe, they decided to implement the Avatar system so fans could both create their own original character and go on adventures with Sonic through them.
The first half of the game was produced by Iizuka, with Shun Nakamura stepping in when the game became more defined. Although the direction of the game was intended to be “Vs. Eggman”, the addition of colliding armies was added to the mix to make the game stand out. To make the game's story more serious, it was written so that 99% of the world had been conquered by Eggman. According to Nakamura, the team tried to make a detour from Sonic's normal streak of victories by adding an element of despair, namely by having Sonic rescue a world stuck in despair from Eggman's tyranny. Furthermore, the team sought to express character development through the Avatar, something which is difficult for Sonic, to add more fitting depth to the story. Also, according to Iizuka, the All-star cast in the game itself came as a result of the game's premise rather than the other way around.
In his Sonic Channel interview, art director Yoshitaka Miura explained how the team came up with a more serious take on Sonic's world. Lead graphics programmer Takao Oyama upgraded the Hedgehog Engine with Global Illumination and Physically Based Rendering to create realistic and detailed worlds which were first tested with the City location. The City concept artworks then were used as an example for other stages. The developers wanted the stages to be different and contrasting, so they came up with many ideas. For example, the Resistance base was originally intended to be in Mystic Jungle and Eggman's prison was to be in a much darker version of Green Hill instead of the Death Egg. While the stages were supposed to be more detailed, the team kept in mind that Sonic mostly runs so fast the player won't see all the decorations closely, so they simplified billboards signs using basic shapes to imitate the letters.
The subtitle "Forces" was chosen because the word incorporates the themes of “power” and “army”. These words embody the main theme of the game, with two strong forces (Sonic and co. versus Eggman) facing off against one another in the game.
In terms of story, Sonic Team wanted to put Infinite in focus with a strong secondary main villain cast constantly interacting with him, which is something that has not been seen in the series before and would give the fan-favorite characters enough screentime. Also, the darker story approach for the game came as a product of the cast: when Sonic Team wanted the villains of the game to stand out as more threatening, dramatic and powerful, they needed a setting to emphasize the villainous activities going on and how Eggman is taking over the world, which led to the development of the darker world Sonic Forces takes place in. Sonic Team had also previously decided to exclude the classic mechanic that let the player recover dropped Rings as result of Sonic Mania; after having a game with the classic mechanics, Sonic Team wanted to make something new that fit the modern style of Sonic Forces and provided a balanced aspect to the game difficulty that fans of both Modern and Classic gameplay would enjoy. In the final version of the game, players are still able to recover dropped rings.
As the Nintendo Switch had not yet been revealed, the development team could not properly complete that version of Sonic Forces. After it had been revealed, they had still managed to create an algorithm so that the game could manage to run at 720p on the Switch version.
The game was announced at Sega's 25th anniversary of the series at San Diego Comic-Con on 22 July 2016, where it was announced alongside Sonic Mania. The presence of Classic and Modern Sonic led some journalists to believe it was a sequel to Sonic Generations, but Iizuka confirmed that it was not a sequel, but a new, stand-alone title. The game will be released for Nintendo Switch, PC, PlayStation 4 and Xbox One in late 2017.
During the Sonic live stream that was held in Japan due to the release of Sonic Boom: Fire & Ice, it was revealed that there will be a new character introduced in Sonic Forces, along with a new component of gameplay besides the regular 2D and 3D gameplay.
SXSW 2017 announced they would be hosting a second Sonic panel for that year’s event, set to reveal news about the upcoming Sonic Mania and Sonic Forces. The latest Nintendo Dream Magazine from Japan also revealed new information about Sonic Forces. The blurb stated that Dr. Eggman will be the main villain, that there will be no multiplayer features, and that the genre for the game is "adventure". Soon after, it was unveiled that the game will be an evolution of Sonic Colors and Sonic Generations and features a new game engine developed for this title called "Hedgehog Engine 2". An interview with Takashi Iizuka by Famitsu later revealed that "Boom Sonic" would not appear in the game and that the game's third character (who will be revealed at E3 2017) would be an "unexpected character" that plays a vital role in the story and "embodies the overall features of the game". On 16 May 2017 (a month earlier than planned), this third character turned out to be a character that the player can customize to their liking. At E3 2017, on 13 June 2017, Shadow the Hedgehog, Metal Sonic, Zavok, and Chaos were confirmed to return to Sonic Forces as Dr. Eggman's henchmen under the leadership of a new and mysterious villain called Infinite. Soon after, Chao were stated not to be featured in the game, though they do make cameos as decorative gear for the Avatar.
At Gamescom 2017, Sonic Forces appeared with new demos that featured a new type of level for the game called "Tag Team Stages" where Modern Sonic and the player's Avatar work together in collaborative gameplay. On 31 August 2017, it was announced on the official twitter feed of Sonic that the game will arrive on 7 November 2017 on all platforms. A physical bonus edition of the game with extra features was also announced to be available for pre-order for consoles.
It was later announced that Sonic Forces would be showcased on Tokyo Game Show 2017, where limited game-related merchandise would be handed out to the attendees. At said event, Takashi Iizuka revealed that the storyline of Sonic Forces ties into Sonic Mania. It was also announced at TGS that Sonic Forces would have a cross-promotion with Hooters Japan and Hatsune Miku: Project DIVA Future Tone DX. Also, on 19 September 2017, a DLC named "Episode Shadow" featuring Shadow as a playable character was announced.
A demo for Sonic Forces was released on 25 October 2017 in Japan for PlayStation 4, Xbox One and the Nintendo Switch. Three stages were made available: Green Hill Zone with Modern Sonic, Space Port with the Avatar and the Egg Dragoon boss fight as Classic Sonic. Players were only given sixty seconds play-time on each stage.
Making yet another gab for global domination after creating an "invincible instrument of destruction" to defeat Sonic the Hedgehog with and expanding the Eggman Empire across the globe, Dr. Eggman launches a large scale offensive on an urban center with his Death Egg Robot sentinels and Egg Pawns. As things get desperate for the survivors and all hope seems lost, Sonic appears, having answered Tails' emergency call, and makes short work of the Egg Pawns before challenging Dr. Eggman. Eggman, however, having anticipated this, has a surprise up his sleeve. Sonic promptly finds his way blocked by none other than Shadow, Metal Sonic, Zavok, and Chaos, who are now serving under Eggman. Among Eggman's henchmen is also a newcomer: an enigmatic and powerful being named Infinite, who acts as Dr. Eggman's right-hand man and the leader of the Eggman Army. Sonic tries to fight Infinite, but is easy swept aside by the newcomer's mysterious power. Tails, unable to help or figure out Infinite's power, can only watch as Sonic gets defeated and captured by Infinite and his allies.
With Sonic defeated and the world believing him to be dead, Eggman and his forces quickly take over. Using Infinite's power, the Eggman Empire manages to conquer 99% of the planet over the course of six months, with only but a few isolated areas still free from their control. Despite the odds however, those among Sonic's friends who managed to escape Eggman's invasion decide to continue the fight for freedom. Together, they form a rag-tag team called the Resistance to combat Eggman's forces, with Knuckles the Echidna as their commander. Other members include Amy Rose, the Chaotix, Rouge the Bat and Silver the Hedgehog. Excluded from the Resistance is Tails, who vanished after Sonic's disappearance.
Despite assembling a small army, the Resistance is unable to stop Eggman's forces, and the innocent are starting to give up hope. As the Resistance's core members discuss their situation, they bring up a new recruit that is joining them. After accessing the recruit's file, Knuckles arrives with updates from the battlefield before introducing the new recruit: a cowardly soldier (whom the Resistance nickname "Rookie") who survived an encounter with Infinite months prior. Not long after, Knuckles learns from Rouge that Sonic is still alive and that he is being held prisoner onboard the newly-rebuilt Death Egg. Plotting to rescue Sonic, the Resistance head to the Spaceport, where they and the Rookie manage to steal a shuttle. Meanwhile, Tails has found a badly damaged E-123 Omega. While trying to fix him, he is nearly attacked by Chaos, but is saved by Classic Sonic who is brought forth by the wormhole he was sucked into back in his dimension. Tails theorizes that Infinite's strange powers are affecting other dimensions, which may have pulled Classic Sonic into their world. Taking Classic Sonic's appearance as a sign, Tails regains hope and sets out with Classic Sonic to save the world.
Back with the Resistance, Rouge reveals that Eggman has only kept Sonic alive for the last six months so that the hedgehog could see his empire upon its completion before being banished into space. With Eggman moving the banishment ahead of schedule as a response to the Resistance's rescue attempt, however, the Resistance head to the Death Egg. Once onboard, the Rookie's choice of route leaves them as the only one able to reach Sonic. Meanwhile, Sonic is about to be escorted into space by Zavok. However, the Rookie's commotion onboard the Death Egg undoes Sonic's restraints, thus allowing him to take on Zavok, who mysteriously fades away upon defeat. As Sonic makes his escape, he finds the scared Rookie under attack from robots and saves them. The two of them then steal a shuttle and head back to their planet. After getting reacquainted with his friends, Sonic is sent to destroy a weapon factory supplying Eggman, with the Rookie accompanying him. Despite the Rookie's cowardice, Sonic quickly accepts them as his partner.
