Super Peel Out (ダッシュ,Dasshu?, lit. "Dash"), also known as the Strike Dash (ストライクダッシュ,Sutoraikudasshu?), the Figure Eight or Charged Dash, is a recurring technique in the Sonic the Hedgehog series. When performing this move, the user moves his legs in a specific circle pattern, while remaining stationary, before taking off at higher-than-average speeds.
When performing this move, the user crouches slightly down in a standing position, and begins moving their legs in a specific pattern to build up speed, all while remaining stationary in one spot. Once they have built up enough speed, the user takes off in the direction they are facing at extreme speeds.
In gameplay, like the Spin Dash, the Super Peel Out allows the user to attain great speeds from a standing start. However, unlike the Spin Dash, the user does not perform a Spin Attack while performing this move. In return, the move lets the user reach higher speeds that the Spin Dash can. The user can also continue to accelerate without first jumping to get out of their Spin Attack position. The Super Peel Out will then last until the user either jumps or slows down.
The main disadvantage of the Super Peel Out is that, unlike a Spin Dash, the user will take damage if they collide with any Badniks or other enemies that are in front of them..
Sonic the Hedgehog CD
The Super Peel Out technique made its first appearance in Sonic the Hedgehog CD as Sonic's newest move. In this game, when Sonic performs the Super Peel Out, he moves his legs in such a manner and at such speeds that he creates the illusion that his legs disappears into a red stram that forms a figure-8/infinity sign (∞) below him. This appearance for the Super Peel Out technique has since become the most well-known illustration of the move.
To perform this move in gameplay, the player has to press "up" on the then press, , or to charge, then release to move. On the PC, the player has to press down Arrow and Spacebar to charge.
In Sonic Chaos, the move is named the Strike Dash, and is again a part of Sonic's moveset. In this game, instead of forming a Figure-8 pattern with his legs when using the move, Sonic moves his legs in a circle pattern.
To perform this move in gameplay, the player has to press up on the and hold or , then release.
Sonic the Hedgehog Triple Trouble
In Sonic the Hedgehog Triple Trouble, the appearance and name of the move is the same as in Sonic Chaos. Once again, it is a move used exclusively by Sonic. When performing the Super Peel Out in this game, Sonic is made invulnerable to harm for a short time, meaning the technique can also be used as an attack.
To perform this move in gameplay, the player has to hold Up on up, then press / to charge. Once Sonic's feet starts to fly, the player has to release the to dash.
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, the Super Peel Out appears as Sonic's running animation and side taunt. In this game, the move's appearance is the same as in Sonic the Hedgehog CD.
Sonic Lost World
In Sonic Lost World, the Super Peel Out is referred to as the Charged Dash. In both versions of the game, it is featured as Sonic's running animation. In the Wii U version, it is also a move Sonic can perform, where he is able to charge the Super Peel Out in one place, like the Spin Dash.
In Sonic Mania, the Super Peel-Out is one of Sonic's alternate moves which can be unlocked after collecting one Medallion. It can be chosen by toggling the Sonic Ability option to "CD" at the Secrets menu in No Save mode, effectively replacing the Drop Dash in gameplay. It functions identically to how it did in Sonic the Hedgehog CD.
To perform the Super Peel-Out in gameplay, the player has to execute the following actions:
In the Archie Comics, the Figure-Eight Peel-Out move, as it is called, is one of Sonic the Hedgehog's special moves, which he has used at various points in the continuity.
In this media, the Super Peel Out increases his speed, strength and allows him to briefly hover in midair. In fact, this move allows Sonic to reach such high speeds that he can tear up the environment and forge wide trenches in his wake.
The Super Peel Out first appeared in Sonic the Hedgehog #25, when Sonic faced his first Metal Sonic. Having been working on this move for a while, Sonic used the Super Peel Out for the first time to reach "warp speeds" and managed to beat Metal Sonic in a race. Since then, Sonic has used this move on multiple occasions.
Sonic the Hedgehog: The Movie
Sonic uses the Super Peel Out multiple times in Sonic the Hedgehog: The Movie. The move is usually seen when Sonic is building up speed or is about to reach his top speed.
It was first seen being performed by Sonic to save Tails and The Old Man Owl from a damaged plane. Sonic also performs it to enter the warp zone to get to Robotropolis with Tails, and during the chase scene with Metal Robotnik. Later Sonic tries to outrun Robot Generator's conveyor belt with Super Peel Out, but manages to get help from Knuckles in the last second. Sonic tries to face Robotnik straight forward, but Hyper Metal Sonic comes between them. Sonic also performs the Super Peel Out move while entering the Ice Cap, during the confrontation between him and Metal Sonic, and finally, at the ending of film as Sonic runs away from the main cast.
Sonic Chaos features a small easter egg after loading enough of the Strike Dash. If the player loads the Strike Dash for thirty seconds, small but fast sparkling stars happening around Sonic and eventually the player will get temporary invisibility. If the player releases the button, Sonic starts running forward with temporary invincibility until the player wants to slow down. A similar feature is seen normally in Sonic Triple Trouble, but starts happening right after the player starts performing Strike Dash.
"Peel-Out" is a racing term used to describe when a car launches off at a high speed.
In The Amazing World of Gumball, Ocho claims to also have another uncle who is a fast, blur hedgehog, in reference to Sonic the Hedgehog. Furthermore, Gumball runs exactly like Sonic using the Super Peel Out technique at the end of the episode.