Sonic Wiki Zone

Know something we don't about Sonic? Don't hesitate in signing up today! It's fast, free, and easy, and you will get a wealth of new abilities, and it also hides your IP address from public view. We are in need of content, and everyone has something to contribute!

If you have an account, please log in.

READ MORE

Sonic Wiki Zone
Advertisement
Sonic Wiki Zone
For Special Stages in general, see here.

Special Stages in Sonic the Hedgehog Triple Trouble are a series of five special levels. These stages can be accessed by opening a Chaos Emerald Monitor whilst carrying fifty or more Rings. If the player does not have enough Rings, nothing happens when opening this Monitor.

Special Stages come in two types: one with a maze to pass through within a time limit, and one where Rings must be collected using the Tornado. After clearing either of these sections, the player must then face Nack the Weasel in a boss battle for a Chaos Emerald. Getting all the Emeralds unlock the game's good ending.

Overview

The first, third and fifth Special Stages feature temple mazes with waterfalls emerging from walls. The second and fourth however, feature only the sky at different times of day; the second Special Stage takes place in a bright blue sky with a few clouds while the fourth is set in a black sky with stars that twinkle.

Gameplay

2D Stages

File:2D-Special-Stage-II-Sonic-Triple-Trouble.png

Tails in the first Special Stage.

When entering the first, third and fifth Special Stage, the player's immediate goal is to reach the end of these stages within one minute and thirty seconds, much like in the Special Stages of Sonic Chaos. Inside these Special Stages, the playable characters retain all their regular abilities and moves for navigating the mazes.

Special Stage mazes commonly have both Rings and Super Ring Monitors, and obtaining a hundred Rings here grants an extra life. Other power-ups include Pogo Springs for reaching higher areas and Time Bonuses for resetting the stages' time limit to a minute and thirty seconds. The main obstacles here include breakable, round blocks that block the passages. There are also Springs that can be used to reach higher areas, but which can also be placed awkwardly to push the player backwards.

The layout for these Special Stages are large and complex, and each holds different gimmicks. The third and fifth Special Stage feature invisible platforms that are placed in-between gaps and will pop after the player lands on them. The fifth Special Stage also has dome-like rock plates which will bounce the player into mid-air (depending on the angle of impact) for then to evaporate with the first touch, and several bottomless pits. Falling into a bottomless pit or running out of time before reaching the end of these Special Stages will transport the player back to the broken Chaos Emerald Monitor in the regular Zones. However, reaching the end in time makes the player progress to the boss encounter of the Special Stage

3D Stages

STTSpecialStageTornado

Sonic in the fourth Special Stage which takes place in a nighttime setting.

The second and fourth Special Stages feature Sonic/Tails flying the Tornado. Here, the player's goal is to collect eighty Rings over a short flying course. The player can move the Tornado with the Controlpadds. Rings float around here in random formations, but they repeat themselves twice, giving the player two rounds to collect Rings.

In these Special Stages, the player has to avoid black or orange-colored mines which can momentarily immobilize the Tornado. If the player has not obtained enough Rings after the second round, they will be transported back to the broken Chaos Emerald Monitor in the regular Zones. On the other hand, collecting eighty Rings makes the player progress to the boss encounter of the Special Stage.

Boss battles

STTSpecialStageNack

Sonic confronting Nack the Weasel in the end of the second Special Stage.

What sets the Special Stages of Sonic the Hedgehog Triple Trouble apart from others is the that the player usually has a short confrontation with Nack the Weasel at the end of thesd stages. All Special Stages (except the first) feature a mini-boss in the form of the greedy treasure hunter attacking with small weapon attachments on his Marvelous Queen hover vehicle.

When battling Nack, the gameplay follows the same mechanics as those in the regular Zones. Losing to him makes the player exit the Special Stage. In the first, third and fifth Special Stages in particular, the countdown for the time limit will halt when the boss battle starts. After Nack is defeated, the player can collect the Special Stage's local Chaos Emerald. Collecting all five Emeralds alters the ending of the game.

Music

Name Artist Length Music Track
Sonic - Triple Trouble - 2D Bonus Stage Yayoi F 2:28
Sonic - Triple Trouble - 3D Bonus Stage Yayoi F 1:36

Trivia

Advertisement