After the attack, Sonic is sent to Mystic Jungle to help Silver, who is being attacked by Infinite. Although Infinite gains the upper hand in the battle, Silver manages to make him drop a mysterious gemstone. Sonic then arrives and takes on Infinite. Although Sonic puts up a better a fight than before, he is still defeated. Infinite believes that as Sonic is no threat to him he does not need to kill him, and leaves. Meanwhile, Tails and Classic Sonic are on the hunt for Eggman, hoping to end the war by defeating him and discover the way to get Classic Sonic back home. Upon finding Eggman talking with Infinite about their schemes, the duo spies on them and learns that the source of Infinite's power comes from a gem called the Phantom Ruby, whose defective prototypes have all been destroyed by Infinite to keep them from interfering with Eggman's plans. After the villains' meeting is dismissed upon the notion that the Resistance and the world will soon fall to the Eggman Empire, Classic Sonic emerges from hiding and attacks Eggman. Although Classic Sonic defeats Eggman and the machines the doctor uses against him, the doctor still gloats to the victorious Tails and Classic Sonic that the Resistance will be wiped out by his plan in just three days. Before Tails can ask more about it however, Eggman makes his escape.
Having helped rescue some civilians in the meantime, the Rookie is sent to check out some readings in Mystic Jungle. There, they find Infinite's dropped Phantom Ruby prototype. They also find Classic Sonic and Tails, who had come to the jungle to find Sonic. After that, Classic Sonic and Tails link up with the Resistance and relay what they learned. Sonic is soon after sent after Shadow who is leading an attack on the City. Upon finding him, however, the real Shadow appears and dispatches his imposter. Shadow then reveals that the Shadow following Eggman is a virtual reality copy created by Infinite, as are the other villains serving him, meaning Eggman has a never-ending army on his hands. The Resistance soon after launch a massive attack meant to seize Eggman's undermanned headquarters, Metropolis, only for Infinite to foil the attack with the Phantom Ruby. While retreating, the Rookie comes across Infinite alone. Remembering Sonic's words of encouragement, the Rookie finds the courage to fight Infinite. Infinite attempts to kill the Avatar but is unexpectedly countered. Despite his confusion, Infinite leaves the Rookie alive to be crushed by Eggman's plan in two days.
Realizing that they need to stop the Phantom Ruby to win the war, Tails and Classic Sonic infiltrate Eggman's computer network and find the Phantom Ruby's weakness: it is directly powered by the Death Egg's core, and without a power source it is useless. In the meantime, Sonic and the Rookie grow closer after going after and defeating a Metal Sonic replica together. Putting their next plan into motion, the Resistance has the Rookie stage a diversion while Sonic shuts down the Death Egg's weapon defenses, thus allowing Classic Sonic to destroy the Death Egg. In response, Eggman and his posse make a retreat to Metropolis. Believing they have the upper hand now, the Resistance target Eggman in Metropolis. However, when Sonic and Tails find Eggman, Eggman has Infinite banish Sonic into Null Space, with the Rookie getting pulled along with Sonic when trying to save him. Eggman then reveals to the confused Tails that he has a hidden backup power supply for the Phantom Ruby underneath Metropolis. Meanwhile, Sonic and the Rookie manage to escape Null Space and rejoin the battle in Metropolis. Surprised to see Sonic again, Eggman retreats with his lackeys to prepare his endgame, which is only a few hours away.
The entire Resistance eventually confront Infinite and his army of replicas at the Eggman Empire Fortress in an effort to reach the Phantom Ruby's backup power supply. As Infinite prepares to finish off the Resistance however, Omega, now ready to join the Resistance, arrives and distracts him. Having enough, Infinite forms a massive virtual sun over the planet so that it will crash down and destroy the entire Resistance in one fell swoop, which has been Eggman's endgame all along. During the chaos, Tails notices the Phantom Ruby prototype the Rookie found in Mystic Jungle, and deduces that they can use it to neutralize the sun. Since the prototype's design only let the Rookie use it, they make their way to the sun and wipes it out (although the prototype is destroyed and dissolves in the process), giving the Resistance a fighting chance. At the same time, Sonic himself confronts Infinite while he is weak from forming the sun. When Infinite regains his full power however, the Rookie comes to Sonic's aid, and together, the two heroes defeat Infinite for good. Warned by Eggman that he is not done yet though, Sonic and the Rookie destroy the Phantom Ruby's power supply, seemingly winning the war. After Sonic and the Rookie meet up with Tails and Classic Sonic however, Eggman reveals that the power source was a decoy and that the original Phantom Ruby has been incorporated into his trump card: the Death Egg Robot. With the Eggman Army on the rise thanks to the Ruby, Sonic, Classic Sonic, and the Rookie confront Eggman and destroy his Death Egg Robot. With the Phantom Ruby getting destroyed in the process, Eggman's army vanishes, leaving the Resistance as the victor.
With the war finally over, Classic Sonic returns to his own dimension as a result of the Phantom Ruby's destruction. With the Resistance having said their goodbyes to Classic Sonic, the group sets out to clean up the mess that Eggman has left the world in. In the aftermath, Knuckles disbands the Resistance, although not without Silver noting that they still have a lot to do. Deciding to head out on their own to help more people in need, the Rookie parts ways with their friends, who compliment them for their growth. Tails then concludes that they all saved the world through cooperation, which will make their friendships last forever. Some time after, Sonic and the Rookie meet up to say goodbye to each other. After that, the both of them head off in search of new adventures.
|Sonic the Hedgehog||The world's fastest supersonic hedgehog who loves freedom and hates injustice. While busy foiling yet another one of Dr. Eggman's evil endeavors, he was attacked and captured by an unknown assailant.|
|Avatar||A custom character of your very own! As a survivor of Dr. Eggman's robot armies, and a new recruit with the resistance, you will be tasked with a number of dangerous duties. Go find Sonic, combine forces, and help save the world!|
|Dr. Eggman||A greedy and selfish evil genius who boasts an IQ of 300. With his heavily armed robots, some familiar faces, and what he affectionately refers to as his invincible instrument of destruction, he will crush Sonic once and for all, and finally realize his dreams of a world-spanning Eggman Empire!|
|Resistance||The base of operations for Sonic's allies as they bring the fight straight to Eggman's forces. With Knuckles as commander, operations are proceeding in every region.|
|Eggman Army||Dr. Eggman has recruited a number of powerful enemies to aid him in his selfish cause. Each has their own bone to pick with our hero...|
One month before the events of Sonic Forces, Shadow the Hedgehog is contacted by Rouge the Bat, who has a report from the intelligence division. Apparently, they have discovered an active Eggman base outside Eggman's chain of command in a strategically useless position. Suspecting Eggman is up to something, and with rumors flying about the doctor developing a new weapon, Shadow heads to the base to link up with E-123 Omega, whom Rouge has sent ahead, and do some recon. While Shadow is on his way however, Omega decides to launch a full-frontal attack on the base. Soon after though, Shadow and Rouge lose radio contact with Omega.
Arriving at the base, Shadow finds Infinite, who had defeated Omega to test out his new power. Although Shadow does not find his opponent familiar in the slightest, Infinite reveals that he knows Shadow, and begins telling his backstory. Accordingly, Infinite was once a mercenary and the captain of Squad Jackal. He and his henchmen were assigned by Eggman to protect one of his facilities. A couple of months ago, however, Shadow annihilated Squad Jackal when he came to raid and destroy Eggman's facility. Infinite tried to stop Shadow himself, but was beaten by the hedgehog, who told him not to show him his "pathetic face" around him again before leaving. Outraged at his own weakness, Infinite abandoned his former weak identity and let himself get fused with the finalized Phantom Ruby prototype in order to become stronger.
Finishing his story, Infinite attempts to crush Shadow by trapping him in a virtual reality with his new power. Though Shadow manages to break free, Infinite is pleased with the results nonetheless and gloats that not even Sonic can stop him now. Before Shadow can ask Infinite about what he means by that, however, the facility they are in begins to explode, which Infinite uses as a distraction to escape. At the same time, Rouge persuades Shadow to withdraw from the facility.
About a month later, Shadow is contacted by Rouge, who reveals that Eggman has mounted an assault on the City. At first, she tells Shadow that it is nothing to worry about since Sonic and the others are there. As Shadow recalls Infinite's words, however, Rouge calls on him, as Sonic has just been defeated by Infinite and his replica army.
Sonic Forces includes three playable characters and a fourth optional character via DLC. Akin to Sonic Adventure 2, the story is told from the perspective of each of the characters throughout the game, and when it all is put together it tells the overarching story. The first two of these characters include Classic Sonic (Sonic's original design from the Sega Mega Drive Sonic games) and Modern Sonic (Sonic's revised form in Sonic Adventure and after). The game's third playable character is a new character, referred to as the Avatar, whom players can modify to their liking, which is a first for the series. Other characters make non-playable appearances, offering support and advice to the player via radio communication during gameplay.
