Sonic Jump
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- For the iOS game, see Sonic Jump (2012).
| Sonic Jump | |
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![]() Title Screen of Sonic Jump | |
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i-mode 505/506/700/FOMA/900/901/902/903 |
Sonic Jump is a mobile phone game released as part of the Sonic Cafe service offered by Sega; and on the Sega Mobile service in the USA & Europe, who later released a sequel called Sonic Jump 2.
A reboot of this short mobile series was made for iPhone and released on October 15, 2012.
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Description
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Plot
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In this game, the player is Sonic on a 6-level quest to defeat another one of Eggman's schemes. There are inter-level cutscenes & appearances by characters such as Tails and Knuckles.
Gameplay
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The actual gameplay is simple - Sonic bounces upwards off platforms and much reach the top of each level - if he touches the bottom, the game is over. There are 4 different types of platform - regular, disintegrating (one jump and it's gone), spikes underneath so if hit from below Sonic takes damage, and a higher-than-usual jump. Badniks can be defeated by spinning at or near the apex of a jump. Points are accrued by defeating badniks, gaining Rings, and clearing levels quickly. Beating a level with 50+ rings allows the player to earn a piece of a Chaos Emerald.
Screenshots
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Trivia
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- The Sonic sprites are ripped from Sonic Advance.
- On the title screen, Sonic's eyes are blue, not the usual green.
- If Sonic gets hit, he doesn't always lose all of his rings.






