Sonic the Hedgehog 4: Episode I
|Splash Hill Zone|
|Appearances and Overview|
A beautiful coastal area filled with rolling hills and an everlasting feeling of summer.
Northwest on the world map
|Number of acts||
Splash Hill Zone is the first zone of Sonic the Hedgehog 4: Episode I. It is a beautiful coastal area filled with rolling hills and an everlasting feeling of summer, making it the embodiment of an adventurous paradise. As Sonic the Hedgehog races through the smooth slopes and crisp rivers, he will also witness a spectacular sunset view from the top of the hills. The first act takes place in early day, but Act 2 and onward take place during late afternoon. Many Badniks from the previous games return in this Zone, as well as a revised version of Dr. Eggman's first mobile configuration.
A beautiful coastal area filled with rolling hills and an everlasting feeling of summer, Splash Hill Zone is the embodiment of an adventurous paradise. As Sonic races through the smooth slopes and crisp rivers, he will also witness a spectacular sunset view from the top of the hills.
- Act 1 - The Adventure Begins
- Act 2 - High-Speed Athletics
- Act 3 - Sunset Dash
- Boss - Showdown with Dr. Eggman
Act 1 - The Adventure Begins
Sometime after surviving the fall of the Death Egg, Sonic sets out to have vacation time as he runs and relaxes on the lush coastal environment he stumbles on: Splash Hill. Running through loops, looking at the sea, and taking it easy, the hedgehog feels right at home until he crosses paths with some too-familiar Badniks. It's at this point that he realized that a certain bald, belligerent egghead had returned. Just like old times, Sonic knew the party's only just begun, and started his investigation elsewhere to find traces of the doctor and stop his plans.
Act 2 - High Speed Athletics
Further into Splash Hill, Sonic discovers vines. Sonic grapples one and swings to heights unknown. He uses them to find secret areas and the like, while being mindful of the traps below and ahead.
Act 3 - Sunset Dash
Glancing at a beautiful sunset on the horizon, Sonic won't slow down yet as Sonic finds pulleys to get to his next destination. He'll just have to ignore the scenery as he hops over the spike traps, the collapsing platforms and the swarm of baddies to confront his assailant shrouded in mystery.
Boss - Showdown with Dr. Eggman
After exploring enough of the hill, Sonic comes across floating platforms in a familiar formation, followed by a hovering contraption housing a bald head, a mustache about two feet long and a wardrobe seaming with bad taste. None other than Dr. Eggman himself had come to exact his revenge personally, but Sonic knows how to handle the evil scientist and prepares to send his ancient toy back to the scrap heap.
Sonic the Hedgehog 4: Episode Metal
Act 4 - In Pursuit of Sonic...
Arriving at the checkered emerald hills, Metal finally reaches Splash Hill Zone, and the robotic copy searches high and low for his organic double. However, though he manages to locate his organic counterpart, he reaches the end of the Zone only to find Sonic and Tails taking off on the Tornado, heading for Sylvania Castle Zone. Metal quickly notices the Tails' rocket that Sonic used to get to the E.G.G. Station Zone standing not too far from an open Capsule. Metal unleashes his special attack to scare surrounding animals away as he then takes the rocket for himself, flying off to trail the duo until he meets them again at the White Park Zone .
The act is a reworked "Act 1 - The Adventure Begins", with more enemies and traps in the area than when Sonic began his adventure. It is the fourth and final Act of Episode Metal.
- Splash Hill Zone Act 1 is the only stage that is playable in the Trial version of Sonic the Hedgehog 4: Episode I. The Trial finishes right when the player finished the stage.
- Splash Hill looks similar to the Green Hill Zone, the first zone of the original Sonic the Hedgehog, along with elements like the spiral pathway from Emerald Hill Zone, the first zone of Sonic the Hedgehog 2.
- In Act 1, there is a small elevated area that looks similar to the one from Act 1 of Sonic 1, and the one in Act 2 looks similar to the one found in Act 1 of Sonic 2.
- Splash Hill follows the path of a mandatory "Hill" level that the 3 classic games have (Sonic 1's Green Hill Zone, Sonic 2's Emerald Hill Zone and Sonic & Knuckles' Mushroom Hill Zone).
- During the 2011 Macy's Thanksgiving Parade, the Mario and Sonic at the London 2012 Olympic Games Splash Hill Zone remix is heard when Sonic appears. It was also played again in the 2012 Macy's Parade.
- The first zone of Sonic games 1-4 (Green Hill Zone, Emerald Hill Zone, Angel Island Zone and Splash Hill Zone) spell SEGA when put together. This is, however, likely a coincidence.
Sonic the Hedgehog 4: Episode I
|Splash Hill Zone Act 1||Jun Senoue||1:25|
|Splash Hill Zone Act 2||Jun Senoue||1:38|
|Splash Hill Zone Act 3||Jun Senoue||1:23|
Mario and Sonic at the London 2012 Olympic GamesMario and Sonic At London 2012 Olympic Games OST - Splash Hill Zone Remix(04:32)
|Sonic the Hedgehog 4: Episode I|
|Characters||Sonic | Super Sonic | Dr. Eggman | Flicky | Pocky | Pecky | Cucky | Picky | Metal Sonic*|
|Enemies||Asteron | Batbot | Bubbles | Burrobot | Buzzer | Chopper | Crawl | Jaws | Moto Bug | Newtron | Orbinaut (Uni Uni | Unidus) | Shellcracker | Slicer|
|Zones||Splash Hill Zone | Casino Street Zone | Lost Labyrinth Zone | Mad Gear Zone | E.G.G. Station Zone | Special Stages|
|Bosses||Wrecking Ball | Retreat | Catcher | Flying | Death Egg Robot|
|Moves/Techniques||Spin Jump | Spin Attack | Spin Dash | Homing Attack|
|Items||Rings | Monitor (Super Ring | Shield | Power Sneakers | Invincibility | Extra Life) | Spring | Star Post | Bumper | Switch | Air Bubbles | Signpost | Giant Ring | Capsule|
|Other|| ! | Cannon | Color Block | Conveyor Belt | Corkscrew Loop | Crusher | Chaos Emeralds | Flipper | Gallery | High-Speed Elevator | Jump Stand | Minecart | North Island | Pinball Shooter | Shuttle Loop | Slot Machine | OST (+ Episode II) | Spear | Tails' Rocket