The Avatar is created from the base of seven animal species, and possess several attributes that can be customized. However, attributes like species, gender, head shape, eye shape, color scheme, victory pose, and voice can only be set once. While playing through the game, one can unlock hundreds of Costume options for the Avatar by different means. All Avatar customizations are directly reflected in the game, appearing in the stages and even during scripted cutscenes. At the start of the game, the player can only make one Avatar. After completing the main story however, one is allowed to create up to fourteen additional Avatars; these characters can use all the Parts and equipment the player has collected and have no restrictions set for them. Depending on what animal species the Avatar is, they will gain a unique ability to aid the player in gameplay:
- Bear: Blows away enemies when performing a Wire Attack
- Bird: Enables you to perform a Double Jump
- Cat: Hold on to some Rings after taking damage
- Dog: Restart with some Rings after a knock out
- Hedgehog: [original] Collected Rings when getting damaged
- [day-one patch] Dropped rings will remain longer after taking damage
- Rabbit: Extends invincibility duration when hit
- Wolf: Draws in Rings and extends collection radius of collectibles excluding Red Star Rings
The overall gameplay is relatively unchanged from previous Sonic entries; players run at high speeds through levels (referred to as "stages") filled with gimmicks, enemy robots, and other hazards on the way to the goal. Game progress is automatically saved at specific times, such as when a stage is cleared. The game also incorporates a point system in the form of "Stage Scores" for each stage, which can be increased by collecting Rings and items, attacking enemies, destroying obstacles, and completing the stage without dying. Once at the goal, the player is given a stage rank based on their Total Score's points. Experience increases with the Total Score. The bigger the score, the more experience is rewarded. Collecting enough experience will reward the player with different honors: Bronze honors, which are obtained by gathering enough experience, Silver honors, which are obtained in exchange for five Bronze honors, and Gold honors, which are obtained in exchange for two Silver honors. Each created Avatar comes with their own experience pool and can achieve a maximum of three Gold honors.
Scattered around the stages are Rings: Rings protect players when they take damage, though they will lose their Rings upon being hit. Sonic Forces has two difficulties that affect the Ring cap. "Normal" mode (which is intended for newcomers) only allows players to collect up to 100 Rings. Getting hit by enemies will decrease the Ring count by twenty each time. "Hard" mode (which is intended for those already familiar with Sonic gameplay) on the other hand allows players to collect up to 999 Rings, but getting hit will make them lose all their Rings. Best ranks and times in "Normal" mode are also not recorded. Taking damage without any Rings will cost the player a life. A character will also lose a life if they stay underwater for too long or fall into a bottomless pit. Losing a life makes the player start from the last Star Post they passed in a stage or from the beginning of the stage if they have not passed any Star Posts. Also, if the player takes more than 60 minutes to complete a stage, they will receive a Time Over and be returned to the game's stage select screen (also referred to as the "World Map"). However, there are no Game Overs in the game due to the lack of an extra life system.
The majority of the contents in Sonic Forces can be viewed from the World Map. The World Map provides a view of Sonic's world, and is divided into seven regions, each holding a set portion of the game's stages that determine their respective layouts. The color of the regions represent the player's progress; grey regions belong to Team Eggman and blue regions belong to Team Sonic. At the beginning of the game, all regions will be under Team Eggman's control, but by clearing all storyline-related stages in a region, its control will switch to Team Sonic; the game will be complete once Team Sonic is in control of all the regions. In addition, the player can unlock bonus stages as they progress through the game. Finishing these bonus stages will reward the player with extra Avatar items and bonus experience for the Avatar.
Wisps, which can be obtained from Wisp Capsule to give players temporary special powers, from earlier titles return in this game. White Wisps are used exclusively by Modern Sonic, while the rest are utilized by the Avatar. Also returning are the Red Star Ring collectibles that are hidden in each stage. These rings can be collected in any order and over the course of multiple playthroughs through a stage. Collecting all five Red Star Rings in a stage will make five Number Rings appear in the same stage. Collecting these rings in numerical order during a single playthrough of a stage will make the Silver Moon Rings appear in the same stage, which must be collected within a time limit. Collecting Silver Moon Rings earns the player a higher score bonus, which will grant more experience. At different points throughout the stages, the player will also engage in Real-Time Interactions.
Sonic Forces features four different gameplay styles, with each stage in the game being reserved for one of them. Two of these include those of Modern Sonic and Classic Sonic respectively as seen in Sonic Generations. Modern Sonic's stages are based around three-dimensional movement like that of Sonic Unleashed and Sonic Colors, which feature transitions between dynamic 3D perspectives and slower 2.5D side-scrolling sections during a stage. For these stages, Modern Sonic has his standard Spin Jump, Double Jump, Homing Attack, |Slide, Quick Step and Stomp maneuvers, along with a reworked Air Boost and Boost that rely on energy from the Boost Gauge (which can be filled by collecting White Wisps and destroying enemies) to work. Classic Sonic's stages meanwhile, focus on 2.5D side-scrolling stages reminiscent of the Sega Mega Drive-era of games, except this time they feature a “twist”. Classic Sonic also has maneuvers like the signature Spin Dash, Spin Jump and Spin Attack, as well as the Drop Dash from Sonic Mania. During stages, Classic Sonic can also utilize Item Box power-ups.
The third gameplay style features the Avatar. Its style is much like Modern Sonic's, except the Avatar utilizes a grappling hook as a means of platforming and attacking opponents. The Avatar also makes use of new unique equipment called Wispons, each one with an offensive function (Basic Attack) and an ability for traversing the stage (Special Action). Depending on the Wispon equipped, Avatars can harness Color Powers in new ways by collecting a corresponding Wisp within each stage; for example, if the Avatar is equipped with the Burst Wispon, they can activate Red Burst abilities with a Red Wisp. Before a stage, the player can choose different Wispons to customize how the Avatar controls, thereby allowing access to different parts of the levels. Like Costumes, players can unlock new Wispons as they progress. New Wispons also come equipped with additional skills that grant the Avatar extra abilities during gameplay.
The fourth gameplay features a tag team mechanic (akin to that in Sonic Heroes) that involves Modern Sonic and the Avatar. In the stages reserved for this mechanic, the player wields both characters and their movesets to navigate through a stage, with the leader switching to Sonic when boosting and the Avatar when using the Wispon. The Tag mechanic also introduces a collaboration move between Sonic and the Avatar called the "Double Boost", which is triggered when the player engages in an automatic Real-Time Interaction.
When selecting a stage, players can view its information on the stage information screen, such as Best Time, Clear Rank, and Red Star Rings collected. Sonic Forces also has network synchronization, allowing players from around the world to "rent" other players' Avatars. These "Rental Avatars" can be chosen on the stage information screen and can then be freely switched out with the player's own Avatar during gameplay. When switching Avatars, special abilities and equipped Wispon will also be swapped over. One can also access the Rankings on the stage information screen to see the clear time of players from around the world.
Besides the main story, Sonic Forces offers additional side missions, the standard of which are the Challenge Missions. Some of these Missions involve simply reaching the goal, while others will require a stage to be beaten under a time limit. Successfully clearing a Mission will award the player with Costume Parts and Wispons. There are also Daily Missions that change daily. By completing a Daily Mission, the player's regular Stage Score will receive a bonus multiplier for thirty minutes, thereby allowing greater experience rewards. Also, different types of SOS Missions occasionally become available on the World Map after completing a stage or exiting a menu. If the player loses a life, quits the game or clears the stage without clearing an SOS Mission, the player will fail the mission without the option to retry. Leaving to the Main Menu will remove all SOS Missions on the World Map.
