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Sonic Saturn

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Sonic Saturn
Developer(s)

Sega Technical Institute

Publishers(s)

Sega

Designer(s)

Peter Morawiec

Engine

3D Engine

Release date(s)

1996, but cancelled

Genre(s)

Platformer

Mode(s)

Single player

Platform(s)

Saturn

Sonic Saturn was a project that was in development in 1995/1996 by Sega Technical Institute (STI), along with Sonic X-treme. This prototype was created by Peter Morawiec, the coder of the Sonic 2 Special Stages, with an interesting 3D engine that was more “realistic” than the ones used in X-treme. It seems that Yuji Naka did not like this prototype, and so the Sonic Saturn Engine was never used to develop a full Sonic game. STI tried to use the engine to create some Bonus Stages to add in the Saturn version of Sonic 3D: Sonic Pool. Due to the lack of time, they abandoned them in favor of a 3D version of Sonic 2’s special stages.

World Overview

The image shown is the official overview of the entire map of the game. SonicSaturn Background

Trivia

  • The checked-pattern floor would later be used in Sonic R.

Sonic Pool

Sonic Pool

The title for the Sonic Pool bonus game

Sonic Pool is an unused bonus game, intended for Sonic Saturn, and then for Sonic 3D Blast on the Sega Saturn.

Description

Minimal information about it is known. In this bonus game, Sonic the Hedgehog was going to play a game of pool. Due to time constraints, this was abandoned in favor of a 3D version of Sonic the Hedgehog 2's special stages.

Gallery

Gallery


v · e · dSonic the Hedgehog scrapped video games
Sonic X-tremeCrackersMarsSaturnSportsRide16ExtremeDSSister SonicJr.AmigaEdusoftSTI

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