|This article is about a subject in the real world.|
Information in this article is about real life people, companies and things, and does not relate to the in-universe Sonic series.
Sony Computer Entertainment, officially abbreviated as SCE, is a publisher and manufacturer of home and handheld consoles such as the Playstation, PlayStation 2, the PlayStation 3, the PlayStation Portable, and the PlayStation Vita. It is a subsidiary of Sony Corporation.
The PlayStation 4 (PS4) has been announced as the successor to the PlayStation 3 on February 20th, 2013. SEGA is revealed to be developing a game for the new console.
Origins and HistoryEdit
The North American operations, Sony Computer Entertainment of America, were established in May 1994 as a division of Sony Electronic Publishing. They were located in Foster City and headed by Steve Race. In the months prior to the release of PlayStation in Western markets, the operations were restructured: All videogame marketing from Sony Imagesoft was folded into SCEA in July 1995, with most affected employees transferred from Santa Monica to Foster City.
SCE originally designed the first PlayStation as a CD-ROM drive in Add-on for the Super Nintendo (in response to Sega's Mega-CD) while in early partnership with Nintendo. However, when the prospect of the add-on dissolved, SCE redesigned it into an actual console.
The PlayStation became a best-seller thanks to it's first party developed games such as Twisted Metal, Gran Turismo, Crash Bandicoot, and Spyro. Unfortunatly, only the former two still remain as 1st party while the latter become 3rd party by the end of Naughty Dog's and Insomniac's 3 game deal.
SCE recently bought the cloud-base video game streaming service site known as Gaikai and is currently working on rendering classic PlayStation games for the PlayStation 4.
During the fifth and sixth generations, Sony and Sega were publishing consoles at the same time. The consoles in their war included:
During the fifth generation, the PlayStation ultimately beat out the Sega Saturn in sales, and during the sixth generation, Sega was forced to cancel production of the Dreamcast because the PlayStation 2 was beating it in sales, badly. After that, Sega ultimately became a third-party publishing company.
Sonic games on Sony consolesEdit