Gimmicks and obstacles
- Sonic the Hedgehog
- Classic Sonic
- Avatar (First appearance)
- Shadow the Hedgehog (after downloading "Episode Shadow")
- Miles "Tails" Prower
- Knuckles the Echidna
- Amy Rose
- The Chaotix
- Team Dark
- Silver the Hedgehog
- Dr. Eggman
- Metal Sonic
- Infinite (First appearance)
- Chao (Cameo)
- Buzz Bomber
- Egg Pawn
- Egg Tank (First appearance)
- Egg Walker (First appearance)
- Galaga Bee
- Missile Pod (First appearance)
- Valkeen (First appearance)
The main playthrough of Sonic Forces consists of thirty stages (seven of which count are boss battles) that can be accessed on the World Map. Each stage belong to one of the seven regions the World Map that is divided into and is reserved for one of the playable characters (Sonic, Classic Sonic and the Avatar) or the Tag gameplay (which include Sonic and the Avatar). Each region commonly holds a stage for each character, while boss battles and Tag stages are more randomly spread out. The stages in their order are:
- Green Hill: Lost Valley (Sonic)
- Chemical Plant: Spaceport (Avatar)
- City: Ghost Town (Classic Sonic)
- Death Egg: Prison Hall (Avatar)
- Death Egg: VS. Zavok (Sonic)
- Death Egg: Egg Gate (Sonic)
- Green Hill: Arsenal Pyramid (Tag)
- Mystic Jungle: Luminous Forest (Sonic)
- Mystic Jungle: VS. Infinite (Sonic)
- Green Hill: Green Hill (Classic Sonic)
- Green Hill: VS. Eggman (Classic Sonic)
- City: Park Avenue (Avatar)
- Mystic Jungle: Casino Forest (Classic Sonic)
- Mystic Jungle: Aqua Road (Avatar)
- City: Sunset Heights (Sonic)
- Metropolis: Capital City (Avatar)
- Metropolis: VS. Infinite (Avatar)
- Chemical Plant: Chemical Plant (Classic Sonic)
- City: Red Gate Bridge (Tag)
- Green Hill: Guardian Rock (Avatar)
- Chemical Plant: Network Terminal (Sonic)
- Death Egg: Death Egg (Classic Sonic)
- Metropolis: Metropolitan Highway (Sonic)
- Metropolis: Null Space (Tag)
- Eggman Empire Fortress: Imperial Tower (Avatar)
- Eggman Empire Fortress: Mortar Canyon (Sonic)
- Eggman Empire Fortress: VS. Infinite (Sonic)
- Eggman Empire Fortress: Iron Fortress (Classic Sonic)
- Eggman Empire Fortress: Final Judgement (Tag)
- Eggman Empire Fortress: VS. Death Egg Robot (Classic Sonic)
Secret stages are additional stages that are unlocked on the World Map after the player reclaims an area from the Eggman Empire. Only Sonic or the Avatar are playable in them. The stages in their order are:
- Mystic Jungle: Fire Cannon 1 (Avatar) - unlocked after clearing Aqua Road
- City: Vanish Panel 1 (Sonic) - unlocked after clearing Red Gate Bridge
- Green Hill: Bomb Block 1 (Sonic) - unlocked after clearing Guardian Rock
- Chemical Plant: Plasma Cannon 1 (Avatar) - unlocked after clearing Network Terminal
- Death Egg: Laser Cannon 1 (Sonic) - unlocked after clearing Death Egg
- Metropolis: Reverse Block 1 (Avatar) - unlocked after clearing Null Space
Extra stages, also known as EX Stages or Advanced Stages, are additional stages that are unlocked on the World Map after the player collects a certain amount of Red Star Rings that coincide with the amount in the Challenge Missions. Much like secret stages, each EX stage is reserved for either Sonic or the Avatar. The stages in their order are:
- Green Hill: Flying Pod (Sonic) - unlocked after collecting 25 Red Star Rings
- Chemical Plant: Bomb Block 2 (Avatar) - unlocked after collecting 40 Red Star Rings
- Metropolis: Laser Cannon 2 (Avatar) - unlocked after collecting 55 Red Star Rings
- Green Hill: Reverse Block 2 (Sonic) - unlocked after collecting 70 Red Star Rings
- Mystic Jungle: Vanish Panel 2 (Avatar) - unlocked after collecting 85 Red Star Rings
- City: Fire Cannon 2 (Sonic) - unlocked after collecting 100 Red Star Rings
- Death Egg: Plasma Cannon 2 (Sonic) - unlocked after collecting 120 Red Star Rings
The Episode Shadow DLC features three additional stages separate from the main story that can only be accessed from the main menu. The stages in their order are:
Options is the settings menu for Sonic Forces which holds the following options:
- Gameplay: Make changes to the game settings as follows:
- Difficulty Level: Select "Normal" or "Hard" difficulty.
- Pad Vibration: Set the Pad Vibration on/off.
- Hints: Turn the in-game Hint Rings on/off.
- Radio: Turn the in-game radio communication during the stages on/off.
- Voice/Text Language: Set the language of voices and text display.
- Reset to Default: Revert to the default settings.
- Confirm: Save settings and return to the title screen.
- Graphics: Make changes to graphic setting as follows:
- Resolution: Set the screen resolution.
- Screen Mode: Set the screen mode.
- Selected Monitor: Select which monitor to use when two or more monitors are connected.
- Vsync: Enable/disable Vsync.
- Max FPS: set the maximum FPS.
- Brightness: Set the in-game screen brightness (10 = the brightest, 1 = the darkest).
- Quality Preset: Set the preset graphic suality settings.
- AA: Set the Anti-Aliasing quality.
- AF: Set the Anisotropic Filtering quality.
- Shadows: Set the Shadows quality.
- DOF: set the Depth of Field quality.
- Bloom: set the Boom effect quality.
- Blur: Set the Motion Blur effect quality.
- Light Scattering: Set the Light Scattering effect quality.
- Audio: Make changes to audio settings as follows:
- Master Volume: Set the master volume.
- SFX Volume: Set the sound effect volume.
- Music Volume: Set the music volume.
- Voice Volume: Set the voice volume.
- Movie Volume: Set the movie volume.
- Controls: Make changes to button and key assignments here. If the user is stuck, they can always reset the default setting.
In Theater, the player can re-watch previously viewed movie scenes from the game.
The Sega/Atlus Pack is a free add-on pack for anyone who owns Sonic Forces. It launched alongside Sonic Forces and was included in various bonus editions of the game. It contains five unique outfits for the Avatar that cannot be acquired in normal gameplay. These outfits are stylized after video game characters from other video game franchises that belong to Sega and Atlus. The sets of outfits in the pack include:
- Jet Set Radio: References the Jet Set Radio series, and includes Beat's glasses and outfit.
- Persona 5: References the Persona 5 video game, and includes the protagonist's mask and outfit.
- PuyoPuyo: References the Puyo Puyo series, and includes 's hat.
- Super Monkey Ball: References the Super Monkey Ball series, and includes AiAi's ears and outfit.
- NiGHTS: References the Nights series, and includes NiGHTS' hat and outfit.
Episode Shadow is a free add-on pack for anyone who owns Sonic Forces. It focuses on Shadow the Hedgehog, Rouge the Bat and E-123 Omega, and serves as a prequel to the main storyline of Sonic Forces. It launched alongside the game with Sonic Forces Digital Bonus Edition and also in the normal packs of the game. "Episode Shadow" explores Shadow's allegiance, the fate of Team Dark, and the origin of Infinite. In it, the player assumes control over Shadow, who possesses the same gameplay controls and abilities as Modern Sonic. The pack allows players to play as Shadow in three redesigned stages and twelve Modern Sonic stages in the main game.
According to Shun Nakamura, Sonic Team created "Episode Shadow" to help the game appeal to fans of older games such as Sonic Adventure. Upon its announcement, several gaming journalists noted that "Episode Shadow" was the first time Shadow was a playable character in a mainline Sonic game for several years. Game Informer also wrote that it was much more difficult than the main game.
Shadow the Hedgehog Costume
The Shadow the Hedgehog Costume is a unique DLC for Sonic Forces. It was available to those pre-ordering the Bonus Edition and Digital Bonus Edition of Sonic Forces. The DLC contains a unique Costume set for the Avatar that is designed in the likeness of Shadow and cannot be acquired in normal gameplay. The set includes three type of Parts: a headgear shaped like Shadow's quills, Shadow's gloves, and a bodysuit designed like Shadow's body. These Parts come in three color variations, which are included in the DLC too.
On November 25, 2017, the Sonic Twitter officially announced the launch of a DLC "Sanic T-shirt" (based on the infamous "Sanic" internet meme). Like Episode Shadow, this DLC is also free.
Super Sonic is an add-on pack for Sonic Forces. It was made available on 22 December 2017, and was stated to be free until 23 January 2018, after which it becomes payable. However, it was later announced the DLC will remain free starting from 24 January 2018.
This DLC, when downloaded, allows Modern Sonic and Classic Sonic to transform into Modern Super Sonic and Classic Super Sonic during gameplay (not including boss battles). When using Super Sonic however, the player cannot participate in world rankings.
The game's soundtrack was composed by Sonic series sound director, Tomoya Ohtani, and composer, Naofumi Hataya. Kenichi Tokoi also contributed with a remix of the US version of Stardust Speedway's music for Metal Sonic's boss battle. The game's theme song, "Fist Bump", features lyrics written and performed by Douglas Robb, vocalist of the American rock band Hoobastank. Multiple vocalists, including Jon Underdown and Nana Hatori, contributed to the soundtrack for the Avatar stage themes. Also, the theme song of Infinite was composed and arranged by Tomoya Ohtani, with lyrics and performance by Tyler Smyth and Andy Bane of the metalcore band Dangerkids. The game's ending theme, "The Light of Hope", was performed by Amy Hannam.
Contributing to the main orchestra theme for Sonic Forces was the London Symphony Orchestra. According to Shun Nakamura, the orchestra was used to emphasize the weight in pieces such as the title theme and the World Map.
