Concept of
Sonic on a Heavy Board.
Concept of Sonic on a Lighter Board.
Concept of Sonic riding a Yacht.
Concept of Sonic riding a Yacht implanted with an Extreme Gear.
Concept of Sonic riding the Air Ride.
Concept of Sonic riding a Heavy Bike.
Concept of Sonic on an Air Scooter.
Concept of Sonic riding the Master (An unlockable Gear, not to be confused with Type-J)
Concept of Sonic riding the Blue Star.
Concept of
Jet riding the Type-J.
More concept art of
Jet riding the Type-J.
A concept art featuring Sonic performing Tricks through
Gigan Rocks (Starting Element in the level).
Concept of
MeteoTech Premises (In this part, Gravity Boost is used to knock yourself through the powered off robots).
Concept of the Temple Ruin in Gigan Rocks.
Concept of the futuristic Mass Rapid Transit (MRT) train in Megalo Station (Also using a decal Classic Sonic artwork).
Concept of MeteoTech Premises.
Concept of the largest and representative tower in Megalo Station.
Concept of the water globe that centers Aquatic Capital. An Air shortcut can be done through this.
A Concept art of
Tempest Waterway. This concept is shown in the day time, however the course features a dark, damp place.
A concept of the lap entry for Aquatic Capital.
Another concept of the water globe that centers Aquatic Capital.
Various concepts for the HD cutscene before the final boss.
In this cutscene, Sonic steps up to Jet to fight the final boss. This is the first stage of concept on how the cutscene is made.
This being the second and turning it into a 3D model.
The first cutscene going through development.
Various concepts for the HD opening cutscene.
Various concepts for the HD Post Credit Scene. Here Jet and Sonic do one more race but the result was never known, even in
Sonic Free Riders.