Currently, three music albums for Sonic Forces have been released. These include Sonic Forces Original Soundtrack - A Hero Will Rise, which contains the game's entire soundtrack, Sonic Forces Vocal Traxx - On The Edge, which contains all the game's vocal themes, and Sonic Forces Hi-Res Collection, which contains fifteen songs from the game, including the orchestral songs made by the London Symphony Orchestra.
|Image||Name||Description||Trophy Class||Xbox Live Gamescore|
|A Sonic Hero||Earned every trophy.||Platinum||N/A|
|A New Story Begins||Cleared Stage 1.||Bronze||10|
|Your Own Story||Create an Avatar.||Bronze||10|
|Sextuple Trouble||Defeated Zavok.||Bronze||10|
|Infinite Possibilities||Drove off Infinite.||Bronze||10|
|Mean Egg Machine||Drove off Eggman.||Bronze||10|
|For the Future||Liberated a world.||Bronze||10|
|Courage in Hand||Drove off Infinite again.||Bronze||10|
|Hope||Turned the tide of the conflict.||Bronze||10|
|Bonds of Friendship||Defeated Infinite.||Bronze||25|
|Saved the World||Restored peace to the world.||Bronze||30|
|Sonic and the Secret Stages||Cleared all Secret Stages.||Silver||35|
|Sonic EXtreme||Cleared all EX Stages.||Silver||35|
|Reach for the Red Stars||Collected all Red Star Rings.||Silver||35|
|Sonic Teaches Numbers||Collected Number Rings three times.||Silver||35|
|Don't Lose Count||Collected all Number Rings.||Silver||35|
|Silver Moon Mania||Collected Silver Moon Rings three times.||Silver||35|
|Our Rings are Your Rings||Collected all Silver Moon Rings.||Gold||50|
|Ring Enthusiast||Collected a total of 10,000 Rings. (All Rings held at the end of the stage will be counted.)||Bronze||10|
|Ring Collector||Collected a total of 50,000 Rings. (All Rings held at the end of the stage will be counted.)||Bronze||20|
|Ring King||Collected a total of 100,000 Rings. (All Rings held at the end of the stage will be counted.)||Bronze||30|
|Fighter||Defeated 1,000 enemies.||Bronze||10|
|Warrior||Defeated 5,000 enemies.||Bronze||20|
|General||Defeated 10,000 enemies.||Bronze||35|
|Hooked on Wispons||Changed Wispons for the first time.||Bronze||10|
|Way Past Cool||Equipped a part in every slot.||Bronze||10|
|Running in Style||Used the Closet.||Bronze||10|
|On a Roll||Achieved a soldier's highest honor.||Bronze||30|
|Honor Roll||Achieved highest honors with all races.||Silver||35|
|Global Allies||Utilized the Rental Avatar function.||Bronze||10|
|Rivalry Begins||Made it into the rankings.||Bronze||10|
|A New Beginning||Created your second Avatar.||Bronze||15|
|Sonic Blaster||Collected 10 Wispons.||Bronze||10|
|Sonic Jammer||Collected 30 Wispons.||Bronze||25|
|Sonic Battler||Collected all Wispons.||Gold||50|
|Outfitter||Collected 50 parts.||Bronze||10|
|Style Hog||Collected 100 parts.||Bronze||15|
|Fashion Unleashed||Collected 500 parts.||Bronze||25|
|You Got Them All||Collected all parts.||Silver||35|
|Everyday Enthusiast||Completed 3 Daily Missions.||Bronze||10|
|Daily Devotee||Completed 5 Daily Missions.||Bronze||20|
|Constant Connoisseur||Completed 10 Daily Missions.||Silver||35|
|Super Sonic Rescue||Completed your first SOS Mission.||Bronze||10|
|Freedom Fighter||Completed 5 SOS Missions.||Bronze||20|
|Nameless Hero||Completed 10 SOS Missions.||Silver||35|
|Up for Any Challenge||Completed all Challenge Missions.||Gold||50|
|Image||Name||Description||Trophy Class||Xbox Live Gamescore|
|Chaos Spear!||Collected all Red Star Rings in Episode Shadow.||Bronze||15|
|Chaos Blast!||Collected all Number Rings in Episode Shadow.||Bronze||30|
|Chaos Control!||Collected all Silver Moon Rings in Episode Shadow.||Bronze||40|
On 31 August 2017, Sonic the Hedgehog's official Twitter account announced the official release date of Sonic Forces, along with a physical bonus edition of the game available for pre-ordering for the PlayStation 4, Xbox One and the Nintendo Switch which featured special bonus content. The US version of the bonus edition consisted of a Sonic and Infinite-themed controller skin for the game's respective console (DUALSHOCK 4, Xbox One wireless controller, Joy-Con Grip) and the "Sega/Atlus Pack DLC". The UK and Australian versions of the Bonus Editions also came with four exclusive Art Cards. Those preordering the game would also receive a costume of Shadow the Hedgehog for the Avatar.
For the appearance of Sonic Forces on Tokyo Game Show 2017, limited merchandise related to the game was handed out to the attendees. These included Sonic Forces posters, Sonic Forces-themed t-shirts, Sonic Mania-themed chopsticks, and Sonic Forces and Mania-themed keychains. Also, on 12 September 2017, a racing mobile game tie-in to Sonic Forces entitled Sonic Forces: Speed Battle received a soft launch for iOS and Android.
On 19 September 2017, pre-orders for a digital bonus edition of the game titled Sonic Forces Digital Bonus Edition was made available. This bundle includes the full Sonic Forces game, the Shadow costume, the "Sega/Atlus" Pack, and the "Episode Shadow" DLC.
On 22 September 2017 during the Tokyo Game Show event for Sega, they announced there will be a Sonic Forces promotional collab at Hooter restaurants in Tokyo from 16 October 2017 to 10 December 2017. During this time, customers could order a Chili dog meal and collect one of four specially designed coasters. These coasters were of Modern and Classic Sonic, Tails and Knuckles, Shadow and Infinite, and the official promoted wolf and cat forms of the Avatar. At dinner time, special dances were held to the main theme of Sonic Forces, "Fist Bump". They also announced a cross promotion with Hatsune Miku: Project DIVA Future Tone to be held in six different locations in Japan from 7 October 2017 to 5 November 2017. Attendees of the events received Sonic Forces posters and Project DIVA Future Tone badges. Those pre-ordering the game would also receive a costume of Shadow the Hedgehog for the Avatar.
On 12 October 2017, Sega released the first issue in the Sonic Forces digital comic series, a four-issue digital comic publication featuring stories that serve as prequels to the game's events. The fourth and final issue was released on November 7, 2017, the day Sonic Forces launched.
|Metacritic|| (XONE) 64/100|
|Game Informer||6.5/10 (XONE)|
The International Business Times praised Sega's approach of announcing and releasing the duo of Sonic Forces and Sonic Mania in the same year, stating that catering to the new fans with Forces while catering to the old-school fans with Mania could help repair the series's poor reputation with more recent releases, and in turn lead to a "Sonic Renaissance" era.
Reception following the game's showing at the E3 2017 had been mixed to favorable. Heather Alexandra from Kotaku praised the game's three gameplay styles and the Egg Dragoon boss battle, though she felt that the platforming side of it was in need of some tweaking. James Galizio from TechRaptor also praised the Egg Dragoon battle, calling it a "very interesting Boss Battle", but remarked that there were some slow-downs in the demo for the Nintendo Switch's handheld mode. Ed McGlone from Twinfinite found the Avatar's gameplay clunky; expressing the feeling that the gravity was not so prepared in the demo, and the Avatar would instantly be pulled onto the ground after a jump. However, he found Modern Sonic's gameplay a smoother version of Sonic Generations, with the Boosting mechanic being more refined while also praising the storyline's direction. Alex Olney of NintendoLife was more critical, thinking that the demo version of the game lacked focus and direction while also calling Modern Sonic's gameplay "dry and boring", and the Avatar stages an "afterthought". Sonic Forces also earned the nomination award for Peoples Choice at Gamescom 2017 by IGN. At the end, it came in at 2nd place.
The Nintendo Switch's version of the demo has a couple of issues reported compared to other consoles. This includes a lower FPS, lower-quality texture, effects and models, and lowered resolutions.
Upon launch, the game received mixed reception. Polygon gave Sonic Forces 5/10, praising the game's visuals, but criticized its repetitive boss fights and felt the game did not advance the series' design. They also took issue in the ranking system, rewarding players for completing stages in a fast manner rather than exploring the stage for collectibles. The four reviewers of Famitsu were more positive, giving the game a 35/40, praising the character creation system and soundtrack. Heidi Kemps, reviewing Forces for IGN, faulted elements of the game's level design, indicating that "unfair-feeling traps" recurred intermittently and that the levels were relatively short and underdeveloped. In contrast to Parish, Kemps enjoyed the "quite strong" bosses, particularly one fought "among the winding coils of a giant snake," although she wished they were more plentiful. Kemps cited the game's "goofy charm" as preventing her from being "too disappointed" by it.
Kotaku's Heather Alexandra wrote that Modern Sonic's gameplay was "visually dynamic" and "the most fun", but heavily automated and shallow, whereas Classic Sonic delivered a solid but unremarkable platforming experience that compared unfavorably to the more inventive Sonic Mania. Alexandra panned the Avatar stages as "disjointed and confused" due to a lack of flow and an excessive reliance on trial and error. Overall, she described Forces as fun despite a lack of polish and complimented its "infectious energy and excitement". Game Informer's Brian Shea similarly regarded the game as a "fun adventure" and considered its controls and level design to be the best of any 3D Sonic entry, but concluded: "3D Sonic games still aren't to where they should be after such a long time of iteration and experimentation". She called Classic Sonic the worst of the three playable characters due to poor physics that failed to emulate those of the original 2D Sonic games.
John Linneman of Eurogamer found that Forces was well-optimized for PlayStation 4, with no noticeable improvement when played on a PlayStation 4 Pro, whereas the Xbox One version was "slightly more responsive" but marred by screen tearing and inferior resolution. He felt that playing on Xbox One X provided the best overall experience, albeit with some "unwelcome inconsistency" caused by occasional changes in resolution, but that the Switch version had worse technical performance than Sonic Lost World on Wii U, which featured graphics of similar quality running at twice the framerate. The Windows version received criticism for problems related to its uneven performance and frequent crashes; Sega released a patch on launch day that fixed some of the problems.
- Version 1.0.1 (7 November 2017): A patch was announced on 1 November 2017 that various updates would be going live on the game's launch day. It added support for the following:
- Addition of Episode Shadow
- Transformation into Super Sonic
- New Avatar outfits
- Improved main menu controls
- Adjusted game balance for certain fights and stages
- Fixed player character reaction when taking damage.
- Adjusted some skill abilities
- Test fixes
- Minor bug fixes
- This is one of the first games to be announced for the Nintendo Switch, as well as the second third-party title announced for the system.
- This is the first 3D Sonic title released for the Xbox One, PlayStation 4 and the Nintendo Switch.
- An analysis between the console versions of Sonic Forces has noted the following differences:
- The PlayStation 4 version is rendered in 1080p/60FPS with no notable improvements on the PlayStation 4 Pro but if the player puts the system in rest mode and returns to it over a period of time, degraded performance can be seen.
- The Xbox One version is rendered in 720p/60FPS on the original Xbox One and Xbox One S models and due to an adaptive v-sync system, temporary screen-tearing has been noted. When played on an Xbox One X, this game version is rendered in 1080p/60FPS and 1800p/60FPS on Xbox One X depending on the stage being played.
- The Nintendo Switch version is rendered in 720p/30FPS and has reduced texture quality, simpler lighting and pared back geometry detail compared with its more powerful counterparts.
- This is the first Sonic title to be released in China since a compilation of four games including Sonic R, Sonic the Hedgehog CD, Sonic & Knuckles Collection and Sonic 3D Blast, which was released in 2001 by now-defunct Matrix Interactive in China and following a long game console ban imposed in the country (which was lifted in 2015).
- This is also the first Sonic title with official Russian and Chinese (both simplified and traditional) translations.
- This is the first main Sonic title to be co-developed by Hardlight, which previously developed mobile games.
- This is the second Sonic title to run at 4K resolution (Xbox One only), after Sonic Mania.
- The titles of numerous trophies are references to past Sonic media.
- "A Sonic Hero" may be referencing Sonic Heroes.
- "Fashion Unleashed" is a reference to Sonic Unleashed.
- "Infinite Possibilities" is a synonymous reference to the Sonic Unleashed theme song, "Endless Possibility".
- "Mean Egg Machine" is a reference to Dr. Robotnik's Mean Bean Machine.
- "Sonic and the Secret Stages" is a reference to Sonic and the Secret Rings.
- "Courage in Hand" may also be a reference to the Sonic and the Secret Rings song, "Seven Rings In Hand".
- "Sonic EXtreme" is a reference to the canceled 3D Sonic game, Sonic X-treme.
- "Reach for the Red Star Rings" is a reference to the Sonic Colors song, "Reach for the Stars".
- Though not particularly a Sonic reference, "Sonic Teaches Numbers" seems to be a reference to the 1991 educational Mario game, .
- This could also be an allusion to Sonic's Schoolhouse.
- "Silver Moon Mania" may be a reference to Sonic Mania.
- "Way Past Cool" is a reference to Sonic's catchphrase in the Sonic the Hedgehog television series.
- "Sonic Blaster" is a reference to Sonic Blast.
- This could also be an allusion to Sonic 3D Blast.
- "Sonic Jammer" is a reference to Sonic Jam.
- "Sonic Battler" is a reference to Sonic Battle.
- "Super Sonic Rescue" references Super Sonic.
- "Freedom Fighter" is a reference to the Freedom Fighters, either of the Sonic the Hedgehog television series, the Sonic the Comic comic series, or the Archie Sonic the Hedgehog comic series.
- The Episode Shadow trophies are named after Chaos powers primarily used by Shadow: Chaos Spear, Chaos Blast and Chaos Control.
- This is the first Sonic title since Sonic Colors to have a main vocal theme song.
- This is the first Sonic title since Sonic Generations to feature vocal themes on stages, and the first game since Sonic and the Black Knight to feature vocal themes for characters.
- Like in Sonic Adventure 2, each playable character has a unique genre for their stages' music, provided by Tomoya Ohtani.
- This, along with Sonic Rivals 2 are so far the only existing United States cover art of a Sonic the Hedgehog series video game to not depict Sonic with either a smiling or neutral expression on the box artwork (excluding international releases).
- This is the first Sonic title to feature the Red Wisp, Ivory Wisp, and Violet Wisp on home consoles.
- This is the first 3D Sonic title with the Boost mechanic to feature playable characters who are not a version of Sonic (Sonic the Werehog and Classic Sonic in Sonic Unleashed and Sonic Generations respectively).
- This the first main title to feature Shadow the Hedgehog as a playable character (albeit in a DLC) since Sonic the Hedgehog (2006).
- This is the first main Sonic game where Colleen Villard voices Tails (who also currently voices the character in the Sonic Boom series).
- In Japan, this is the first main Sonic game to have Kotaro Nakamura voice Eggman after the passing of Chikao Ōtsuka, his previous Japanese voice actor.
- Upon the game's release, dataminers found a working Super Sonic and t-shirts for the Avatar that star the infamous "Sanic" meme image imprinted on them. This was later revealed to be DLC for the game.
- The official Sonic social media had actually teased the “Sanic” design several months before the game's release with a .
- This is one of the few main Sonic games in which the Chaos Emeralds do not play an important role in the storyline. The Emeralds only appear when the Sonics turn into Super Sonic.
- This is the seventh game in the franchise overall (and sixth in the main series) to receive an E10+ Rating by the ESRB.
- This is the third main game in the franchise overall to have all four hedgehog main characters presented (Sonic, Amy, Shadow and Silver). The other games were Sonic the Hedgehog (2006) and Sonic Generations.
- Coincidentally, those games, along with this one, are all anniversary titles.
- Cream the Rabbit, Cheese, and Blaze the Cat are the only characters from Sonic Generations to not appear in this game, while they alongside Big the Cat are the only side characters from the DS version of Sonic Colors to not appear in this game.
- Originally players were not going to be able to pick up dropped rings and the feature was to be the special ability for the Hedgehog Avatar. However, a Day 1 patch changed the feature and as such, players can pick up dropped rings. The Hedgehog Avatar's ability was changed to having dropped rings remain longer after taking damage.
- This is the first mainstream Sonic game and first game since Sonic and the Black Knight to include unlimited lives.
- The cutscenes in "Episode Shadow" do not become available in the Theater after completing the episode.
- This is the first time that Super Sonic is added to a game as DLC.
- Sonic's death sound effects are reused from Sonic Lost World.
- Stage bosses in this game (such as Metal Sonic or Infinite) are unusually bigger when battling them.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 SSF1991 (12 April 2017). Famitsu Has Released New Information On Sonic Mania & Forces, Iizuka Interview. Retrieved on 12 April 2017.
- ↑ Tom Warren (20 August 2017). Here’s every game enhanced for Xbox One X. Retrieved on 21 August 2017.
- ↑ 3.0 3.1 3.2 3.3 3.4 John Linneman (7 November 2017). Sonic Forces focuses on PS4 with clear issues on other systems. Eurogamer.net. Retrieved on 9 November 2017.
- ↑ McFerran, Damien (9 October 2017). Sega confirms Sonic Forces is 720p 30fps on Nintendo Switch. Retrieved on 9 October 2017.
- ↑ Shun Nakamura is the producer of Sonic Forces (16 March 2017). Retrieved on 17 March 2017.
- ↑ Shun Nakamura on Twitter (Japanese) (11 August 2017). Retrieved on 11 August 2017. “Shun Nakamura: 今回、ストーリーは、日本でストーリー要素や流れを作り、全体をしっかり書き上げてから、アメリカにて、セリフや間をリライトしてます。日本版は、更にそこからリライト。時間がかかり、イベント班には多大な迷惑を...。”
- ↑ Warren Graff on Twitter. Twitter (16 April 2017). Retrieved on 17 May 2017.
- ↑ 8.0 8.1 8.2 8.3 SSF1991 (16 March 2017). Sonic SXSW 2017: Vocal Theme Revealed For Sonic Forces, Tomoya Ohtani Is Sound Director, Release Still 2017. TSSZ News. Retrieved on 17 March 2017.
- ↑ 9.0 9.1 Tomoya Ohtani on Twitter. Twitter (14 June 2017). Retrieved on 14 June 2017.
- ↑ Tomoya Ohtani on Twitter. Twitter (25 August 2017). Retrieved on 25 August 2017.
- ↑ セガを代表するアクションゲーム「ソニック」シリーズの最新作！3Dアクションゲーム『ソニックフォース』が2017年11月9日（木）に発売決定！！ (Japanese). Sega Japan. Retrieved on 3 October 2017.
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 12.8 Sonic the Hedgehog on Twitter. Twitter (31 August 2017). Retrieved on 31 August 2017.
- ↑ SSF1991 (17 March 2017). SXSW Sonic 2017: Sonic Forces Gameplay Shown, Hedgehog Engine 2 Confirmed. TSSZ News. Retrieved on 17 March 2017.
- ↑ Sonic Forces receives E10+ rating. Entertainment Software Rating Board. Retrieved on 16 August 2017.
- ↑ SSF1991 (16 March 2017). SXSW Sonic 2017: Project Sonic 2017 Is Officially Called “Sonic Forces”. TSSZ News. Retrieved on 17 March 2017.
- ↑ 16.0 16.1 Sonic Forces - TGS 2017 Otakumode Interview (52:37). YouTube (23 September 2017). Retrieved on 24 December 2017. “Takashi Iizuka (as translated by board's translator): So...last month, uh, in August was the release of a game called "Sonic Mania", and uh, it got a really warm, uhm... welcome from everyone in the community, from all the fans, specially abroad a lot of people are enjoying playing it. And, uhm... I really hope that if you play "Sonic Mania", you get to play "Sonic Forces" too... you may think those titles are unrelated, but actually, they may not be, and there might be a... (laughs). Definitely, I want you to check both titles because there is something going on between the two.”
- ↑ 17.0 17.1 SSF1991 (23 July 2016). Sonic 25th Party: Iizuka: Sonic 2017 Project Is “Not A Sequel, A Completely New Experience”. TSSZ News. TSSZ News. Retrieved on 17 September 2016.
- ↑ Iizuka Confirms Sonic 25th San Diego Party Livestream + “New Sonic Project” Info, & Fire & Ice/M&S Being Only 2016 Titles. TSSZ News (23 July 2016). Retrieved on 23 July 2016.
- ↑ Whitehead, Thomas (23 July 2016). Project Sonic 2017 Confirmed for Nintendo NX Release. Nintendo Life. Gamer Network.
- ↑ Osborn, Alex (25 June 2016). Sonic Team's New Project Releasing in 2017. IGN. Ziff Davis. Retrieved on 17 September 2016.
- ↑ Sonic Forces - TGS 2017 Otakumode Interview (24:56). YouTube (23 September 2017). Retrieved on 24 September 2017. “Takashi Iizuka (as translated by board's translator): The, uh, the idea behind the beginning of Sonic Forces was really to bring back a... ah... a modern 3D Sonic made by Sonic Team because it had been quite a while since we, uh, we ourselves made a 3D Sonic so, uh, we really wanted to, uhm, to have people discover a classic 3D Sonic, but also, uhm, wanting to offer as much content as possible, bringing back all the characters that everyone loves, and also, uh, some good 2D experiences as well, so it is basically, eh, trying to give you, uh, a fuller package with everything you love about Sonic /.../ And, uh, so uhm, we definitely, uhm, had a lot of feedback of people wanting to create their own character in the Sonic world or trying to, you know, ah live the adventure through the original character so we decided to implement an Avatar system so people actually get to create their own Sonic universe character and, uh, join Sonic in their adventure.”
- ↑ 22.0 22.1 KitKat (27 October 2017). A long Sonic Forces interview with Iizuka and Nakamura. Sonic United. Retrieved on 4 November 2017.
- ↑ Yoshiaki Miura (17 November 2017). 第1回 背景デザイン アートディレクター 三浦 義貴. Sonic Channel. Retrieved on 17 November 2017.
- ↑ Wallace, Kimberley (5 October 2017). Sonic Forces Producer Discusses Changes To Ring System And Darker World. Gameinformer. Retrieved on 6 October 2017.
- ↑ Nelva, Giuseppe (8 October 2017). Sonic Forces on Nintendo Switch: Devs Talk Development, Challenges, Resolution, Frame Rate and More. Dualshockers. Retrieved on 17 February 2018.
- ↑ McWhertor, Michael (23 July 2016). 'Project Sonic' coming to Nintendo NX, PS4, Xbox One and PC in 2017. Polygon. Vox Media. Retrieved on 17 September 2016.
- ↑ Duwell, Ron (26 July 2016). SEGA confirms two new Sonic games, a retro-throwback and a Sonic Generations sequel. TechnoBuffalo. TechnoBuffalo. Retrieved on 17 September 2016.
- ↑ Nunneley, Stephany (23 July 2016). Project Sonic out holiday 2017 for PC, NX, PS4, Xbox One – watch the reveal trailer here. VG247. VG247. Retrieved on 17 September 2016.
- ↑ Fahey, Mike (23 July 2016). And This Is Basically Sonic Generations 2. Kotaku. Univision Communications. Retrieved on 17 September 2016.
- ↑ Plessas, Nick (25 July 2016). Sonic the Hedgehog making a triumphant return to 3D—this time for real. Electronic Gaming Monthly. EGM Media. Retrieved on 17 September 2016.
- ↑ SEGA: “Project 2017 Planned To Include Classic 2D & Modern 3D Stages, In Addition To That There Will Be New Component”. TSSZNEWS. SSF1991 (28 October 2016). Retrieved on 28 October 2016.
- ↑ SEGA: “We Have Plans To Introduce A Completely New Character In Sonic Project 2017”. TSSZNEWS. SSF1991 (28 October 2016). Retrieved on 28 October 2016.
- ↑ Brad (13 February 2017). SONIC MANIA, PROJECT 2017 REVEALS COMING TO SXSW 2017. Sonic Stadium.
- ↑ 34.0 34.1 New Project Sonic 2017 information confirms villain, multiplayer status and genre. Sega Bits. Nintendo Dream Magazine (14 February 2017).
- ↑ 35.0 35.1 SSF1991 (16 March 2017). SXSW Sonic 2017: Sonic Forces Gameplay Shown, Hedgehog Engine 2 Confirmed. TSSZ News. Retrieved on 17 March 2017.
- ↑ 36.0 36.1 36.2 Sonic Forces: Custom Hero Trailer. YouTube. Sega (16 May 2017). Retrieved on 16 May 2017.
- ↑ 37.0 37.1 37.2 37.3 37.4 37.5 Sonic Forces - E3 Trailer. YouTube. Sega (13 June 2017). Retrieved on 13 June 2017.
- ↑ SEGA® Releases New Sonic Forces™ Trailer and Key Art. Gamasutra (13 June 2017). Retrieved on 14 June 2017.
- ↑ rawmeatcowboy (15 June 2017). Chao will not be featured in Sonic Forces. GoNintendo. Retrieved on 16 June 2017.
- ↑ Goldfarb, Andrew (25 August 2017). Gamescom 2017: Teaming Up in Sonic Forces. IGN. Retrieved on 25 August 2017.
- ↑ 41.0 41.1 ソニックフォース (Japanese). Tokyo Game Show. Retrieved on 8 September 2017.
- ↑ 42.0 42.1 ソニック委員会 on Twitter (Japanese). Twitter. Sega (8 September 2017). Retrieved on 8 September 2017.
- ↑ 43.0 43.1 ソニック委員会 on Twitter (Japanese). Twitter. Sega (8 September 2017). Retrieved on 8 September 2017.
- ↑ 44.0 44.1 TGS2017セガゲームス生放送！DAY3(9/23)【TGS2017】. YouTube. Sega (22 September 2017). Retrieved on 23 September 2017.
- ↑ 45.0 45.1 45.2 Sonic Forces will let you play as Shadow the Hedgehog. eurogamer. Retrieved on 19 September 2017.
- ↑ 46.0 46.1 Sonic Forces - Episode Shadow Gameplay. Sonic the Hedgehog on YouTube. Retrieved on 19 September 2017.
- ↑ 47.0 47.1 media:SFManualEN001.jpg
- ↑ Sonic Forces producers on the Avatar and story plus more, brief Sonic Mania talk (Japanese). Famitsu (14 June 2017). Retrieved on 8 August 2017.
- ↑ 49.0 49.1 Sonic Forces Japanese website (Japanese). Characters. Archived from the original on 11 September 2017. Retrieved on 11 September 2017.
- ↑ アジトはレジスタンスの (Japanese). Famitsu. Enterbrain, Tokuma. October 2017. p. 58.
- ↑ Scibetta, Nicholas (16 June 2017). Interview: Takashi Iizuka and Shun Nakamura on the state of Sonic in 2017. Gamecrate. Retrieved on 19 June 2017.
- ↑ 52.00 52.01 52.02 52.03 52.04 52.05 52.06 52.07 52.08 52.09 52.10 52.11 Dornbush, Jonathon (16 May 2017). Sonic Forces Character Creation Feature Announced. IGN. Retrieved on 17 May 2017.
- ↑ 53.0 53.1 53.2 53.3 Shea, Brian (17 March 2017). A Longer Look At Modern Sonic. Game Informer. Retrieved on 17 March 2017.
- ↑ E3 2017: IGN Sonic Forces Interview With Aaron Webber, New Gameplay. SSF1991. TSSZ News (12 June 2017). Retrieved on 13 June 2017.
- ↑ Sonic Forces results screen!. Sonic Paradox News (12 June 2017). Retrieved on 13 June 2017.
- ↑ 56.0 56.1 Alexandra, Heather (June 14, 2017). Sonic Forces Impressions: Great When It Sticks To Its Roots. Heather Alexandra. Kotaku. Retrieved on June 16, 2017.
- ↑ Shun Nakamura on Twitter (Japanese). Twitter (5 July 2017). Retrieved on 25 August 2017. “Shun Nakamura: ゲームオーバー？➡︎ないよ。”
- ↑ 58.0 58.1 Sonic Forces - First Modern Sonic Gameplay. YouTube. Sega (17 March 2017). Retrieved on 17 March 2017.
- ↑ Sonic Official - 14 - Hero Side Episode. YouTube. Sega (25 March 2017). Retrieved on 26 March 2017.
- ↑ XtaZe (22 August 2017). Aperçu Gamescom 2017 - Sonic Forces : la force du hérisson. Revue Multimédia. Retrieved on 23 August 2017.
- ↑ 61.0 61.1 61.2 E3 on Twitch: Show Live (1PM). Twitch. E3 2017 (12 June 2017). Retrieved on 12 June 2017.
- ↑ 62.0 62.1 62.2 『ソニックフォース』プロモーション映像 (Japanese). YouTube. Sega (13 September 2017). Retrieved on 14 September 2017.
- ↑ Dornbush, Jonathon (17 March 2017). Sonic Forces Gameplay Eyes-On Impressions. IGN. Retrieved on 18 March 2017.
- ↑ 64.0 64.1 64.2 64.3 Nick Robinson on Twitter. Twitter (12 April 2017). Retrieved on 13 April 2017. “Nick Robinson: some characters i noticed during my Sonic Forces demo last month: • Silver the Hedgehog • Vector the Crocodile • Charmy Bee • Espio”
- ↑ Sonic Forces - Episode Shadow Gameplay. YouTube. Sega (19 September 2017). Retrieved on 19 September 2017. “A first look at gameplay of Sonic Forces' Episode Shadow add-on! A prequel to the main storyline of Sonic Forces, this add-on content explores Shadow's allegiance, the fate of Team Dark, and the origin of the mysterious villain, Infinite.”
- ↑ 『ソニックフォース』ゲーム紹介映像 (Japanese). YouTube. Sega (20 October 2017). Retrieved on 20 October 2017.
- ↑ 67.0 67.1 Sonic Forces Kicks Off Pre-Orders for the Digital Bonus Edition Today. Gamasutra (19 September 2017). Retrieved on 19 September 2017.
- ↑ Sonic Team, Sega. Sonic Forces - Episode Shadow Gameplay. YouTube. Alphabet. Retrieved on 30 October 2017.
- ↑ Whitehead, Thomas. Shadow to be Playable in Free 'Episode Shadow' DLC for Sonic Forces. Nintendo Life. Gamer Network. Retrieved on 30 October 2017.
- ↑ 70.0 70.1 Robinson, Martin. Sonic Mania and its impact on the future of the Sonic series. Eurogamer. Gamer Network. Retrieved on 30 October 2017.
- ↑ Frank, Allegra. Shadow is playable in Sonic Forces DLC. Polygon. Vox Media. Retrieved on 30 October 2017.
- ↑ Shea, Brian. Free Day One DLC Adds Shadow As Playable Character. Game Informer. GameStop. Retrieved on 30 October 2017.
- ↑ Sega on Twitter. Twitter (21 December 2017). Retrieved on 22 December 2017.
- ↑ Sega on Twitter. Twitter (24 January 2018). Retrieved on 24 January 2018.
- ↑ Frank, Allegra (6 July 2017). Sonic Forces recruits Hoobastank for its perfectly on-brand theme song. Polygon. Vox Media. Retrieved on 6 July 2017.
- ↑ Sonic Forces OST - Theme of Infinite. YouTube (20 June 2017). Retrieved on 20 June 2017. “"Infinite" - Sonic Forces OST. Raps by Tyler Smyth (Dangerkids). All vocals and lyrics by Tyler Smyth and Andy Bane (Dangerkids). Composed & Arranged by Tomoya Ohtani. Guitars: Jun Senoue”
- ↑ Behind the Scenes: Sonic Forces Orchestra Theme. YouTube (24 September 2017). Retrieved on 24 September 2017.
- ↑ Sega on YouTube (Japanese) (23 September 2017). Retrieved on 24 September 2017.
- ↑ Shun Nakamura on Twitter (Japanese). Twitter (25 September 2017). Retrieved on 25 September 2017. “Shun Nakamura: オーケストラは、タイトルやワールドマップなど重みを強調する部分で使われます。勇ましい感じがして、私は非常にお気に入りです。頻繁に聞く音楽なので、こちらもお楽しみいただければと思います。”
- ↑ Sonic Forces PS4. Smyth's Toys. Retrieved on 8 September 2017.
- ↑ Sonic Forces. Game. Retrieved on 8 September 2017.
- ↑ 82.0 82.1 Sonic Forces Bonus Edition. EB Games. Retrieved on 1 September 2017.
- ↑ 『ソニックフォース』とHOOTERSのコラボレーションイベントが10月16日（月）から開始！ (Japanese). Sonic Channel. Retrieved on 14 October 2017.
- ↑ Sonic Forces for Xbox One Reviews. Metacritic. Retrieved on 15 November 2017.
- ↑ 85.0 85.1 Sonic Forces for PC Reviews. Metacritic. Retrieved on 15 November 2017.
- ↑ 86.0 86.1 Sonic Forces for PlayStation 4 Reviews. Metacritic. Retrieved on 15 November 2017.
- ↑ Sonic Forces for Switch Reviews. Metacritic. Retrieved on November 15, 2017.
- ↑ 88.0 88.1 NintenMau5 (5 November 2017). Famitsu: Here Are The Full Review Details For Sonic Forces. My Nintendonews. Retrieved on 6 November 2017.
- ↑ 89.0 89.1 Running A Familiar Route - Sonic Forces - Xbox One (8 November 2017). Retrieved on 15 November 2017.
- ↑ Andrews, Stuart (8 November 2017). Sonic Forces review: 'A short game of short levels, yet desperately short of real ideas'. GamesRadar. Retrieved on 8 November 2017.
- ↑ 91.0 91.1 Kemps, Heidi (10 November 2017). Sonic Forces Review. IGN. Retrieved on 10 November 2017.
- ↑ 92.0 92.1 Parish, Jeremy (6 November 2017). Sonic Forces review. Polygon. Retrieved on 5 November 2017.
- ↑ Seagrave, Richard (17 November 2017). Sonic Forces Review: More Like Sonic Farces. IGN. Retrieved on 14 February 2018.
- ↑ Skipper, Ben (July 25, 2016). Sega announces retro Sonic Mania and post-apocalyptic Project Sonic for 2017. International Business Times. IBT Media. Retrieved on September 17, 2016.
- ↑ Galizio, James (June 14, 2017). E3 2017 – Sonic Forces Hands On Impressions. Kotaku. Retrieved on June 16, 2017.
- ↑ McGlone, Ed (June 14, 2017). Sonic Forces Embraces Modern Characters Like Shadow and Will Be Fuel for Fanfics. twinfinite. Retrieved on June 16, 2017.
- ↑ Olney, Alex (July 5, 2017). First Impressions: Running Scared from Sonic Forces. NintendoLife. Retrieved on July 6, 2017.
- ↑ FIFA 18 (29 August 2017). FIFA 18 Wins Gamescom People's Choice Award. IGN. Retrieved on 29 August 2017.
- ↑ Peal, Alexander (June 16, 2017). Sonic Forces on Nintendo Switch E3 Impressions. sonicstadium.org. Retrieved on June 27, 2017.
- ↑ Sonic Forces: The Kotaku Review. Retrieved on 8 November 2017.
- ↑ PSA: Sonic Forces' PC port is a hot mess. Retrieved on 7 November 2017.
- ↑ Sonic Forces on Switch Has Solid UK Launch as DOOM Moves Up the Charts. Retrieved on 23 November 2017.
- ↑ https://www.segasammy.co.jp/english/ir/library/pdf/settlement/2018/20180207_3q_siryo_e_final.pdf
- ↑ Sonic the Hedgehog on Twitter. Twitter (1 November 2017). Retrieved on 23 November 2017. “Sonic the Hedgehog: Bonus points for proper usage of this meme. Yes– we have a patch with various updates going live day of launch. Thank you for being patient!”
- ↑ Brian (5 November 2017). Sonic Forces version 1.01 - full patch notes. Retrieved on 23 November 2017.
- ↑ Sonic Forces Wispon, Storyline and Music Detailed. PlayStation LifeStyle. Retrieved on October 5, 2017.
- Official website (Japanese)